Creature — Sliver
Each Sliver creature card in your graveyard has unearth .
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Printings View all
|Modern Horizons (MH1)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Dregscape Sliver Discussion
2 months ago
Frenetic Sliver is cool, but unfortunately is inconsistent. That alone bars it from being considered a viable competitive option. But is it cool? Heck yeah. It does have some awesome synergy with slivers that have ETB effects like Harmonic Sliver . Dregscape Sliver leaves me a bit apprehensive - because in my opinion I think it's only good for one really big play after your graveyard is filled up with a bunch of hivelings. If you can't kill the table on that turn, then best case scenario you'll bring back specific slivers and get an infinite combo to seal the win. Worst, and probably most likely scenario(s): someone will use some graveyard hate (at least in my meta) or someone will remove one key Sliver ( Gemhide , Queen , or Basal ) preventing an infinite combo from going off. So instead you make some big play and deal a bunch of combat damage - killing off some of the table but not all. Then all or some of those resources are exiled and you're in a relatively decent position.
Having to rely on Frenetic 's ability to avoid the Exile effect of Dregscape is just too unpredictable for any competitive Sliver deck. But, it's very fun in a more casual deck, and i'd honestly recommend it - seems like it'd be a blast to flip coins and have the table be like "Is it going to get exiled?!".
2 months ago
LVL_666 What are your thoughts on Frenetic Sliver to help protect from removal? I know that it adds a lot of luck into the equation but it has saved me a ton of times. I usually combo it with Dregscape Sliver so I can get around the sacrifice effect. Thoughts?
5 months ago
I would like to recommend Ephemerate , which would just basically be a spell that says 1 white, destroy a permanent, then destroy a permanent at the beginning of each of your upkeep, granted you have a scarecrow on the field. Valiant Changeling will usually just cost 2 white because of other changelings for a 3/3 Doublestriker. Morophon, the Boundless is also just a powerful card that makes things easier to cast in the lategame, especially your commander. Mirror Entity is a great spell for a lategame rushdown. If you really want to, throw in Amrou Scout , Defiant Falcon , and/or Lin Sivvi, Defiant Hero to pull out important changelings from your library. Throw in some monuments, like Bontu's Monument and Oketra's Monument to help ramp while gaining benefits for playing your scarecrows and changelings. If you like your changelings enough, maybe throw in a sliver like Talon Sliver or Dregscape Sliver to get even more use out of them. I fyou like these, you may want to lean more into white in your mana base.
6 months ago
This doesn't look bad but I think you're missing some of the key slivers:
Shifting Sliver : Makes all you're slivers unblockable unless you're going up against another sliver deck.
Crypt Sliver : helps to avoid combat damage from blockers/combat.
Frenetic Sliver : this one is really clutch. You can just use him in response to a boardwipe to save creatures or potentially save creatures during combat. It can also be paired with Dregscape Sliver so you unearth then before the end step activate the Frenetic and choose to order the Dregscape's sacrifice effect before the Frenetic's return effect so the sacrafice from the unearth happens before the creature is returned and fissiles. so you can essentially play all the cards from your graveyard for , Provided you win the coin flip.
If you want an infinite combo piece you could look at Intruder Alarm which when paired with one of the mana producing slivers can let you play out your entire hand or if you have the Sliver Overlord out, every sliver in the deck.
7 months ago
Yeah, I've won quite a few games because of Dregscape Sliver , and he hasn't even been out that long lol. He's probably one of my favorites now. So I'd highly recommend the addition if you can fit him.
7 months ago
Logo79 I was actually looking for a place to put Dregscape Sliver then abandoned the idea, now I’m reconsidering. It is a very powerful sliver. And Sundial of the Infinite is probably one of my favorite cards. I use it in my Phage the Untouchable deck and it puts in work
8 months ago
I like your build, but I would highly recommend running Dregscape Sliver . Not only is it a cheap and effective return engine, if you pair it with Sundial of the Infinite you keep those creatures too. Just end your turn while the exile ability goes on the stack and they stay. Besides that, if you have Homing Sliver in play, you can keep pitching a bunch of slivers to the yard and finish with dregscape to return them all for cheap and most likely kill.
8 months ago
No worries, tribal decks can be confusing at times! I've played Merfolk, Humans, Spirits, Slivers, and more, so I get it. To answer your questions:
1) Creatures like Diffusion Sliver , Leeching Sliver , and Lavabelly Sliver stack depending on how many you have. To be more technical, each additional copy would trigger its own instance. For example, if you had two Diffusion Sliver s, your opponent would decided whether or not to pay the 2 mana for the first one, but they would still have to pay 2 more mana for the second one if they wanted their spell or ability to resolve. Likewise, if you had two Leeching Sliver s or Lavabelly Sliver s, each copy would trigger separately, so the first copy would do one damage, and then the second copy would do its one damage.
2) Crystalline Sliver only affects Slivers on the battlefield. Unless its text specifically mentions cards in the graveyard, like Silent Gravestone or Grafdigger's Cage , it won't give Slivers in the graveyard shroud. Dregscape Sliver will still work.
3) I usually board in Harmonic Sliver in matchups where I expect the opponent to almost always have artifacts or enchantments present, like Affinity, Hardened Scales, or Red Prison. I rarely side Aether Vial out if I'm on the play, but if I'm on the draw, it usually gets replaced, as Vial is significantly worse on the draw. However, in matchups like the above, I prefer having Harmonic Sliver even if it means occasionally having to nuke my own Vial, as taking care of Arcbound Ravager , Hardened Scales , or things like Ensnaring Bridge or Chalice of the Void is well worth it.
Hope that helps!