|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Uncommon|
|Premium Deck Series: Slivers (PDS)||Uncommon|
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Creature — Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
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Hibernation Sliver Discussion
1 month ago
Great choice for your sliver commander! I know people like to use Hivelord for the indestructibility (but with exiling removal becoming more prominent its not as good as it seems) or Overlord for tutoring the same combos. Despite that I feel that the Queen is the strongest because she allows you to build your board without overextending.
Personally I feel that you should cut out all non-sliver creatures unless they provide something really unique to the game plan. I mean, Qasali Pridemage can be replaced with Harmonic Sliver. You can cut out your ramp creatures for land-based ramp since you are in green. Slivers are already susceptible to board wipes. Why exacerbate that with so many mana dorks?
You are also missing some MVP slivers. Venom Sliver and Toxin Sliver, Brood Sliver. Hibernation Sliver lets you protect choice slivers from wraths (including your commander!) I would actually use anthems to pump up your slivers, this way you can keep precious card slots for useful abilities. You don't need to waste slots on weenies cause your commander conjures them out of thin air.
The PWs may add an alternate route to victory but imo they don't really synergize with the sliver plan. Psionic Sliver can let your slivers one-shot a player. Thorncaster Sliver does something similar on attack. Leeching Sliver as well. If you add in the haste slivers, you can put in Living Death and Patriarch's Bidding as a powerful plan B.
4 months ago
Heart Sliver One of best haste sliver Shifting Sliver Root Sliver Venom Sliver Homing Sliver Hibernation Sliver Amoeboid Changeling (most important changeling) Psionic Sliver Sidewinder Sliver Kindred Summons Cyclonic Rift Anguished Unmaking Distant Melody Patriarch's Bidding Chromatic Lantern Cryptolith Rite Unnatural Selection Journey to Eternity
5 months ago
I have a few recommendations, and a few I always make on Sliver decks not featuring Queen or Overlord: Swap your Commander to Sliver Overlord for this tribal deck. My reasoning: If opponents know your board state will be indestructible, then they will begin packing exile effects (Swords to Plowshares on Hivelord, then sweep, or just Merciless Eviction), bounce, sacrifice, or -X/-X effects (Toxic Deluge) that get around indestructible. To circumvent this problem, you can use Overlord as your Command and seek out Hivelord, to grant the useful indestructible ability, but then also tutor out and use Crystalline Sliver and/or Diffusion Sliver to protect your board a little bit better, not to mention easier access to Hibernation Sliver who also solves those problems. This also gives you easy access to Sliver Queen and setting up her combos if you draw Training Grounds/Mana Echoes, and Overlord is an easy win condition with Paradox Engine and having him in the Command Zone enables that, "Cast every Sliver from my library and kill everybody victory" while Hivelord does not.
If you do make the swap, add in Intruder Alarm, because it also lets you cast every Sliver from your library with Overlord just like Paradox Engine does, just at a few mana less. Once you've cast every single Sliver you want to use to win the game, you simply destroy it with Harmonic Sliver in the event of fogs so no one gets to take advantage of it but you.
One non-Sliver I always recommend is Seedborn Muse, especially if the Commander is Queen or Overlord (which I also always recommend lol). She accelerates your board state like crazy, and since you have Quick Sliver, she would let untap your bare-minimum 5 mana on each other player's turn, let you play Quick Sliver the first opponent's turn, and then go grab Gemhide/Manaweft Sliver the next, and a haste Sliver the next, to let the flood gates break open and completely run the game for the next few turns (as you can go grab Crystalline/Hibernation/Hivelord in response to basically any and all removal once you establish a mana engine).
That's all though. Nice looking deck. My Sliver deck is here, in case you want to compare. Mine is bare-naked "Throw things at the wall and see what combos." Za Warudo! (Sliver Overlord Aggro)
7 months ago
Intruder Alarm and Paradox Engine would be solid additions here. I'd remove Forcefield (this card doesn't really do a lot when you could just outright win for the same mana cost), and something else, maybe Tooth and Nail for them.
Intruder Alarm and Paradox Engine are excellent because Overlord + Gemhide/Manaweft + 3 other Slivers = Cast every single Sliver from your library. You just pay 3 to go grab Heart Sliver, cast him, untap your Slivers, and then continue casting until you're satisfied. I use Cautery Sliver as a decent sac outlet that also lets me just outright win once I play all the Slivers I want, play Queen, and then make all the tokens I want (with Alarm). And even better, if you don't want your opponents taking advantage of Alarm or anything like that, just destroy it with Hibernation Sliver.
The Aggravated Assault combo with Gemhide takes way more effort to set up (as you need at least 5 Slivers for mana production that don't attack and you have no way to give them vigilance in this deck as neither Sentinel nor Synchronous Sliver are present), so you need at least six Slivers on board for this to work, while Paradox Engine and Intruder Alarm let you go go infinite with 1 fewer Sliver (2 fewer if you have Heart Sliver out already as you can tutor your 1 drop Sliver). I see absolutely no reason why you'd abstain from these combos when Aggravated Assault takes more effort to set up, lol.
Frenetic Sliver. If you're going to suffer a board wipe, Frenetic Sliver is a nice one to have in play since he gives a 50/50 chance of keeping any single Sliver you have.
Venom Sliver is basically a better Toxic Sliver at this point at half the mana cost.
No Manaweft Sliver seems suspect. It's a solid addition.
Bonescythe Sliver is basically a better Fury Sliver.
Galerider Sliver is half the mana cost of Winged Sliver- I see no reason to not run it.
I'm going to suspect you just don't like the new slivers, but a lot of them are actually quite good so even if you don't like the artwork they would make your deck fairly better if they were included.
That's all. Hope this helps.
7 months ago
Hibernation Sliver is another strong option for protecting your slivers from removal/wrath effects.
Dormant Sliver is another great option, as it provides extremely powerful card draw (particularly with Paradox Engine--you cast a sliver, draw another sliver, cast another sliver, draw, etc.). While its defender ability is annoying, Hibernation Sliver, Necrotic Sliver, and Frenetic Sliver can keep it from being too much of a problem.
Vanquisher's Banner is another strong option--slivers quickly empty your hand, and you need as much card draw as you can muster.
If you want to play an expensive-to-cast wrath as a win condition, Kindred Dominance is vastly better than Extinguish All Hope, even with the extra in the casting cost. This card should outright win you the game.
Patriarch's Bidding will likely benefit you more than your opponent, and provides a strong method of recovering from a wrath effect.
7 months ago
7 months ago
Dormant Sliver is an underrated card that many sliver decks ignore. The card draw it generates is fantastic, ensuring you can constantly dump new slivers onto the battlefiled. With Paradox Engine and Gemrider/Manaswift Sliver in play, you can easily draw and play a significant portion of your deck. Its frustrating defender ability is easily rectified with Necrotic Sliver or Hibernation Sliver.
Vanquisher's Banner is also worth considering. Its tribal boost is nice, and limited just to your creatures. The card draw it generates is fantastic, and can be used alongside Paradox Engine as above.