|Commander / EDH||Legal|
Printings View all
|Premium Deck Series: Slivers (PDS)||Common|
Combos Browse all
Creature — Sliver
Any player may play Sliver cards as though they had flash.
Price & Acquistion Set Price Alerts
|Have (7)||Dyobsemaj , slemulv , ibraJG84 , xpsychovampx , richardmv , NorthernCrow , xXThormentXx|
|Want (8)||Tmanator , jmunda , Shaddaran , Omen124 , jamiefosternz , Turtlelover73 , 2gherkins , MasterRoach117|
Quick Sliver Discussion
3 weeks ago
LVL_666 would love to see some kind of control sliver, but would be super op. Maybe because of Quick Sliver it shouldn't have flash, meaning you would need to interact and combo with both of these. You could have a sacrifice as part of the cost though so flash it in, and sac it. Guess it would be blue blue colourless and pay 2 blue and sac? Would be awesome though.
1 month ago
Thanks for your input LVL_666
It's a great pleasure to have you comment here since you were such a big inspiration for my own deck.
You're right about Urborg, Tomb of Yawgmoth, I just bought Ancient Ziggurat and Cavern of Souls today, I'll make some space for them. Not sure if I'll keep Ancient Ziggurat though since it can only be used for creatures.
Draw might me an issue with my build, I'll consider adding something.
I think Vanquisher's Banner could be good a good choice.
No defender effect on my army, I draw as I cast, my slivers get +1/+1 and I can use any color to cast it. The CMC is still high to my taste. What is your opinion about it? One major drawback is that I cannot cast it in instant speed with Quick Sliver.
I'll have to test it!
2 months ago
+1, Would you consider Quick Sliver for the anti-counter psuedo-haste?
2 months ago
+1 for the deck Quick Sliver allows you to go off on an opponent's end step if you want!
4 months ago
I run Conspiracy in mine and that can be amazing for grabing non sliver enablers.
5 months ago
Hello, figured I'd come have a look after you commented on my list :D
Lots of interesting options for people looking to get into building Slivers, and for all the flavors of them. My personal meta has tournaments at close to a cEDH level so unfortunately the gloves have to come off, and a lot more resources are spent protecting my boardstate and disrupting opponents.
Outpacing opponents on mana production is huge. Running the creature tutors Eladamri's Call and Worldly Tutor to specifically go get Manaweft/Gemhide is super important in my experience. If one of those are already in play, you use them to go either get silver bullets (or Haste) while you wait to get your commander online, or as a way to expedite the end of the game by getting Seedborn Muse with your commander on the field. Not a sliver, but it builds your own Prophet of Kruphix (with Quick Sliver), which was good enough to be banned.
Also, unbudget your landbase if you can/are willing to. Lots of people say it can be done without a big hit in smoothness, but a decently optimized base of even just fetches/shocks makes a world of difference.
Survival of the Fittest feeds into Patriarch's Bidding like some kind of horrible nightmare for your opponents. Building your battlefield in your graveyard for 1 green mana a creature feels good. Bonus points for sticking a Dormant Sliver in to draw a bunch of cards, and either Darkheart or Basal to be able to swing afterwards :D
Hand refills like Wheel of Fortune make the deck shine as well. You can empty your hand remarkably fast, and without your commander to grind advantage out of your deck, a nice refill to 7 gives you more options than it takes away. Budget options like Shamanic Revelation and Collective Unconscious also aren't bad.
Recommend readding Crystalline Sliver. Slivers are the casual player's lightning rod. If you've got more than 2 slivers, odds are the is watching your every move and any spare removal often goes your way. Arcane Lighthouse is your way around "gifting" your opponents' creatures the best type in Magic, shortly before stealing them away with Overlord.
+1, Welcome to the Hivemind :D
5 months ago
Hello! You asked me to take a look and comment about your deck. I think you already have a good understanding of what you can do with slivers when you can tutor them at will. You can pull of pretty much any combo out of nowhere with Quick Sliver and enough mana.
The first thing I want to point out is if you're sure you're reaching your lands running this little ramp spells or mana rocks (I'm always happy when I draw Boundless Realms ).
The second thing is that I noticed you're also being economic on lands like me. In my environment experience and personal taste I dislike lands that come into play tapped, specially the Vivid lands and the three-colored tapped lands. I utterly hate them. I don't know if you'll agree but I prefer using the Panorama lands cycle (like Naya Panorama ) because, if you draw them when you need mana, you can instantly use them for (1). If you can wait you sac and search for a basic among three types.
Opposite of popular belief, I see no necessity at all to run fetch lands or pain lands like Hallowed Fountain, they just make the deck expensive. Obviously untapped five-color lands are a better investment (like Exotic Orchard, Forbidden Orchard and Reflecting Pool.
Well, that's just my opinion. May slivers dominate in every game you play!
6 months ago
i would suggested putting paradox engine in your main board because Paradox Engine Quick Sliver + Manaweft Sliver + Heart Sliver +Sliver Overlord allows you to fetch all the slivers you want including Basal Sliver and Sliver Queen to generate as many sliver tokens as you want Training Grounds will allow you to get a 2 for 1 with that combo and there is almost nothing they can do at that point.