Creature — Plant Hydra
When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
|Have (2)||metalmagic , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Genesis Hydra Discussion
1 month ago
“When you cast ~, you may search your library for a Zombie creature card with mana value less than or equal to X and put it into your graveyard. If you do, you lose X life and ~ enters the battlefield with X +1/+1 counters on it.”
I think this wording doesn’t request the value for X after the spell has resolved - what are your thoughts?
1 month ago
3 months ago
Profet93 honestly Arena sucks, but as i have limited creature removal as it is, i like having it as an option. Khenra Charioteer has actually worked out really well for me, it would be a hard cut, it was easier to cut Momentous Fall for finale than khenra. i get told to add green sun and Genesis Wave and Genesis Hydra all the time. and to be honest with you that's what i thought of when you said greens sun's, green sun would't be that bad in here.....but im pretty damn happy wiht how this is playing. i try not to have too many tutor effects, as my mardu alesha deck has burned me out on tutoring and shuffling every....single.....turn......it's nice trying to just play topdeck for the most part
3 months ago
Just doing a quick look at the MTG Wiki:
The mechanic Overload arose out of a mechanic designed by Ken Nagle in the first round of the Great Designer Search 1.
Ethan Fleischer's Evolve Mechanic from the Great Designer Search 2 found its way into the game.
Shawn Main created a mechanic in the Great Designer Search 2 that would be renamed and placed in the game as Battalion )
Looting becoming part of Red's Color Identity has its birth in the Great Designer Search 2.
You Make the Creature contest resulted in the creation of Spiritmonger .
The Winners of the Magic Invitational were allowed to design a card that would feature their likeness. From that, we got:
- Olle Råde's Sylvan Safekeeper ;
- Darwin Kastle's Avalanche Riders ;
- Mike Long's Rootwater Thief ;
- Chris Pikula's Meddling Mage ;
- Jon Finkel's Shadowmage Infiltrator ;
- Kai Budde's Voidmage Prodigy ;
- Jens Thoren's Solemn Simulacrum ;
- Bob Maher's Dark Confidant ;
- Terry Soh's Rakdos Augermage ;
- Antoine Ruel's Ranger of Eos ; and
- Tiago Chan's Snapcaster Mage .
The 2005 Magic Invitational had a vote for a fan-submitted card. Tsuyoshi Fujita's winning entry would eventually become Gemstone Caverns .
Magic 2015 had a number of cards created by famous Magic fans. These cards are:
- George Fan's (Plants vs. Zombies) Genesis Hydra ;
- Penny Arcade's (of the Penny Arcade webcomic and creator of PAX) Avarice Amulet ;
- Markus Persson's (creator of Minecraft) Aggressive Mining ;
- Richard Garriot's (creator of Ultimata) Shield of the Avatar ;
- David Sirlin's (designer on Street Fighter II) Master of Predicaments ;
- Rob Pardo's (lead designer for WoW) Xathrid Slyblade ;
- Isaiah Cartwright's (lead designer for Guild Wars 2) Warden of the Beyond ;
- Justin Gary's (winner 2003's National Team Championship in Worlds) Spirit Bonds ;
- Stone Librande's (lead designer Diablo III) Goblin Kaboomist ;
- Brian Fargo's (Founder of Interplay Entertainment, which made the original Fallout games) Yisan, the Wanderer Bard ;
- Mike Neumann's (creative director for Borderlands) Chasm Skulker ;
- James Ernest's (creator of Cheapass Games) Hot Soup ;
- Edmund McMillen's (indie game designer) Cruel Sadist ; and
- Brad Muir's (game designer of Double Fine, which made Psychonauts) Ob Nixilis, Unshackled .
I think that should answer your question. There also have been a number of players who were hired directly as a result of their play in tournaments or performances in things like the Great Designer Search, so, in a sense, could be considered fans turned card creators. However, once they become part of the design team, they are no longer merely fan creators, so I am not sure they would be responsive to your question.
4 months ago
There's not a lot of thematic overlap, but Hydras are often paired with Elves because they can take advantage of every bit of mana Elves can create. They're also big and stompy. Highlights include Mistcutter Hydra , Managorger Hydra , Lifeblood Hydra , Genesis Hydra etc.
6 months ago
Robobro72: Fierce Empath is probably a permanent fixture of the deck. Sorry for the late response! But yeah, Fierce has been in the deck since its creation and has enables countless wins. It's always had 3 targets, Great Oak Guardian, Regal Force, and Woodland Bellower were the original three. Upon Ashaya's printing, it removed every artifact line in favor of more creature reliance, thus not needed Genesis Hydra loops, and since Genesis Hydra was ideally cast as the hidden 4th 6 cmc creature I slotted in Kogla, the Titan Ape. The Ape comes with his own line, and removal of a lot of relevant threats. It was for a brief period that Fierce Empath actually had 4 targets (Sep 22-Nov 23).
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6 months ago
Unfortunately, a few of those are out of my budget. I'll put them on the list of cards to add when I have the money. I'll definitely playtest Hangarback Walker. Kruphix, God of Horizons was in the deck at first, but got cut. I'll look into adding him back in. The theme isn't really +1/+1 counters or tokens, so Doubling Season isn't quite worth it. The wincons of this deck are the combos listed in the description, which are pretty consistent. The hydra tokens are a consolation prize, as well as being the only real blockers in my deck. I might put in a few really big creatures, like Genesis Hydra just because I usually have tons of mana and not much to do with it. Thanks for the great ideas!
7 months ago
Is there any creatures you are specific "I will not take these out"? I have a few suggestions mainly about the ramp and how to make it more consistent/efficient.
You don't need gen wave and put in play cards. For example...
replace Nissa, Worldwaker with Nissa, Who Shakes the World because she pumps your forests, untaps lands, and allows you to thin your deck if -8. Vernal Bloom also if you feel like taking advantage, but you do have vorinclex.
Eternal Witness at least one
Instead of Green Sun's Zenith I would go Genesis Hydra it allows you to dig for permanents mm like Growing Rites of Itlimoc Flip (witch will also let you get a creature when it enters) rather than just a creature, and gives you a blocker / attacker
If you want to have a possible turn 3 add in Devoted Druid & Vizier of Remedies and to help cast it utopia sprawl and the card you wanted to add Sylvan Caryatid. That's if you want to add white. I'm a Mono Green player to but this is good.
Last suggestion would be if you went Hydras like someone said Unbound Flourishing, I play Hydras and they are better than most people think.
Hey check out my deck Gruul Hydras
If you want genesis wave to be optimal going all out on getting it pumped up is the way to go. There is an old school Gen wave deck that was pretty good i would refer to it for extra tid bits.