Front:Growing Rites of Itlimoc Flip
Itlimoc, Cradle of the Sun
(Transforms from Growing Rites of Itlimoc.): Add to your mana pool.: Add to your mana pool for each creature you control.
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Itlimoc, Cradle of the Sun Discussion
1 day ago
I Agree on the Field of Ruin, yet I would play more than one, because Ixalan's literally filled with non-basic lands. You will want to get rid of Itlimoc, Cradle of the Sun Flip or Lost Vale Flip ASAP, since they can be game determining.
Also I do not really see the value of Kefnet the Mindful in here, since you most likely never have 7 or more cards in your hand (low curve, cheap spells). Thus he is not very useful and using kefnet only for the card draw is too expensive. (even an Overflowing Insight is more mana efficient. I would run a fourth copy of Hostage Taker and maybe one to two River's Rebuke to seal your games. It is a solid win condition.
2 days ago
backinajiffy I would agree that Hope Tender normally is not a strong ramp card and your suggestion makes sense. I am however running this creature because of a silly combo option that can occur (admittingly not that likely). The combo was stated in the description of using Hope Tender with Itlimoc, Cradle of the Sun (flipped form of Growing Rites of Itlimoc ). The idea was that I could tap the land for mana to generate a lot of green mana for all the tokens we have, then use the Tender to untap it and generate even more mana and sink it into cards like Master Trinketeer or Sanguine Sacrament.
I admit the combo seems a bit lack luster because I do not posses many cards to sink the mana into. Going to see what else I might be able to add to justify the cards inclusion.
1 week ago
Doom Blade should be a better piece of removal. I make it a hard rule to always have at least 1 versatile exile effect, Anguished Unmaking should help out. You also don't have much artifact or enchantment removal. I also highly doubt that your deck is fast enough to not need a single boardwipe, e.g. Austere Command, Merciless Eviction, Wrath of God, possibly even Cyclonic Rift. Other than that you just seem to be a little oversaturated on ramp that doesn't scale well into the late game to make your Genesis Wave larger. Some scaling ramp would be Crystalline Crawler, Growing Rites of Itlimoc/Itlimoc, Cradle of the Sun Flip as these pieces of ramp allow you to spend huge amounts of mana in one turn on their own. I would also suggest looking into Hour of Promise, it doesn't become useless when you run out of basics. Also since you are new I don't know if you are aware of our lord and savior Atraxa, Praetors' Voice.
1 week ago
yuppiex2 It's not there for "White creature spells you cast cost less to cast."
It's there for "Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance." We have 23 creatures in the main.
2 bodies for the price of one is great value over the course of the game. But only running 2 because we don't want too many of them and I needed another 3 drop. If you have no creatures to play turn three, and don't have the Growing Rites of Itlimoc Flip, you can drop the monument and then turn 4 play another creature and not lose out on your creature pace. And then for the rest of the game you get a second body for every one you play.
1 week ago
Hey, looks good, +1. I think you're smart to go with ramp with Merfolk because I don't think the tribe is powerful enough yet for an aggressive strategy.
Vizier of Tumbling Sands is not a Merfolk, but it's very good with Itlimoc, Cradle of the Sun Flip both as a three drop creature who can untap the land or as a cycler who can also untap the land. Consider cutting River Sneak for Vizier? Consider also cutting Tempest Caller for a fourth Speaker and a third Rites? I suggest these because both Sneak and Caller are better with aggressive strategies with Merfolk not with ramp.
2 weeks ago
Thanks so much Blue_Flame for all of the sideboard suggestions! I will most likely add all of them to the board, except I will probably go for Trygon Predator over Reclamation Sage because of its repeated ability to get rid of a card, and also giving simic devotion. But to contradict my point it might be better to just use 1 spell to instantly remove a pesky artifact instead of having to wait a turn and have the predator possibly shot down by my opponent's removal. I will probably leave both in the sideboard for different matchups. I also love the synergy with Feed the Clan, this can be super annoying for the burn or aggro player, constantly getting 10 life back. Thanks again for the feedback and tips, it was really helpful!
Pulling a foil Growing Rites of Itlimocis actually ridiculous skoobysnackz, congrats on pulling a 40$ card. Growing Rites is an interesting suggestion and has the potential to be really good, but also to be a dead card. In the games where I am crushing early with only about 2 gods, the card will probably be redundant, but in a longer grindy game it can be really good. It also makes me think that dropping the Arbor Elf + Utopia Sprawl for Kiora's Follower might be a better idea, as it would leave up an extra 4 cards to use, and would also work in synergy with both Nykthos, Shrine to Nyx and Itlimoc, Cradle of the Sun. I would definately only run it as a 1-of like you suggested. I will definitely have to do some testing to see how good it is. Thanks for the suggestion!
3 weeks ago
i suppose just dropping a land doesnt work, because 3 cmc fucks the curve. I guess dropping 1 Chord of calling does the trick? because its also a tutor-like card.
btw what to you think about Heroic Intervention in the sideboard?
4 weeks ago
Growing Rites of Itlimoc just came up in Ixalan with is flip, Itlimoc, Cradle of the Sun, a good ramp if you have a easy way to trigger the flipping.