Creature — Sliver
Sliver creatures you control have "Tap: Add one mana of any colour to your mana pool."
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Manaweft Sliver Discussion
19 hours ago
Awesome deck! I love Sliver Legion, Sinew Sliver, Sedge Sliver, and Predatory Sliver being used to strengthen your other slivers. Also, I like your land choices and Manaweft Sliver also being used to get all five colors needed for this deck. However I recommend Sliver Hive be used so you can get both mana and slivers if you need. Also, I recommend Diffusion Sliver in your sideboard if you are going against a control deck. I will be adding Sliver Legion to my sliver deck.+1 upvote!
1 day ago
I actually thought of that too kanokarob, but I wasn't sure if they were a good choice, but since you brought them up I think slivers could do just fine.
The mana base can get pretty expensive though if you want it looking ideal, although it certainly can still be done cheaper.
I actually play Sliver Overlord and they are one of my favorite decks, but I do fear the deck is rather reliant on the commander a fair bit is my concern. Although a few counterspells and cards like Homeward Path can alleviate this weakness a bit. Slivers can get out of control fast, I know this all too well once I play things like Manaweft Sliver, Paradox Engine and a few other things. The tutor effect of Sliver Overlord is really powerful and I will have to warn you that by playing this commander some people are really going to target you, so you have to be ready for that.
My deck is in need of a few edits but here is my current decklist, I don't own the whole thing in paper yet as I got to start working on upgrading my actual mana base.
Also, I would like to direct you to another fellow TappedOut user's deck that i'm familiar with. LVL_666 has put a lot of work into this decklist as you may notice:
His list is better than mine as he has chosen to include a few things like Tropical Island, Mana Drain etc. Now I doubt your willing to personally spend as much, but his deck is a great example to aspire to for upgrades possibly later on. Anyways I hope some of this is of use to you!
2 days ago
Hi, good start but I'd take out some slivers to make room for more Vials.
Also, most Sliver deck users would probably change this way:
1 week ago
3InchMeatMonster, welcome to the hive. I'd be glad to answer your question. I just want to start off saying that Paradox Engine is incredibly good for Slivers because when combined with Gemhide Sliver/Manaweft Sliver + Heart Sliver you can effectively play your entire deck and end the game. Here's a play by play of a game ending scenario:
Turn 4 -
2 weeks ago
A few suggestions:
For this I would definitely include a Rupture Spire and Ancient Ziggurat for lands to start. I would also definitely include a Chromatic Lantern and Armillary Sphere. In addition to these I would also include 4 Manaweft Sliver or Gemhide Sliver.
As for slivers I would up the Winged Sliver to 4 or take them out entirely and replace them with Galerider Sliver for one less mana. In addition to these you might want to add Mesmeric Sliver for some good control. Finally I would also add some "pump up" slivers to help make them more survivable. You could choose from Predatory Sliver, Muscle Sliver, or Sinew Sliver, just to name a few.
As a final word I would include more playsets (Sets of 4 cards) for more consistency in the deck as opposed to all the different cards. This is just a suggestion. Build the deck to your playstyle
Hope this helps
3 weeks ago
Ooh, I get to be the first to look this over! OwO
The first thing I would suggest is a better description, to be honest. It's hard to critique something with zero knowledge of its goals. I see you're working on a budget, so I'll tailor my advice accordingly.
I would also try to put in a bit more draw that's not dependent on having large creatures (Rhystic Study is pretty sweet).
Bonds of Mortality is trash under most circumstances. I wouldn't normally play it unless I had a very specific reason to do so.
You don't have a Sol Ring in here. You should fix that.
Quicksilver Amulet is a great way to cheat things in early and unexpectedly.
Of your maybeboard, I would definitely try and find space for Command Tower, Fierce Empath, Lightning Greaves, Soul of the Harvest, and Temple of the False God. I would cut Manaweft Sliver, Sylvan Scrying, Bonds of Mortality, and Natural Connection.
Hope this helped - happy deckbuilding!
1 month ago
There are several Sliver I think your amiss in dismissing:
Bonescythe Sliver, for cheap double strike.
Brood Sliver, for massive Sliver production.
Harmonic Sliver, for artifact/enchantment removal.
Heart Sliver, for cheap haste.
Magma Sliver, for massive gains.
Manaweft Sliver, as a backup Gemhide Sliver.
Necrotic Sliver, to turn every Sliver into a Vindicate.
Shifting Sliver, to make your team unblockable.
Sinew Sliver, as another Muscle Sliver.
Virulent Sliver, to only have to deal ten, not 40.
Winged Sliver, for more flying.
Other Slivers you might consider: Basal Sliver, Cautery Sliver, Darkheart Sliver, Essence Sliver, Groundshaker Sliver, Horned Sliver, Spined Sliver, Spitting Sliver, Lymph Sliver, Megantic Sliver, Opaline Sliver, Psionic Sliver, Pulmonic Sliver, Screeching Sliver, Sedge Sliver, Sliver Legion, Sliver Queen, Sliver Overlord, Synapse Sliver, Synchronous Sliver, and Syphon Sliver.
Cavern of Souls, obviously.
Descendants' Path, if you want to go heavy tribal.
Metallic Mimic, for extra buffs at low cost.
Obelisk of Urd, for more huge buffs.
Stoneforge Masterwork, for massive tribal buff.