|Commander / EDH||Legal|
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|Premium Deck Series: Slivers (PDS)||Common|
|Time Spiral (TSP)||Common|
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Creature — Sliver
All Slivers have ": Add one mana of any color to your mana pool."
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|Have (6)||Skydra2 , Ashy , xXThormentXx , ibraJG84 , Mousemke , Psycheretic|
|Want (12)||Statharas , DeifiedExile , Thotny , jmunda , nocipher , Ust_Sargotlin , jamiefosternz , Turtlelover73 , OcelotProblems , 2gherkins , Liamcal , MasterRoach117|
Gemhide Sliver Discussion
4 days ago
Hmm...so this is a pet peeve of mine so take it worth a grain of salt but -always make your deck description as detailed as possible. As I'm looking at your deck and what you wrote here my only guess is that your game plan is to swing wide, and swing often. However, your deck doesn't seem to exactly have alot of focus to that end. You include some slivers with parasitic mechanics and/or (in my opinion) don't function well when there is only a "one of":
These Slivers are bad inclusions in an EDH deck because their abilities don't have much direct interaction with the other creatures in your deck. Additionally, when there is only one copy of them out on the battlefield their presence doesn't really make much of an impact - case in point Frenzy Sliver. With only one in play, your Slivers will only deal +1/+0 if they get through. That's it. If you had 4, that changes dramatically to +4/+0 - forcing the opponent to always block if possible. Can you honestly say that there is a situation where you would want to tutor for one of the previously mentioned creatures? Again, this is all my own opinion - but I would cut these Slivers for additional spells or permanents that could support you, but more on that later.
The inclusion of non-slivers is a bad choice given your commander. Overlord is designed to enable you to tutor for whatever answer you need. If that answer isn't a Sliver and is a creature - then what's the point of having Overlord as your commander? Speaking of lack of inclusions - why not have Amoeboid Changeling? It's a Sliver, and it interacts directly with Overlord's 2nd ability enabling you to steal enemy commanders. That's more of a control oriented play, but is a Overlord staple.
I'm starting to think that maybe you should swap out commanders for ether Sliver Hivelord or Sliver Legion. Your deck, as it is currently built seems to support a more aggro playstyle - which is completely viable within Slivers. Including the previously mentioned, I would cut the following cards:
- Reflex Sliver - This is an exceptionally horrible card. Never use this. Ever.
- Spitting Sliver - This is also an awful card.
- Hunter Sliver - This card is only relevant if you have both Striking/Bonescythe Sliver + Venom Sliver OR Sliver Legion on the board.
- Belligerent Sliver - Menace is okay, but the more CMC efficient version is Two-Headed Sliver. Again in my opinion, this is only relevant with Striking/Bonescythe Sliver + Venom Sliver OR Sliver Legion on the board.
Now, what cards do I think you could use?:
- Aphetto Dredging - Another possible (and budget!) option for recursion.
- Shared Animosity - Feels like more of a "win more" card, but it's a one sided aggro Coat of Arms. Worth trying in my book
- Door of Destinies - In tribal, an absolute beast of a card. Definitely worth trying out.
- Herald's Horn - a cheaper Urza's Incubator that lets you Scry. A great include, but if you also have a Urza's Incubator, then why not both?
- Synapse Sliver - if you're going to be attacking alot, why not try and get some cards out of it?
- Blur Sliver - infinitely better than Reflex Sliver. Why would you not choose this over that?
- Magma Sliver - A Sliver that compliments a more aggressive play style. Great for getting past pesky Propagandas and Ghostly Prisons.
- Armageddon - this is only of use to you when you have a "Soft Lock" on the board in the form of Gemhide Sliver and say - Sliver Hivelord + Crystalline Sliver. Losing lands would be a minor setback for you - a major one for your opponents.
- Diabolic Tutor - it's a budget Demonic Tutor. What else can I say?
- Enlightened Tutor - a bit on the pricey side, but having more tutor options is never wrong.
- Triumph of the Hordes - an alternate wincon for a deck that likes to swing wide. Worth including if you can afford it.
- Horned Sliver - Trample. For a deck that wants to swing wide, sometimes you just need trample.
Sorry to write you a whole book lol, but those were my thoughts. Please let me know what you think and when your tournament is. I look forward to your response! Also, here's a +1 for you!
1 week ago
SurpriZe, thanks for the comment and +1. I'm always grateful for every bit of interest others have in my decklist/page. In regards to this deck being able to "lock" the boardstate...I'd consider it to be something of a soft lock. A well played/timed Merciless Eviction could put me back to square one- Slivers are the deck's greatest strength, and weakness. In regards to running land destruction, there's something of an unspoken gentleman's agreement in my playgroup - no mass land destruction. However, you have piqued my interest with those suggestions. I'd probably swap in an Armageddon for Swan Song. With Gemhide Sliver in play, mass land destruction would be a minor setback for me, but a major one for my opponents.
You definitely got some gears turning. Thanks again for the suggestion.
3 weeks ago
gvazdaus, typically my wins look like a Heart Sliver + Basal Sliver + Gemhide Sliver/Manaweft Sliver + Sliver Queen infinite mana combo. My meta is Control Yennett, Cryptic Sovereign, Voltron Sram, Senior Edificer, and Goodstuff/Synergy Reki, the History of Kamigawa. The worst of it is that politically, my deck is very weak. My playgroup tends to go for me first, and it quickly becomes a game of Archenemy. Typically the best thing I can do is play a bunch of Slivers and attempt to combo out when the table least expects it. Usually it works a lot better than i'd expect until the Yennett player gets a CounterScepter online, then i'd just be hurtin.
Rarely do I ever swing wide though. In case you were wondering.
3 weeks ago
@Pervrat depending on the targets/matchup and stage of the game... Hitting Gemhide Sliver early can turn into a win against a Shakey Mana base; or even spite damage to the opponent is great and all but at the end of the day Flame Jabs real purpose all about the interaction with retrace and Spellweaver Helix for getting that Cruel Ultimatum multiple times to win.
1 month ago
Intruder Alarm and Paradox Engine are both combo cards that just make Slivers explode. Intruder Alarm combos with the aforementioned mana generators; Cryptolith Rite, Gemhide Sliver, and Manaweft Sliver. Essentially, you tap your Slivers for mana, play a creature or search one out with Sliver Overlord and you can basically just play your whole deck at that point. Paradox Engine basically does the same thing, allowing you to get every Sliver in your deck into play when paired with your Commander and 5 mana.
Vanquisher's Banner and Konda's Banner are both excellent ways to power up your army. Phyrexian Reclamation is a powerful way to bring back lost Slivers. Mirari's Wake and Shared Animosity are also excellent ways to get your Sliver army to terrifying status.
Domri Rade is easily the best planeswalker for a Sliver tribal deck. It comes out super early and every ability is relevant.
Cyclonic Rift is hard to pass up in any deck that runs blue. Slivers are no exception, you should run Cyclonic Rift. Wheel of Fortune is basically the best way to refill your hand in the game. For only 2R, it can refill your tank and change games.
This is just some friendly advice from someone who has been running a Sliver EDH deck for many years. It's a constant battle to keep it up to date, but it's an extremely fun archetype to play.
2 months ago
Paradox Engine is a must in any Sliver Overlord deck. Your commander, combined with Gemhide Sliver or Manaweft Sliver allows you to cast all your creatures--you can use your Slivers to activate your Commander's tutor ability, use Slivers to cast the tutored Sliver, untapping all your slivers. Rinse and repeat until all your Slivers are in play. Even if your commander is not in play, you can still use alongside Dormant Sliver and mana slivers to cast a large number of cards per turn.
Crib Swap is a solid removal spell that can be tutored by your commander.
Vanquisher's Banner is another solid option as it provides you some card draw.
With regards to DGMasterChief117's comments regarding lands, I notice you have a number of hypereffecient tutors in your maybeboard. If you run a set of Vampiric Tutor, Worldly Tutor, and Demonic Tutor, you could safely drop down to 35 or fewer lands. Slivers are inexpensive to cast, and, once you've got a mana Sliver in play, your lands become less important.
2 months ago
3 months ago
In the same vein, Mirari's Wake really helps to ramp up, both your mana base and your creatures.
Herald's Horn lowers the cost of your Slivers and provides repeatable draw. Very useful.
Phyrexian Reclamation is a repeatable way to return cards from your graveyard.
Paradox Engine gives you essentially an unlimited combo with Sliver Overlord, letting you put all of the Slivers in your entire library into play if you've got Manaweft Sliver/Gemhide Sliver/Cryptolith Rite in play. Even if you don't have the combo pieces in play, it can provide a ton of value.
I too play a Sliver EDH deck, so these are some suggestions that I've learned from experience can be rather powerful.