Paradox Engine


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Mythic Rare
Masterpiece Series: Kaladesh Inventions Mythic Rare

Combos Browse all

Paradox Engine

Legendary Artifact

Whenever you cast a spell, untap all nonland permanents you control.

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Paradox Engine Discussion

greyninja on Flash Man: Competitive Locust God

2 days ago

I just finished building The Locust God and our decks have a few similarities!

I eventually want to add the Dramatic Reversal/Isochron Scepter/Paradox Engine combos, but I am running a few Mind Over Matter and Skullclamp combos. I haven't had a chance to play it against my friends yet but I'm excited regardless

Super jealous of your Timetwister and Wheel of Fortune. And I'm curious, are Hydroblast and Pyroblast in the deck due to your meta playing a lot of blue/red?

+1 from me! Please check out my Locust God deck and tell me what you think! (Link) Cheers!

Phronimos on Razaketh Demon Days BUDGET

3 days ago

Hey! nice build, specially with the artifacts. Maybe u could add Bog Initiate. U already got Reassembling Skeleton and Ashnod's Altar. Also its helpfull to change colourless mana into black.

Check out my build. It resembles ur builds and is up quite a while. Eventually there also might be something helpfull.

I consider to give the fokus on artifacts, specially with Paradox Engine a try.


enpc on I need a wincon and ...

3 days ago

deck link:

Selvala-explorer-returned EDH

Commander / EDH* Fyr


Paradox Engine and Aetherflux Reservoir will give you a good win condition.

Roryrai on Azami's Inquisition - Wizard Tribal In Progress

3 days ago

Well if you want infinites there are a lot of good options for Azami. The best is probably the Dramatic Reversal + Isochron Scepter combo. If you have 2 mana from rocks you get infinite untap, infinite draw, a blue rock is infinite mana, etc. Win is usually with Laboratory Maniac after drawing out your library.

Paradox Engine generates an absurd amount of value with Azami, a bunch of rocks, and cheap spells and usually lets you find a wincon or just wins outright.

Angry_Potatoes on Rishkar Peema Renegade - JLK l Game Knights #4

3 days ago

Scavenging Ooze seems like an auto-include in any green deck, but in a deck where +1/+1 counters matter? Bro, why is it not in here? I'm also surprised that you don't have Soul of the Harvest; this is one of my go-to green baddies in decks with lots of smaller creatures. Since this deck wants to abuse stuff like Paradox Engine, Soul can keep refueling you with creatures as your engine goes off.

A lesser-known creature to consider would be Bloodspore Thrinax; get a single counter on him, either with devour or some other ability, and all your creatures get free counters on etb. Cytoplast Root-Kin plays a similar role with graft, and Durable Handicraft is like a janky green version of extort, only with +1/+1 counters instead of life drain.

Rhadamanthus on Infinite cat combo

3 days ago

My best suggestion is to cut it down from a 6-card combo to a 5-card combo. Right now you need to have Duskwatch Recruiter (which doesn't seem to currently be in the deck), Paradox Engine, Greenbelt Rampager, Aether Hub, Hope Tender, and some other nonland source of mana, because with just a single Hope Tender providing mana you can only break even on each cycle instead of going infinite. If you replace Aether Hub's part of the combo (I think Hub still needs to be in the deck) with Servant of the Conduit and Hope Tender with Oasis Ritualist then you don't need the other nonland source of mana. It's still a 5-card combo though...

Melfy234 on Kess the Meteorologist

3 days ago


...I have been misreading Paradox Engine for months now, and, uh... whoops. Nevermind then. I have some friends to apologize to.

Melfy234 on Kess the Meteorologist

3 days ago

Any reason you aren't running Paradox Engine? It costs 5, yes, but it's a win-the-game-on-the-spot card in every storm deck I've seen, and it plays particularly nicely with single-mana spells and card draw, both of which you have in abundance.

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