Snakeskin Veil

Snakeskin Veil


Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Snakeskin Veil Discussion

DanMcSharp on Abzan Midrange

1 month ago

Looks like an interesting deck.

It's very rare to see Scale the Heights getting any play, but if you really like it then you should more than just 23 lands, especially if you run Felidar Retreat as well. Having 4 Fabled Passage is pretty much a must to get the most out of your Felidar Retreat too. If you're not sure what to cut, I would recommend running only 2 Snakeskin Veil instead. It's not a bad card, but it's usually side-board material because unless you have the perfect opportunity to use it, it's very underwhelming. You never want 2 or 3 of those sitting in your hand taxing your mana while you wait for a good time to use them either.

If you think you might run out of spells too quickly with more lands, you could also consider adding some Castle Locthwain to your mana base. Mixing in some Mazemind Tome is usually a good idea too.


WolfShadowmancer on Tough Footing

2 months ago

Have you considered Snakeskin Veil as an alternative protection spell? Protection is nice until you need to declare protection from white or green and all your auras fall off. Like the deck idea!

Kukkakaali on Tuhmeliinit Cube

2 months ago

Version 2.5. No more oyster: - Jaya's Greeting + Young Pyromancer - Chandra's Pyreling + Risk Factor - Chandra's Spitfire + Heartfire Immolator - Spelleater Wolverine + Warlord's Fury

- Aven Eternal + Blink of an Eye - Giant Oyster + Talrand's Invocation - No Escape + Vapor Snag - Witching Well + Mistral Singer - Of One Mind + Peek

Version 2.6. Kaldheim and Strixhaven boosters: - Colossus Hammer + Access Tunnel - Camaraderie + Fall of the Impostor - Cliffhaven Kitesail + Hall of Oracles

- Kin-Tree Invocation + Binding the Old Gods - Boneyard Lurker + Infuse with Vitality - Kiora, Behemoth Beckoner + Moritte of the Frost - Incubation / Incongruity + Quandrix Cultivator - Spellheart Chimera + Prismari Command - Final Payment + Humiliate - Zealous Persecution + Killian, Ink Duelist - Kaya, Bane of the Dead + Closing Statement

- Parhelion Patrol + Glorious Protector - Oppressive Rays + Doomskar - Pouncing Lynx + Codespell Cleric - Inspiring Captain + Leonin Lightscribe

- Concentrate + Behold the Multiverse - Kasmina, Enigmatic Mentor + Saw It Coming

- Fleshbag Marauder + Brackish Trudge - Blight-Breath Catoblepas + Sheoldred, Whispering One - Audacious Thief + Unwilling Ingredient - Hagra Constrictor + Tergrid, God of Fright  Flip - Blood Beckoning + Go Blank - Murder + Poison the Cup - Lazotep Reaver + Umbral Juke - Herald of the Dreadhorde + Feed the Serpent

- Inordinate Rage + Infuriate - Heightened Reflexes + Claim the Firstborn - Furious Rise + Tormentor's Helm - Syr Carah, the Bold + Breakneck Berserker - Fire Servant + Rune of Speed

- Ranger's Guile + Snakeskin Veil - Reclaim the Wastes + Big Play - Scute Mob + Dragonsguard Elite - Loathsome Chimera + Regrowth

Sorin_Markov_1947 on Jadzinado

2 months ago

I love it! That moment when you actually recognize the obscure jank and hit em with a "Nice!" heart hedron

Thassa's Intervention is generally a poor counterspell, but it is flexible. When casting it with Jadzi, it won't actually do anything, but you can at least cast it to get all the triggers going again as opposed to a regular counterspell. Maybe instead of counterspells, we go for protection spells? They won't help stop aggro, but they would be castable when comboing off. Snakeskin Veil and Shell Shield come to mind.

Tzefick on Resurgent Growth

2 months ago

Mtg_Mega_Nerds If you want to post pictures in a thread - like your mtg.designs - you can ask a moderator for the profile permission.

I know Caerwyn have been a moderator. Maybe you can ask them.

As for the card itself, I think the Coiling Oracle effect on an instant is a bit much. Instant ramp/draw is a wet dream for blue, as you can keep your mana open for answers and then if not necessary, you can potentially get some ramp or a cantrip. This removes the need for decision making on whether or not to advance your own board or keep open for answers.

Divination is one of blue's most basic draw spells and it is sorcery speed, because you need to make a choice between keeping up the defenses or advance your options. Now Divination does provide card advantage and not just a cantrip, but the Coiling Oracle effect does provide the chance for incidental ramp, so it cannot be viewed as just a cantrip. The alternative would be to increase the CMC of this card to feasibly grant it the instant speed, which makes the Snakeskin Veil mode very inefficient.

Snakeskin Veil however needs to be instant speed so it can function as a protective measure against removal or it loses a lot of its function.

The two modes are at odds with each other. I would advice to find another pairing of effects.

Mtg_Mega_Nerds on Resurgent Growth

2 months ago

Combining Snakeskin Veil and Coiling Oracle for an awesome simic card in commander. Resurgent Growth

Sanctum on Quandrix Copies

2 months ago

Thanks for your advice. It was really useful.

I had been playing around with the Learn mechanic, utilising Pop Quiz , but for 3 mana, it wasn't cutting it. Essentially, the Lessons are "Get out of jail" cards only: slightly too expensive for their effect but could literally save you the game. So 3 mana for 1 draw and a Lesson wasn't working.

Charge Through isn't a Learn card unfortunately, hence me overlooking it but I did take onboard your advice that Quandrix Apprentice was a truly suboptimal card for this deck and maybe running 4 Snakeskin Veil and 4 Ranger's Guile was too much defense. I mean, its good to keep your critters on the board but that will only get you so far.

I was specifically avoiding using Eldraine cards but they are just too good. Having a spell to cast AND a creature is very good for this deck.

The deck desperately needed a decent 3 drop, so Lovestruck Beast made its way in. Instantly saw a dramatic improvement.

I did actually go for a Learn card: Gnarled Professor . Its 4 mana for a 5/4 Trample creature which has Learn. That's mana efficiency for you right there. Plus every time you copy it with Orvar, you learn a new lesson.

Unlife on Modern Infect (semi-budget)

3 months ago

Kiran_M, Missed the Dismember already there, 3 should be good for most things. The Apostle's Blessing in for Snakeskin Veil sounds great, in particular if you're worried about your mana base. Personally I've never liked stalker in the side, but that is going to be up to your own preference and playtesting. I'd also look at Surgical Extraction and Veil of Summer for the sideboard. Pricy, but they may be future options, veil in particular.

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