Rolling Earthquake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Masters Edition III (ME3) Rare
Portal Three Kingdoms (PTK) Rare

Combos Browse all

Rolling Earthquake

Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

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Rolling Earthquake Discussion

Warpath251 on By Fire Be Purged

4 weeks ago

Changed some ideas as formulated above:

Warpath251 on By Fire Be Purged

4 weeks ago

Thanks for the feedback @multimedia, much appreciated as always!

Took the deck out for a first try last night and I had an absolute blast. Never played an EDH deck as explosive as this one before. I won multiple games out of the blue, with an Banefire of X=38 as a highlight.

Right now I am considering the following changes:

I also keep playing with the thought of Spawn of Thraxes, but somehow he seems only worthwhile if I am able to abuse his ETB, which I do not see happening in mono red...

Looking forward to any feedback!

multimedia on By Fire Be Purged

1 month ago

Hey, very nice budget Commander deck.

Cards to consider adding:

Cards to consider cutting:

  • Wildfire Eternal: not very good with X damage spells, since can only cast them for X=0
  • Jaya's Immolating Inferno
  • Sizzle
  • Cryptolith Fragment
  • Runehorn Hellkite
  • 2x Mountain

Good luck with your deck.


mmcgeach on Xantcha Combo-Control

1 month ago

@molok, I don't really find that the game works out that way. There's actually a lot of ways to kill Xantcha cause there's so much creature removal in the deck already - Toxic Deluge, Rolling Earthquake, Death Cloud, Fire Covenant, Chaos Warp, Damnation, and sometimes Engineered Explosives, or Bonus Round + Abrade. So usually if you have a ton of mana to spend on Xantcha then you end up drawing a bunch of cards, and you draw one of these or a tutor to get one. Typically if you've created that much mana you're basically winning anyway, so you can do pretty much what you want.

There's not really enough creatures to make Phyrexian Tower worth using. Also I don't typically like artifact lands - they're basically worse than basic lands since they don't function with a Blood Moon and get hosed by other people's Null Rod, Back to Basics, or Vandalblast or By Force or whatever. You can't fetch them, etc. There's just not enough benefit since it's just to help turn on Mox Opal, it doesn't outweight all the risks.

And if you build it, let me know how it goes! I'd love to hear about it. If you're gonna try it out, you could just start with the build I have; it'll work pretty ok for a CEDH meta with several green-based decks. :)

benjameenbear7 on Dramatic Thrasher

1 month ago

Very nice deck, sir. Upvoted from me. Question though: It seems like there's only 4 red cards that you're playing: Rolling Earthquake, Gamble, Pyroblast, and Wheel of Fortune. At this point, is the red splash really that necessary? I ask not to be combative but to sincerely ask why complicating your mana base and exposing the deck to this kind of Land Hate is worth the 4 cards.

I will say that this forms a very awesome shell for any BUG based Storm deck BECAUSE there are only 4 red cards. You could easily switch those cards out for some of the utility cards you've listed and be perfectly fine.

I secretly love the fact that you're playing Nexus of Fate as a win condition. I'm totally adopting that for my Dralnu Storm list.

Rhadamanthus on X spell wipes

1 month ago

The current Oracle text for every card can be found in Gatherer. Earthquake, Fault Line, and Rolling Earthquake still only say "player". They haven't been changed to mention planeswalkers. The change you're thinking of really only affected targeted spells and abilities.

Randomsome1 on X spell wipes

1 month ago

Simple question: Did cards like Earthquake Fault Line and Rolling Earthquake get hit by the erratas from Dominara and also damage Planeswalkers making Magmaquake irrelevant?

alias42 on Gisela

2 months ago

Earthquake, Rolling Earthquake, Fault Line, and Molten Disaster serve the dual purpose of board wipes and win cons. Since most of your creatures fly, they generally won't affect your board and even the ones that do won't have a huge impact on it with your commander out

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