Paradox Engine

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Mythic Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare

Combos Browse all

Paradox Engine

Legendary Artifact

Whenever you cast a spell, untap all nonland permanents you control.

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Paradox Engine Discussion

Sgtpopnfreash on Kess - a dark and stormy night

17 hours ago

Hey, with Aetherflux Reservoir being a card Tendrils of Agony has become very sub par. You already have Mind's Desire and reservoir as outs for going infinite having Tendrils of Agony as well seems like too much and its much harder to kill anyone without going infinite than it is with Aetherflux Reservoir. Also Think really hard about what Paradox Engine actually adds for your deck. I found that it makes way more mana than I ever need and doesnt win the game while putting a giant target on yourself.

meatsmith on Jhoira's Infinite Junkyard

3 days ago

Monomanamaniac:

Paradox Engine Untaps every non-land permanent every time a spell is played.

So you get a bunch of your rocks out, along with P-engine, and tap them all for mana, even when you cast a 0cmc spell. that will trigger P-engine, and you can do it again and again.

It may not be "infinite" as it depends on how many cards you can play are in your hand and such... but it is damn well close.

The way this deck works, you should never be lacking in cards to play. even if you were going to draw out your deck, you have Laboratory Maniac, and that pretty much wins you the game right there.

And with cards like Retract and Rebuild, getting all that landfill back into your hands just to throw it all down again.

With all that floating mana, and provided you throw down P-engine first, if you had 30 artifacts in your hand, with most being rocks... well... it generates insane amounts of the stuff.

If you realllllly wanted truly infinite mana, you put the old Deadeye Navigator + Palinchron combo in there... or Cloud of Faeries + Deadeye Navigator .

Those two combos would untap lands, which is a plus, but not terribly relevant. You can get this deck going with only two blue or red lands out. Needing to untap the lands is sorta pointless after you have some good rocks out.

Chrisnotia on Maelstrom Wanderer: Energy Primer!

4 days ago

I don't understand how the first combo as being infinite works. I understand how it would work to get the Thopter and Energy, but wouldn't you also need the Paradox Engine mana combo out in order to keep untapping your Decoction Module and paying the four mana?

BlackOre on Mishra, Boy Wonder

5 days ago

I like what your doing here. Never thought to use Hellkite Tyrant with Mycosynth Lattice

But I do have a few recommendations for you that might help.I see you have Sensei's Divining Top. You could run Cloud Key + Future Sight + Sensei's Divining Top combo, You can Draw your whole deck, and if you add Dramatic Reversal + Isochron Scepter You can cast you whole deck if you have mana rocks out.

And here's a list of just good cards that might work well with this deck:

Hope this was helpful to you

Happy Brewing -Ore

Uri on

5 days ago

There are a few cards I would definetly not run in this deck;

Glorious End I think it's just pointless. There's no card at all you want to combo-break (like Chant of Vitu-Ghazi ), so why even run it?

Boros Charm It's really not as strong. The only part that's relevant for Firesong is Damage, and only goes to face, not to a creature.

Orim's Chant People have lots of instant-speed interactions in commander. This card really doesn't do anything, it's a bit too cute IMO.

Red Elemental Blast and Pyroblast. Although they seem nice... they are way too situational. If nobody plays blue, or the only person who plays blue is not a threat to you, these two cards are worthless.

Insult / Injury Not really sure of this. Sure it can be nice, but you exchange two cards for hardly none.

Paradox Engine Why? Nothing in this deck works with storm.

Here are some card idea's that I had laying around:

Loonmoon18 on Sliver Commander Deck

6 days ago

It's a very good start! My deck looked a lot like this when I first started working on it. A few cards I would suggest are Spirit of Resistance, Amoeboid Changeling, Unnatural Selection, Chromatic Lantern, Meekstone (then pull out Sentinel Sliver), Hunter Sliver, Paradox Engine, and Intruder Alarm.

If you need anything else just ask or look at my Sliver EDH deck! Works really well and the maybe board is full of cards that work in Sliver EDH decks. Let me know what you think of it too! :)

fredx11 on [DOM] Standard Powerstone Tron

6 days ago

I just built this deck, and then came here to look for win cons and I found this. I am trying blue-black, because it gives you access to Mastermind's Acquisition, with board wipes/counterspells/Torment of Hailfire in the sideboard.This lets you either have a win con or toolbox sideboard which gives you access to counter spells against control, and ways to stabilize the board if you are being run over. It also can tutor for a Paradox Engine or Powerstone Shard if you need it too. Black also gives you access to Contraband Kingpin which helps you with beating mono red and other agro matchups while also smoothing out your draws. because I am playing two colors I have found Gilded Lotus to be very helpful but I understand why you aren't playing it in your build. this deck looks really sweet and I can't wait to try it out.

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