Clash of Wills

Clash of Wills

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Counter target spell unless its controller pays .

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Set Rarity
Magic Origins (ORI) Uncommon
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Clash of Wills Discussion

DoomNoodle on Hail Hydra

2 weeks ago

I can feel ya on that and kaya's would do great too! as you said because of the nature of this deck reactive plays have to be carefully planed out and a lot of restraint to not mana dump completely on those juicy spells haha and thanks Ive carried this moniker for many moons now!

also a swap out of Clash of Wills for a Power Sink might help. the forced tap out to prevent any further play is a nice 'get bent' scenario.

Rorolith on Opponents will do nothing

2 weeks ago

Hmmm. Maybe try a big artifact creature in there like Blightsteel Colossus. You have LOTS of ramp to cast artifacts with and not a lot of artifacts to cast. You only have 3xBurnished Hart and 1xKnowledge Pool with 3xVedalken Engineer and 3xGrand Architect.

Clash of Wills can be replaced by Condescend as it helps to dig for what you need and does the same thing as Clash of Wills.

Unless you're working on a budget, very good lands in modern for your colours of deck is Flooded Strand and Hallowed Fountain. Have fun with your deck :)

jakeelephant006 on

2 months ago

In terms of lands (that are affordable and reasonable) I would also consider adding in Sunken Hollow since you have a good amount of basics and cards that can search up non-basic lands into play. Would also highly recommend Exotic Orchard. If you slot these lands in I would focus on cutting some of your lands that tap for one or fewer mana and are non-basics (I'm not the biggest fan of Mortuary Mire, personally) and maybe one basic.

Anyway, love the deck. I especially like the "pay X" counterspell synergy. Didn't even think of that yet. I would even consider running more of that. Clash of Wills is the simplest, and I'd still merit running it. I think the most interesting version would be Spell Burst because you can put down one of your infinite mana combos w/o having a way to win yet and lock your opponents out with it while generating value at the same time! It's up to you whether you think that situation merits you running an otherwise less optimal counterspell (which would still synergize with you commander).

I also like Gyre Engineer and Incubation Druid as alternate ways to get infinite mana. Especially Incubation Druid, even though it takes a bit of work to go infinite, since it can ramp you on t2 normally.

Cool Deck +1.

Daedalus19876 on Valakut nauseam

1 year ago

Moreover, look, I understand the lack of Force of Will in this 4C deck, but why are you running Clash of Wills over, say, Mana Drain (which can also ramp you into other things)? Condescend but no Pyroblast or Swan Song ? You want to cast Ad Nauseam but have no Mana Crypt or Dark Ritual (or, for that matter, any good ramp)?

I'm going to be blunt: I like the IDEA but the deck seems very poorly built for cEDH.

frosthammer_eden on Advertise your STANDARD deck!

1 year ago

Wutmeworry You don't have that many islands so maybe switch Engulf the Shore with Sleep or another big counter of your choice. For control decks you just probably need to increase the amount of basic counters like Negate or Spell Pierce . Syncopate is just a better Clash of Wills . I don't have I am working on currently so I'll instead plug my friends.


Discard Control

Standard* Infinity_Dragon_Blade

SCORE: 3 | 5 COMMENTS | 58 VIEWS | IN 1 FOLDER


DRmagic2017 on Ulamog, the Controller

1 year ago

I think Dissolve is better than Cancel and Syncopate is much better than Clash of Wills . And what about Emrakul, the Promised End for total control? Nice deck anyway. +1 from me.

Catpocolypse on Budget Bant Angels

1 year ago

I like where you ate going with this deck, the creatures in particular. However (I know that you are only using cards you have) there are some card slots that I think could be put to better use. You don't have any token effects. So even thought your mana curve is quite low, the cards Always Watching and Honor of the Pure are less effective. These slots could br used for thing like removal: ( Path to Exile ) or some protection: ( Heroic Intervention / Blossoming Defense ). And there are better counter spells than Clash of Wills , like Mana Leak . You don't have ramp, so the 3 mana counter straight for 2 mana is usually better than 2/3/4 mana counter for 3/4/5 mana costs. And while Think Twice is good in its own right, cantrups syxh as Serum Visions and Opt are just better in every way. Think Twice gives you a total of 2 cards for 5 mana, while Opt gives you a scry and then a draw for just 1, or Serum Visions which gives a fraw and then 2 scrys for also just 1.

hkhssweiss on

1 year ago

Some suggestions, since you said it feels kind of sloppy. Run more cantrips and counterspells, you can also run more of the unique ones since your commander reduces the cost and x cost spells becomes more value. Aside from that you can also run more card draw and ramp. I see that you have plenty of ways to go infinite mana.

Here might be some cards worth considering, Pull from Tomorrow, Expansion / Explosion, Bonus Round, Dig Through Time, Broken Ambitions, Clash of Wills, Delay, Disrupting Shoal, Ertai's Meddling, Mystic Remora, Rhystic Study, Logic Knot, Syncopate.

Hope that helps!

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