As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
|Want (2)||bond2578 , wolfdance|
Printings View all
|Commander 2017 (C17)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Kindred Discovery occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Kindred Discovery Discussion
2 weeks ago
Based on a friend's advice:
2 weeks ago
I really dig the Changeling Dragon theme. I've seen this deck, it was fun to watch, and it's neat to see the insides. Do your 1 and 2-drop changelings make a difference? How well have the planeswalkers worked out?
Cards to consider (14): Kindred Dominance, Heirloom Blade, Omnath, Locus of Rage, Blood Tribute, Forerunner of the Legion, Metallic Mimic, Dregscape Sliver, Harmonic Sliver, Necrotic Sliver, and Kindred Discovery. Also with over 40 creatures having more effects that trigger with creatures entering the battle field seem useful: Aura Shards, Cathars' Crusade, Guardian Project, Soul of the Harvest, and Chulane, Teller of Tales.
I don't personally like creatures that reduce costs. I'd rather play a mana dork, or rock. How often do you empty your hand? Would wheel spells be useful? I personally like Lifecrafter's Bestiary. You currently have 16 shapeshifters (w/o Crib Swap, Shields of Velis Vel). I don't know how much you want to play with that number, but I wonder how good some of the cards are (Changeling Outcast, Fire-Belly Changeling, Impostor of the Sixth Pride, Mothdust Changeling, Woodland Changeling).
2 weeks ago
The revised version seems fair, almost too fair to the point that I'd still not play it unless we're in a limited format.
I'd say you might still lower the activation to 1 colored for each trigger. Or alternatively reduce the cost to 2 hybrid from 3.
It's a 3 mana do-nothing enchantment that requires a creature enter or die and then a hefty payment per trigger. At the current level you pay 7 mana to draw 2 cards, the equivalent of a Divination. I know blue is the best at drawing cards and this is continuous advantage, but you pay so much. If you draw 4, you pay 11 mana.
For 6 you can play Rishkar's Expertise and draw way more AND get a free 5- CMC spell cast.
If you reduced the trigger costs to 1 each, you'd need 5 mana to equate a Divination, 6 for a Concentrate. It would follow the alignment of Stroke of Genius but you're not necessarily master of getting the triggers or having the mana available to take advantage of it.
If we're worried about taking advantage of the token generation, there's way better cards to take advantage of that, like Species Specialist, Moldervine Reclamation, Kindred Discovery, Mentor of the Meek, Elemental Bond (if we go the higher power route).
If there is a need to tone down the power, then axe the token-trigger or increase the cost to . For a continuous effect I think you'd rather pay a hefty price to buy in, for the benefit of cheaper fuel. Or you want a relatively cheap buy-in (2 mana CMC) at the expense of more costly fuel (2 mana activation). A semi-expensive CMC (3) coupled with expensive fuel (2) is unlikely to be attractive.
And take the above into perspective, you can tell how I feel about the original suggestion.
3 weeks ago
Been a crazy couple of months for me here; just getting back to looking a magic. I noticed you added me as a reference and I appreciate it. I'm glad to help. I love the look of the deck and there are so many fun combos.
Few thoughts on the new list. How often does Skithiryx, the Blight Dragon win you a game or kill someone? I find that a lot of the time if I only have one infect creature I get a few counters on a player and never get to finish them off.
Anger also has the added bonus of being a creature early in the game to block and slow down the kill you early plan. Sakura-Tribe Elder, Yavimaya Elder, Dawntreader Elk, Burnished Hart and Sylvan Caryatid are also good "speed bumps" to slow down early attacks.
Looks like you kept Kindred Discovery. Do you need the card draw? Is it drawing you enough cards that it is worth five mana? Just something to think about as you are looking at what you want to cut from the list.
1 month ago
Dont play overloard as your general he gets boring fast. As for a win con just play a bunch of stuff and swing. Giving your stuff evasion helps. Path of Ancestry , Kindred Charge and Kindred Discovery are all solid non sliver cards. You have access to any removal counterspell or board wipe in the game so the options are pretty much endless there
1 month ago
The problem with Jegantha is that it does next to nothing. It is the worst companion of the bunch because the payoff and the restriction are way too imbalanced. If you get to those 5 mana, you are better off casting Hivelord/Queen/Overlord/Legion/The first sliver.
1 month ago
Hey, you asked for my help.
I'm not a fan of Eldrazi or five color therefore my advice will be in one area you could improve your deck. Consider more repeatable draw sources? Sources of draw that you don't have to pay any mana to draw cards. Creatures are a big part of your deck therefore consider enchantments that draw when a creature you control ETB?
Ascendancy can also give big Eldrazi as well as Morophon haste which makes them more of threats especially with annihilator. Skullclamp is good with 0/1 Eldrazi tokens since equipping one kills it or sac the spawn for mana drawing two cards. These are less expensive price repeatable draw sources, but there's more powerful sources if you're willing to spend more.
Willing to spend even more:
Cards to consider cutting:
Good luck with your deck.
1 month ago
Thank you for giving it a read! I honestly had a random idea when i looked at it and realized I was onto something so god bless my creativity haha. Chakram Retriever's upside is actually kinda of low as you'd only untap Zaxara, the Exemplary once for each spell, only generating two mana, and it also does not synergize with the other strategies to enable mana generation like the token doublers. Its not a bad card but it doesn't do enough here. The original prelist I constructed I had cards like Guardian Project and Kindred Discovery in the list but I never once even gave Chakram Retriever a glance. There were a few reasons I cut ETB based card draw effects:
- For starters, hate cards like Torpor Orb are very powerful and borderline necessary in higher powered EDH and i tend to play in those play groups.
- The unreliableness of drawing only on specific creature types entering the battlefield would muck up the consistency, so Kindred Discovery drawing one card this time, or two cards this time, etc, was just issue to me which made me lean towards cutting it and having Torpor Orb.
- Guardian Project is really good! Except what it would only draw one card as opposed to on death triggers drawing as many times as tokens generated thus not synergizing with the strat and not gaining more upside when it is online thus falling to the wayside for Torpor Orb.
Salvaging Station is definitely an interesting card and does go infinite with a lot of things in this deck if Zaxara, the Exemplary+Thornbite Staff/Pitiless Plunderer is online, but its pretty underwhelming otherwise as it will only go infinite with Chimeric Mass and it is 6 CMC to get on the battlefield. Definitely thought provoking, however, its not good enough in my opinion, too much of a cute card.
Meren of Clan Nel Toth was also in the prelist but her utility is in being a grindy, reanimator strategy, this decklist is geared more towards getting a single engine online by turn 4 or 5 and then going off the turn its achieved. Meren of Clan Nel Toth doesn't reanimate anything particularly interesting as the there is no self mill elements in the list and on top of that there are no toolbox creatures like Reclamation Sage or Ravenous Chupacabra to get value from. Basically she is good and does good things, just not here.
Don't feel bad about gunking up the page! I am just happy someone gave this jank idea a gander and liked it!