Front:Growing Rites of Itlimoc Flip
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Itlimoc, Cradle of the Sun
(Transforms from Growing Rites of Itlimoc.): Add to your mana pool.: Add to your mana pool for each creature you control.
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Itlimoc, Cradle of the Sun Discussion
4 days ago
So after making the changes, I feel myself sorely missing Oketra's Monument. The number of tokens helps a LOT in both the mana generation from Itlimoc, Cradle of the Sun and having blockers I don't mind loosing. I also really miss the large body in the Majestic Myriarch. One other unforeseen issue is that Oracle's Vault will miss big time on Walking Ballista. As cool as the combo would be, I think if I'm going to stick with the ballista, I have to go with just normal card draw so that I don't permanently exile one of my own ballistas.
4 days ago
Oketra's Monument would then become Oracle's Vault, which can create a loop with Paradox Engine to look at the top card of your library and cast it without paying it's mana cost. Each card cast will untap all your non-lands and reboot your tap/untap cycle.
Nissa, Steward of Elements is a side-board must, but I would drop a Negate to play 2 Nissa, Vital Force (using the spare card slot). If you can get the emblem of Nissa, Vital Force, you could get a number of added card draws.
1 week ago
So with playing with a commander deck I'm been building... I realized I could add Paradox Engine and Conqueror's Galleon Flip to go infinite. Once the galleon has flipped to the foothold, you can pay 4 and tap it to draw a card, and then casting a spell will untap everything. If you have the Vizier of Tumbling Sands on the board, that means untapping either Itlimoc, Cradle of the Sun or Conqueror's Foothold to keep drawing and casting to your hearts content! Works best with 2 Vizier of Tumbling Sands on the board so you can untap both your draw and mana :)
I'm working on what I can take out to add these additional pieces, and any help would be greatly appreciated!
1 week ago
So as we were playing today a few questions came up in my playgroup (and a few more came up in the back of my mind on the way home).
3 weeks ago
I just had a playtest with 34 mana on T8 into a 17/17 walking ballista without even getting the extra creatures from the monument. That's also with a flying 12/12 Majestic Myriarch on the board, so WOW lol.
Between Vizier of Tumbling Sands and Nissa, Genesis Mage I can just keep untapping and re-using Itlimoc, Cradle of the Sun. I use Itlimoc, then vizier, then Itlimoc, then Nissa which untaps them both, then Itlimoc, then vizier and then Itlimoc one more time. Then if I have multiple viziers... it's even crazier because I can untap 2 creatures and 2 lands lol! I'm having a lot of fun with all that mana and walking ballista.
3 weeks ago
Thanks for the comment! I have actually found that aggro matchups are this decks easiest opponents. After turn 3 with Oketra's Monument, I can be getting 2-4 creatures per turn, and especially if I get all my mana generating abilities going and some card draw. My hardest opponents are tempo/control decks. If you can kill my combo pieces, I'll have a hard time. I have seen this deck make 14 mana on T6... and I can easily double that on T7 with the right pieces. I'll have a decent number of chump blockers available to keep me going... or life from the River Hoopoe.
Majestic Myriarch is here as an alternate win-con to Walking Ballista, and the only thing I care about is the flying from River Hoopoe. I can easily get the Myriarch out with over 10 power and flying. Plus, with the Weaver of Currents and/or Itlimoc, Cradle of the Sun, I have no problem generating enough mana to play him early.
River's Rebuke is definitely at least a sideboard... especially since 6 mana is super easy to hit here.
Rogue Refiner is a hard sell for me. I already have a lot of 3CMC cards, and the other ones are way more important to my plan. I don't think the card 1 card draw is worth playing over either token generation or mana generation.
Shielded Aether Thief was one I considered at one point, and I will test him out again. I don't really go for energy, so I'm not likely to get the card draw from him, and I'm not sure what I would remove to make room for him.
1 month ago
I would replace Llanowar Reborn with Oran-Rief, the Vastwood and definitely get more Itlimoc, Cradle of the Sun. Craterhoof Behemoth might be a good wincon addition. You may even want to look into splashing a little white and adding something like Cathars' Crusade to buff all of your elves up.
1 month ago
I don't play French EDH, so I don't know how fast the format is in comparison, I know its faster, but how fast, I can't say. But what I can say is that Panharmonicon seems really slow, it just kinda does nothing progressive if you play it on curve on the more direct version of the EDH format, keep it in if you don't get punished for it. I also think that more blink could be cool, It might just be the filthy regular EDH I have been playing, but Restoration Angel could be a solid pick since she is a flash body that's out of bolt range. I like her and Felidar Guardian instead of blink spells like Ghostly Flicker since they can at least block if you need them instead of having cards in your hand that do nothing after a wrath, they even lower the dependency on Roon. A bit more card draw is something I think your deck needs, either that or it needs to be able to fetch the creatures you need. Putting back in Prime Speaker Zegana or adding Cloudblazer since it isn't so much of a mana sink and it can stabilize you in a tough spot, like Thragtusk. Or you could put in cards like Congregation at Dawn or a blink target like Brutalizer Exarch (and if you had more creatures you could put in Birthing Pod since it can be blinked by Felidar). A little more versatility in your spells would be nice, like adding charms. I think your spells are good, (a little over kill on counters, but again, I don't play French EDH) but I think you will really like Bant Charm, It takes care of the top threat and other cards that can lock down your deck, every ability is live and its versatile, Angelic Purge is another really good piece of removal, being able to sacrifice a permanent to exile a threat is very satisfying. Also throw in Glen Elendra Archmage over negate, you can blink it so glen elendra doesn't die. I get, Ugin is really cool, but you aren't rushing him out like you would in a format like modern. Venser seems good with the unlockable minus, but I think you might be better off with something like Craterhoof Behemoth, or Overwhelming Stampede, or even Cathars' Crusade as better finishers. Gaea's Cradle is expensive, and banned, so try Itlimoc, Cradle of the Sun if you have more creatures. Your Deadeye navigator could use a buddy to go infinite with, I suggest these two: Peregrine Drake, and Palinchron. Gitaxian Probe is better than peek, just sayin'. Nissa seems good in a 2 color deck at best, I would swap her with something different, like Derevi, Empyrial Tactician since you can cast her to untap Roon, and attack to have pseudo vigilance for your creatures. Krosan Grip also takes care of stuff. Angel of Finality would be my pick over relic since its for similar reasons as restoration angel, and its blinkable. Karmic Guide for recursion, and.. Ooooh, this is a long comment... If you want more suggestions, I can most certainly post more, but for right now, I'll let you think about the suggestions I just gave you.