Galerider Sliver

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare

Combos Browse all

Galerider Sliver

Creature — Sliver

Sliver creatures you control have flying.

Price & Acquistion Set Price Alerts

M14

Ebay

Galerider Sliver Discussion

gmazrael on Modern Sliver Tax

2 weeks ago

Forgot to add the changes that I made with my mentor. We added 2x Manaweft Sliver, added 2x Aether Vials, and removed the dead weight cards (Fungus Sliver), added more Striking Sliver, and more Galerider Sliver to get the fast aggro in. Switched Thorncaster Sliver to sideboard to try in the Homing Sliver. Thanks itachi45!

dsigsbee on

1 month ago

I assume, at least at the moment, that this is a budget build. So my suggestions will attempt to be budget friendly.

Sliver Hive and Hive Stirrings would likely be welcome additions to your list here. Path of Ancestry is also really good for tribal decks that go creature heavy. Additionally, Sylvan Scrying and Expedition Map are both very good mana-fixers in terms of land-fetching (also, on a budget, cards like Terramorphic Expanse, Evolving Wilds, and Crop Rotation, especially for a five color deck, can be very good). Stoneforge Masterwork, Obelisk of Urd, and Door of Destinies are also all relatively budget friendly tribal cards.

There are obviously some more expensive cards that you could dip into, such as Cavern of Souls (and similar non-budget lands), Urza's Incubator, Herald's Horn, Coat of Arms, Training Grounds (if you decided to have Sliver Overlord for your commander), not to mention other good sliver creatures such as Galerider Sliver, Sliver Overlord, Sliver Queen, and Sliver Legion.

This is far from a complete list. That being said, there are a ton of different Sliver tribal EDH decks out there -- you should check them out and see what kinds of cards, interactions, and combos they run. Good luck!

UpsetTomcat on Saturday Night Hive

5 months ago

Awesome deck! The only weakness I saw while playtesting was that flyers got through pretty easy if Galerider Sliver wasn't out. Sideboarding a few more of those or maybe Spinneret Sliver would fix that, I think.

PookandPie on The Glorious Hive

5 months ago

Intruder Alarm and Paradox Engine would be solid additions here. I'd remove Forcefield (this card doesn't really do a lot when you could just outright win for the same mana cost), and something else, maybe Tooth and Nail for them.

Intruder Alarm and Paradox Engine are excellent because Overlord + Gemhide/Manaweft + 3 other Slivers = Cast every single Sliver from your library. You just pay 3 to go grab Heart Sliver, cast him, untap your Slivers, and then continue casting until you're satisfied. I use Cautery Sliver as a decent sac outlet that also lets me just outright win once I play all the Slivers I want, play Queen, and then make all the tokens I want (with Alarm). And even better, if you don't want your opponents taking advantage of Alarm or anything like that, just destroy it with Hibernation Sliver.

The Aggravated Assault combo with Gemhide takes way more effort to set up (as you need at least 5 Slivers for mana production that don't attack and you have no way to give them vigilance in this deck as neither Sentinel nor Synchronous Sliver are present), so you need at least six Slivers on board for this to work, while Paradox Engine and Intruder Alarm let you go go infinite with 1 fewer Sliver (2 fewer if you have Heart Sliver out already as you can tutor your 1 drop Sliver). I see absolutely no reason why you'd abstain from these combos when Aggravated Assault takes more effort to set up, lol.

Other recommendations:

Frenetic Sliver. If you're going to suffer a board wipe, Frenetic Sliver is a nice one to have in play since he gives a 50/50 chance of keeping any single Sliver you have.

Venom Sliver is basically a better Toxic Sliver at this point at half the mana cost.

No Manaweft Sliver seems suspect. It's a solid addition.

Bonescythe Sliver is basically a better Fury Sliver.

Galerider Sliver is half the mana cost of Winged Sliver- I see no reason to not run it.

I'm going to suspect you just don't like the new slivers, but a lot of them are actually quite good so even if you don't like the artwork they would make your deck fairly better if they were included.

That's all. Hope this helps.

Loonmoon18 on Sliver EDH Control Deck

5 months ago

ThaElectroGypsy, Thank you for your advice! I love all the cards you suggested! I will for sure put them on the back burner! I am a college student so it makes it a bit harder for me to get some cards but it's always good to remember what exists in the world of magic! Eladamri's Call is a very good early game tutor so I will be adding that! As for Galerider Sliver, it is something for me to get but 5 dollars for it doesn't seem to be worth it right now. Plus whenever I play Winged Sliver it's never an issue for that 1 colorless mana.

Thank you for taking the time for looking through my deck and giving some amazing advice! Have a great day :)

ThaElectroGypsy on Sliver EDH Control Deck

5 months ago

Hello, figured I'd come have a look after you commented on my list :D

Lots of interesting options for people looking to get into building Slivers, and for all the flavors of them. My personal meta has tournaments at close to a cEDH level so unfortunately the gloves have to come off, and a lot more resources are spent protecting my boardstate and disrupting opponents.

Outpacing opponents on mana production is huge. Running the creature tutors Eladamri's Call and Worldly Tutor to specifically go get Manaweft/Gemhide is super important in my experience. If one of those are already in play, you use them to go either get silver bullets (or Haste) while you wait to get your commander online, or as a way to expedite the end of the game by getting Seedborn Muse with your commander on the field. Not a sliver, but it builds your own Prophet of Kruphix (with Quick Sliver), which was good enough to be banned.

Also, unbudget your landbase if you can/are willing to. Lots of people say it can be done without a big hit in smoothness, but a decently optimized base of even just fetches/shocks makes a world of difference.

Survival of the Fittest feeds into Patriarch's Bidding like some kind of horrible nightmare for your opponents. Building your battlefield in your graveyard for 1 green mana a creature feels good. Bonus points for sticking a Dormant Sliver in to draw a bunch of cards, and either Darkheart or Basal to be able to swing afterwards :D

Hand refills like Wheel of Fortune make the deck shine as well. You can empty your hand remarkably fast, and without your commander to grind advantage out of your deck, a nice refill to 7 gives you more options than it takes away. Budget options like Shamanic Revelation and Collective Unconscious also aren't bad.

Recommend readding Crystalline Sliver. Slivers are the casual player's lightning rod. If you've got more than 2 slivers, odds are the is watching your every move and any spare removal often goes your way. Arcane Lighthouse is your way around "gifting" your opponents' creatures the best type in Magic, shortly before stealing them away with Overlord.

Lastly, Winged Sliver instead of the maybeboarded Galerider Sliver? Or is that something to acquire?

+1, Welcome to the Hivemind :D

buckeyetron on Serious Slivers

5 months ago

just fyi, urborg does not help against Blood Moon. regardless of which enters play first, Blood Moon erases urborgs ability and makes it a mountain. as for Phantasmal Image, the sacrifice ability is largely negligible because anything your opponent might target it with, would be a removal spell anyway. Sidewinder Sliver doesn't really help much against Death's Shadow or Tarmogoyf. against big grounded creatures like that, Galerider Sliver and Sedge Sliver are the real MVP's for getting past them, or stopping them respectively.

heres the list that i've been using, thats caused most players at my LGS to fear slivers.


5C Sliver Company

Modern colton815

SCORE: 2 | 2 COMMENTS | 292 VIEWS | IN 1 FOLDER


cdkime on The Business

6 months ago

To make your deck as competitive as possible, I recommend cutting every sliver with a converted mana cost greater than 2. Slivers aim to hit the ground running and pump out as many creatures as possible. To that end, every single draw must be playable immediately--you cannot afford to draw a five mana sliver with only two lands in play.

To that end, you should run 4 copies of Muscle Sliver, Predatory Sliver, and Sinew Sliver. Sidewinder Sliver is another great four-of, as Flanking stacks. With two in play, anything blocking your slivers will suffer -2/-2 before damage is dealt. Galerider Sliver is another solid one drop. Even thought multiple copies of flying are redundant with one another, you want to maximize your chance of dropping a Galerider on turn one.

The following slivers have redundant abilities, so you should run three copies (and minimize second draws): Crystalline Sliver and Heart Sliver.

Otherwise, there are a couple other 2 mana options worth considering. Aether Vial is another support card that's invaluable in sliver decks.

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