Food Chain

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Leviathan Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Rare

Combos Browse all

Food Chain

Enchantment

Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.

Price & Acquistion Set Price Alerts

MMQ

Ebay

Food Chain Discussion

bushido_man96 on Advertise your COMMANDER deck!

4 days ago

I've had the Prossh, Skyraider of Kher precon for some time, and have decided its time to upgrade and personalize it. I've added Food Chain , but its not the focus of the deck. I mainly want value and synergy from token production.


Prossh, Token Synergist of Kher

Commander / EDH* bushido_man96

1 VIEW | IN 2 FOLDERS


I'm keeping it fairly budget, as well, with any upgrades. Purphoros, God of the Forge would be obvious, but not what I'm looking for.

IAmTheWraith on The Deckwatch [Home Base]

4 days ago

I'm actually working on a The Haunt of Hightower discard build right now, wanting to pack it full of 'symmetrical' discard and sacrifice effects that obviously benefit me more.

SynergyBuild, the thing about my Prossh deck is that Food Chain isn't my only way to win. I run a Pod line, several Tooth and Nail combos, a Necrotic Ooze line, as well as the Eternal Scourge /non- Eternal Scourge FC combos, so banning out pieces seems really impractical for the owner.

Full Banlist:

Everything officially Banned by WotC

Mana Crypt : For obvious reasons

Demonic Tutor , Fabricate , Enlightened Tutor , Vampiric Tutor , Grim Tutor , Imperial Seal : Makes decks too consistent

Laboratory Maniac : Too 'easy' of a wincon

Prossh, Skyraider of Kher : "Powerhouse of a deck that needs to be stopped".

Winter Orb : Too oppressive

Static Orb : Too oppressive

Mana Vault : Leads to obviously explosive starts, nuts with untappers like Voltaic Key

Atraxa, Praetors' Voice : Can generate too much advantage for opponents to keep up.

Teferi, Temporal Archmage : Powerful combo/stax enabler.

Any hard stax that generates hard/soft locks to keep players from playing the game (basically any good stax decks)

Any streamlined aggro/combo that wins the game consistently by turn 5 or before.

We reserve the right to ban cards/archetypes as needed to keep the meta fresh and healthy for new players. We also ask that players approximate power levels before sitting down to play a game of Magic.

Thanks,

-Management

SynergyBuild on The Deckwatch [Home Base]

4 days ago

Can we have an actual banlist? Sol Ring is arguably more powerful than Demonic Tutor and I wouldn't be surprised if it was banned, but without a list, I cannot deckbuild. If something as weak (outside of Food Chain ) as Prossh is banned, what isn't?

CJofSelesnya on Marath "Budget" Competitive Naya Combo Token Beats

1 week ago

Tykid101

Yes, the price can be considered somewhat high, but it should be known that competitive commander decks normally cost between 1000 and 2000 dollars, sometimes higher. And by "competitive," we're talking about decks that can win really, really fast or decks that consistently do what they do to an insane degree. Mid-Power, some High Power, and Casual decks cost much less but that's because you get less consistency and less power from them in comparison. This deck is a budget variant of what would be considered much more expensive; most money comes from lands, Food Chain and other cards of the sort.

Please understand that I also put quotes around "budget" for a reason. Also understand, as previously stated, that this is a "budget competitive" deck. Not just a budget commander deck, not just a competitive deck, but a meeting somewhere in the middle. I recommend looking up competitive decklists of other decks. You'll start to notice a pattern with certain deck costs.

DemonDragonJ on New Judge Promos Revealed

1 week ago

The newest judge promos have now been revealed, and they are Food Chain and Rhystic Study .

I have been desiring another reprint of rhystic study for years, now, since its reprint in Commander's Arsenal did not at all decrease its price, so I should be happy about this new reprint, but the fact that it is being reprinted as a judge promo will not decrease its price, either. Why could WotC not have reprinted it in a Commander, From the Vault, or Duel Decks set? At least the artwork on both cards is amazing.

What does everyone else say about this? What do you think of these new judge promos?

Kiyomei on 京 An illusion? What are you hiding? (CEDH-STAX) 京

1 week ago

@Rats1la, Hey there! I've discussed Prime Speaker Vannifar a few comments back!

++ So you are facing these two decks :

. ("Hermit Druid combo + Laboratory Maniac") ,

. ("Hermit Druid + Necrotic Ooze") ,

. ("Insta gib Moltensteel Dragon+Skithiryx, the Blight Dragon") ,

. ("Casual dragon tribal")

. ("Reanimator")

and probably some more janky ways... But I've played against versions that spam out Mana dorks as well for a quick Win with either the "Insta-Gib" or "Hermit" win conditions as well as reanimator. Every version of this deck is comparably slow to the higher end CEDH decks out there. While it may surprise very very rarely with a super early victory they do both have access to Fire Covenant , Toxic Deluge , Red Elemental Blast , Pyroblast , Negate and other counterspells as well as Abrupt Decay and can be packed with artifact and enchantment removal...


  • Prossh, Skyraider of Kher ; This deck is mainly focused on Food Chain while General tazri does it way better and faster this deck also plays an assortment of mana dorks to try speed up the process and also has access to the same wipes and control as mentioned above except it doesn't have ... Nothing extra special here though.

Conclusion: Both decks suffer from an early sphere and orb effect Like any other CEDH deck, but these suffer a tad harder as they still need to amass a certain amount of mana to blow out their win conditions compared to the fast decks that run under 2 - 3 mana (like a hermit/hulk deck).

Depending on your meta: if it's more casual The likes of Gaddock Teeg stop most of the late game wipes and the common sphere effects will delay the faster ones so you can aggressively tap their mana under orb effects... If none of the above if accessible you either kept a bad hand and didn't really have a gameplan with your opening hand or they raced out the right things at the right time which happens...

(If both are actively just focusing you because they think it's fun let them collude! Just find Cards that utterly Wreck what they are trying to do and actively search for those in games!!!)

Sanctum Prelate on also works wonders in this matchup as it stops food chain as well as the faster wipes like deluge and covenant...

Also prioritizing hate/Stax that is unaffected during a creature board wipe will genuinely result in a positive outcome for you. While not always Obvious at first some cards just also stop what they want to do in the future like recently I pulled a turn 1 Aven Mindcensor in response to end step fetching shenanigans while hitting a tutor at the same time from someone else... (Good Scoop!)... Grave hate might work for reanimator versions and Rule of law effects stops Prossh from going infinite. Linvala also does wonders if they are on a lot of dorks... Just got to Mulligan far more aggressively... (Down to 4 is possible but 5 is the recommended low!)

(If you come across problem cards feel free to leave them here and we will try and find answers for you!)

cdkime on How does Food Chain really ...

2 weeks ago

The Commander Tax is an additional cost, defined by rule 903.8. Additional costs do not change a card's converted mana cost.

In fact, there are only a very, very limited number of situations where a card's converted mana cost can change.

  1. Spells with X in their cost (such as Fireball) will treat X as 0 for the purpose of calculating CMC in all zones, except when on the stack. On the stack, X is whichever value was picked when you cast the spell. So, for Fireball, its CMC is 1 when in your hand, library, graveyard, exile, or ante zone; while on the stack, it can change (ex. if X = 5, the CMC would be 6).

  2. Split spells, such as spells with Aftermath, Fuse, or vanilla split spells will have a CMC equal to their total casting cost when in any zone other than the stack. While on the stack, their CMC is equal to whichever side(s) of the card are being cast. So, for Destined / Lead, the CMC is 6 in most zones, and either 2 or 4 on the stack. Catch / Release is 9 in most zones, and can be 3, 6, or 9 when on the stack.

Your friend is missing a key combo piece - you need to get infinite mana before you start messing around recasting Tazri.

One way to do this is by having a creature you can cast from exile, such as Misthollow Griffin . You exile Griffin with Food Chain, netting you 5 mana. You recast Griffin from exile, and now have one floating mana. Repeate ad nausium, until you have an infinite amount of mana.

You can then exile Trazi with Food Chain and recast over and over again using the infinite mana you have already amassed. Each time, Trazi will trigger the ally's ability, burning for the win.

AdvancedSteelGuard on How does Food Chain really ...

2 weeks ago

Hive mind come to my aid in this dark and uncertain time.

I've been playing vs my friend Tazri food chain and he keeps doing something I'm not sure works.

He has Food Chain set up with Kalastria Healer, he then proceeded to cast General Tazri which resolves. Then he kept sacrificing Tazri and recasting it and gaining +1 mana each time but I kept wondering what about the commander tax? The +2 you pay to cast your commander each time is it part of his CMC? If so could you link me the ruling for it please.

And if it's not the case could anyone explain to me in details how the combo is suppost to work to make infinite mana please.

Thanks.

Load more