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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

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ElijahCallahan64 on Gruul arcanist

3 weeks ago

Wow, what a deck, very creative. I would probably buy it. . . except for the three Mana Confluences, very questionable. I'm assuming that is for blue mana, honestly, just run an Izzet Guildgate instead. This is very good but lacks win conditions, I have some notable suggestions below:) Suggestions:(at least consider sideboarding) Colossification + Fling (will usually seem suspicious in a gruul w a lil blue deck, so wait for your opponents to tap out, and if you want to take it even further Unleash Fury ) Brash Taunter + Unleash Fury or Brash Taunter + Star of Extinction add some counterspells maybe? Dissolve or Cancel Guttersnipe + Dictate of the Twin Gods (note: if you really wanna go crazy, throw in some Shock s, you're paying 1 for four damage lol) Finally, always reccomend Soul-Guide Lantern , pioneer players are mean and very often try to recast from the graveyards, as you will run into a lot more dreadhorde archanists probably, in black decks which is even more scary, given some of the spells they could play.


So that's all i got, like I said, i like the idea of this deck, just take these into consideration:) aslo, if you put Colossification on your Dreadhorde Archanist, essentially you can cast any instant or sorcery spell you want lol

Argy on extremely competitive pioneer

3 weeks ago

I think you need some lands that can tap for two different colours. It's difficult to have 2x available to cast counter spells, when needed.

This deck also has 71 cards, which makes it somewhat inconsistent. Can it be cut back closer to 60?

Finally, I would replace Cancel with a better counter spell, like Dissolve


I'd love to see a match report for this. Can you write one for the next tournament you play in?

Mtg_Mega_Nerds on Lazav Light Mill Deck

4 weeks ago

Add Glimpse the Unthinkable and Maddening Cacophony for some large mill. Add better counterspells like Counterspell , Didn't Say Please , Disallow and Thought Collapse . Take out Bone to Ash , Cancel , and other bad counterspells. Add better removal like Dimir Charm , Heartless Act and Drown in the Loch . Take out Doom Blade and bounce spells. If you still want a bounce spell, add Brazen Borrower . Take out Illusionary Armor and Exquisite Blood for Lightning Greaves and Swiftfoot Boots . You need better ramp so definitely add Sol Ring , Arcane Signet , Dimir Signet and add Command Tower for a land. Add Cloak of Mists and Aether Tunnel for Tricks of the Trade and Way of the Thief . Go infinite with Rings of Brighthearth + Basalt Monolith + Mind Grind . This isn't a mill win condition, but if you want to do something janky, you could do Tree of Perdition + Reduce in Stature + Sovereign's Bite to reduce an opponent to 0 life. Here's a lot of cards to put in. Hope this helps

TriusMalarky on Aikido of the Inward Eye

1 month ago

Use Disallow as a catch-all and Absorb if you end up playing against a lot of aggressive decks. Ionize is just glorified Cancel , and in the decks that want 3 mana counterspells the 2 damage might as well not even be on the card.

mrweaselman on Blue Green Counters

1 month ago

For creatures, seems like you have the deck split three ways between graft, adapt, and evolve. I would recommend taking out the graft creatures like Plaxcaster Frogling and Aquastrand Spider , I just don't think graft is a very good mechanic. I would also take out Skatewing Spy , considering most of your creatures have either evasion or a relevant activated ability already. Also Feral Hydra feels like it's easily outclassed other cards. That's eight creatures out, 28 to begin with feels high, so maybe add a combination of 2-3 Lorescale Coatl and 2-3 Avatar of the Resolute . Also this one is just my opinion, but I feel like something like Verdurous Gearhulk could be a better finisher than Vorel of the Hull Clade , especially since your 3 drop slot is pretty packed and you curve out at 4.

For non-creature spells, Plasm Capture is a little bit too high costed and the payoff isn't too relevant to you, consider taking it out for another Cancel or Frilled Mystic , however you may just want to take out all the Cancel for Mana Leak s. If you took out eight creatures and only replaced 4-6, then you have room for some more spells like Incubation / Incongruity .

For land, add 2 either Temple of Mystery or Yavimaya Coast and take out the Thornwood Falls . Overall, looks decent and has an adaptive enough game plan to be fun (pun intended)

legendofa on Do we need a new …

1 month ago

I think there's space for a full starter set, something like Portal 4 (but it probably wouldn't be called that). The original Portal had weird terminology (intercept? "Any one" instead of target? Fake instants?), and Portal Three Kingdoms introduced a new ability that only showed up there (horsemanship). So those sets weren't great for actually learning the game.

If there was a simplified reprint-only set, using a couple evergreen abilities for each color, some standard effects like Cancel , Shock , Doom Blade , that sort of thing, I think that would help. Basically a super-streamlined Core Set as a non-Standard product. Rares and mythic rares would be more "splashy".

Actually, it might be best to release the full set as a package, with multiples of each common and uncommon. I think there's a couple games that do that.

legendofa on Confused?

1 month ago

Path to Exile resolves, since (I assume) it was cast in reaction to your Soul Sear . Once Path resolves, the chosen target for Soul Sear is no longer present, so it "fizzles" without doing anything.

Hypothetically, if you had Cancel led the Path, then the Path would be countered and the Soul Sear would resolve normally.

Essentially, the most recent action taken (spell, triggered ability, activated ability) is the first to resolve. This rule is often referred to as LIFO--Last In, First Out.

sparklepants on Grixis Control

1 month ago

I really like this because my boy Kroxa, Titan of Death's Hunger makes an appearance and pushed the deck up. I think the royal scions is ok but maybe could use some other blue spell. Opt is nice but I personally think this is missing the Annul or Cancel to control sligthly more.

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