Supreme Will


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Uncommon

Combos Browse all

Supreme Will


Choose 1-

  • Counter target spell unless its controller pays 3.

  • Look at the top 4 cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

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Recent Decks

Supreme Will Discussion

multimedia on Grixis Midrange

3 hours ago

Hey, you mention in the description part of the main goals are to fight BR Aggro and Mono Red unfortunately your card advantage energy cards, Siphoner and Virtuoso, are not good in these matchups because Goblin Chainwhirler wrecks them. He's the main card in both these red aggro decks.

If the meta you play in is more BR Aggro and Mono Red then UW Control these are not good cards to play in these matchups. If this is the case then I suggest more control main deck and sideboard part of the midrange energy plan.

In Control matchups however both are good especially Siphoner. Consider adding more control elements main deck less midrange and sideboard the midrange strategy of Virtuoso?

Disallow has already been suggested, there's also Syncopate. There's 17x blue sources in the manabase this is enough to play Disallow, but Syncopate is only one blue, it will be much easier to cast. More Supreme Will is also an option. Try 3x Syncopate and 2x Will?

For the sideboard I suggest leaning on Duress and Negate for control matchups because both can hit Teferi or Karn. Virtuoso for nonChainwhirler matchups. Try 3x Duress, 3x Negate and 3x Virtuoso?

Good luck with your deck.

multimedia on Temporal Bolas

1 day ago

Hey, I think Opt, Glimmer of Genius and Treasure Map  Flip can all do a lot here because they have or can scry. These cards can help to find Gateway and Bolas. You can play less Gateways because of these cards, 4x Gateway is a lot when you only have 8 cards that can take advantage of it and only Supreme Will to dig for them.

Consider adding 4x Opt cutting 4x Navigator's Compass? Adding 4x Glimmer cutting 1x Gateway, 1x Combustible Gearhulk, 1x The Eldest Reborn and 1x Negate? Adding 2x Map cutting 1x Blink and 1x Disintegration?

Good luck with your deck.

MunkyKnutz on Sultai Reanimator

1 week ago

built your deck on a whim for standard showdown. changed a few cards, I think exactly 3, but went 4-0 with it. People just weren't prepared for it. Changed Cast Down for another Vraska's Contempt, changed Essence Scatter for a Supreme Will, and changed one Walking Ballista for one more The Scarab God. Put Carnage Tyrant in the sideboard for Dispossess. Deck was super sweet! Glad I came across it/had all the cards haha!

eragon795 on [PRIMER] EsPURE Domination

1 week ago

Argy What did you mean about not being allowed to ID at FNM level? Don't the MtG Tournament Rules allow you to draw at any sanctioned tournament (which any FNM should be)?

x12721 I had to think for a bit before I worked out what seemed off about your deck. Then I realised that you have no sweepers in the mainboard. I highly reccomend some number of sweepers. Probably 3-4 main and then none side (2 Fumigate and 1-2 Settle the Wreckage ). The reason for this is that control decks which go 1-for-1 with opponents (as your deck does) fold to decks which make lots of creatures. That's why I played grixis instead of UB last season - it had a better matchup against the aggro and token decks.

If you add sweepers to the main, I would probably move at least 1, maybe both Vona's Hunger to the side, or maybe cut one altogether because 2 seems a little clunky to me. I also think that Dovin Baan is poor in general, and isn't particularly strong in this deck more than otherwise.

I also think that you have one too many Supreme Will and would suggest you trade it out either for another Disallow or another Hieroglyphic Illumination.

Finally, I think your sideboard is a little sub-par. You should definitely have 2 Authority of the Consuls and some number of either Regal Caracal or Lyra Dawnbringer. Given that the meta has adjusted to Lyra, I would suggest Caracals. I don't think you really need 2 Nezahal, Primal Tide. They are a house against control, but you also need to run enough denial still.

Unwind is a cool spell, but I don't think you need it as well as the 3 Negate. Probably play another copy of Duress though, because it's arguably the most impactful card against control. I would also recommend a Sorcerous Spyglass because it is amazing. You also probably need some number of disenchant effects, so either Invoke the Divine or Forsake the Worldly.

Finally, other sideboard cards include Doomfall, Gonti, Lord of Luxury, Lost Legacy if you are worried about Approach (although I think it is less necessary at the moment), and Arguel's Blood Fast which is great.

I know that I have suggested a lot of sideboard cards (more than you have room for), so sorry for that. I basically took the most impactful cards from my UW and Grixis sideboards and suggested them.

Also, sorry for the really long post, I didn't originally intend it to be this long. Also sorry if it sounds like I don't think your deck is good, that isn't the case. I just think it needs a little tweaking.

Argy on Jhoira's Crew

1 week ago

I won't remove any of my current list of Creatures. They are the correct ratio for Crewing my Vehicles.

Negate and Dive Down have a very specific job, which is to protect my Creatures.

Supreme Will comes out later than both those spells, and runs out of usefulness at the end of the game. I don't need the dig as I have better draw options.

I have already discussed Bomat Courier.

Chainer_the_Dementia_Master on Jhoira's Crew

1 week ago

How is Negate in game 1 for you? Didn't realize you had it main board. I apologize if it's already mentioned above, but Supreme Will could be good in it's place. That extra mana to dig for what you need if you don't need the counter has saved me in games. Maybe cut a Foundry Inspector and a Negate? Or maybe add those Bomat Couriers to get that mid game refill for even cheaper after it's done it's work?

MTGSquirrelMob on The Esper Conjecture

2 weeks ago

SeekerofSecrets played it tonight at modern. Beat Jeskai control, played against death and taxes and green Tron. It has the potential to beat both of those, unfortunately I did misplay and lost the matches as a result. The only card I'm iffy about in my build is Supreme Will. It has its utility, but I think I would rather have something else in those slots, not Cryptic Command though because the UUU can be difficult to get in this deck. Will dable until I find a better replacement, possibly Remand

ZioGengar on Jhoira 1vs1

2 weeks ago

Xilandia In multiplayer I've no problem in chaining 6 spells...but yeah, you are right. I'll cut it off. Maybe I can add Supreme Will to have more interaction (I expect a lot of baral and nicol bolas) or Metalwork Colossus as a recursive wincon

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