Genesis Hydra

Genesis Hydra

Creature — Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Latest Decks as Commander

Genesis Hydra Discussion

DevoMelvminster on Slimy Food

2 months ago

Hmmmm. Ok, i’ve got a couple suggestions, but feel free to let me know if i’m off base on any of them:

Genesis Wave seems lackluster; you spend a lot of mana to get a bunch of permanents but none of them count towards your storm count. Could be dropped for Noxious Revival for additional graveyard recurral and hate in one piece. Slap a Geier Reach Sanitarium in place of a forest and you have all the pieces for an alternative win con, in the mill line that’s used in Yeva Draw-Grow. Mikokoro, Center of the Sea is an option as well, but you need a discard outlet to not deck yourself too, if i’m not mistaken.

Genesis Hydra is cool to dig for a combo piece if you have infinite mana, but it seems like if you have infinite mana you may as well produce infinite storm, drop Aeve, and win. I think Altar of Dementia is a good win con in this deck for that reason.

Karametra's Acolyte could probably be swapped for Priest of Titania . I think you have enough elves for them to perform similarly, and priest is cheaper.

Only other thing i can think of, is that some of your draw is either slow, or over costed, and could possibly be replaced with more abusable options. Toski, Bearer of Secrets , Rishkar's Expertise , and Elemental Bond are the main ones i’m referring to. If you have infinite storm Bond is gonna deck you when/if you cast Aeve and not be useful anymore. Rishkar would have a similar effect if Aeve is too big and then is dead in hand. Unfortunately I can’t think of good replacements right this second, but will come back and let you know when/if i do. More tutors certainly wouldn’t hurt if that’s what it came down to.

zAzen7977 on Corpse Centipede

4 months ago

Ah, I think I see what you mean Omniscience_is_life about the X value and the stack, although I’m no expert - how about the following change, based on the language of Genesis Hydra :

“When you cast ~, you may search your library for a Zombie creature card with mana value less than or equal to X and put it into your graveyard. If you do, you lose X life and ~ enters the battlefield with X +1/+1 counters on it.”

I think this wording doesn’t request the value for X after the spell has resolved - what are your thoughts?

Omniscience_is_life on Corpse Centipede

4 months ago

zAzen7977 sorry to abandon you there! I'm pretty sure the value for X can't be requested after the spell has resolved, you'd need to have it be checked on the stack--like Genesis Hydra .

WhiteTrashMagic on A GRUUL-ing X-perience (OVERKILL)

6 months ago

Profet93 honestly Arena sucks, but as i have limited creature removal as it is, i like having it as an option. Khenra Charioteer has actually worked out really well for me, it would be a hard cut, it was easier to cut Momentous Fall for finale than khenra. i get told to add green sun and Genesis Wave and Genesis Hydra all the time. and to be honest with you that's what i thought of when you said greens sun's, green sun would't be that bad in here.....but im pretty damn happy wiht how this is playing. i try not to have too many tutor effects, as my mardu alesha deck has burned me out on tutoring and shuffling every....single.....turn......it's nice trying to just play topdeck for the most part

Caerwyn on None

7 months ago

Just doing a quick look at the MTG Wiki:

The mechanic Overload arose out of a mechanic designed by Ken Nagle in the first round of the Great Designer Search 1.

Ethan Fleischer's Evolve Mechanic from the Great Designer Search 2 found its way into the game.

Shawn Main created a mechanic in the Great Designer Search 2 that would be renamed and placed in the game as Battalion )

Looting becoming part of Red's Color Identity has its birth in the Great Designer Search 2.

You Make the Creature contest resulted in the creation of Spiritmonger .

You Make the Card contests resulted in the creation of: Forgotten Ancient , Crucible of Worlds , Vanish into Memory , and Waste Not .

The Winners of the Magic Invitational were allowed to design a card that would feature their likeness. From that, we got:

  1. Olle Råde's Sylvan Safekeeper ;
  2. Darwin Kastle's Avalanche Riders ;
  3. Mike Long's Rootwater Thief ;
  4. Chris Pikula's Meddling Mage ;
  5. Jon Finkel's Shadowmage Infiltrator ;
  6. Kai Budde's Voidmage Prodigy ;
  7. Jens Thoren's Solemn Simulacrum ;
  8. Bob Maher's Dark Confidant ;
  9. Terry Soh's Rakdos Augermage ;
  10. Antoine Ruel's Ranger of Eos ; and
  11. Tiago Chan's Snapcaster Mage .

The 2005 Magic Invitational had a vote for a fan-submitted card. Tsuyoshi Fujita's winning entry would eventually become Gemstone Caverns .

Magic 2015 had a number of cards created by famous Magic fans. These cards are:

  1. George Fan's (Plants vs. Zombies) Genesis Hydra ;
  2. Penny Arcade's (of the Penny Arcade webcomic and creator of PAX) Avarice Amulet ;
  3. Markus Persson's (creator of Minecraft) Aggressive Mining ;
  4. Richard Garriot's (creator of Ultimata) Shield of the Avatar ;
  5. David Sirlin's (designer on Street Fighter II) Master of Predicaments ;
  6. Rob Pardo's (lead designer for WoW) Xathrid Slyblade ;
  7. Isaiah Cartwright's (lead designer for Guild Wars 2) Warden of the Beyond ;
  8. Justin Gary's (winner 2003's National Team Championship in Worlds) Spirit Bonds ;
  9. Stone Librande's (lead designer Diablo III) Goblin Kaboomist ;
  10. Brian Fargo's (Founder of Interplay Entertainment, which made the original Fallout games) Yisan, the Wanderer Bard ;
  11. Mike Neumann's (creative director for Borderlands) Chasm Skulker ;
  12. James Ernest's (creator of Cheapass Games) Hot Soup ;
  13. Edmund McMillen's (indie game designer) Cruel Sadist ; and
  14. Brad Muir's (game designer of Double Fine, which made Psychonauts) Ob Nixilis, Unshackled .

I think that should answer your question. There also have been a number of players who were hired directly as a result of their play in tournaments or performances in things like the Great Designer Search, so, in a sense, could be considered fans turned card creators. However, once they become part of the design team, they are no longer merely fan creators, so I am not sure they would be responsive to your question.

abby315 on Elf Tribe Synergies

7 months ago

There's not a lot of thematic overlap, but Hydras are often paired with Elves because they can take advantage of every bit of mana Elves can create. They're also big and stompy. Highlights include Mistcutter Hydra , Managorger Hydra , Lifeblood Hydra , Genesis Hydra etc.

Inkmoth on Yeva Draw-Grow

9 months ago

Robobro72: Fierce Empath is probably a permanent fixture of the deck. Sorry for the late response! But yeah, Fierce has been in the deck since its creation and has enables countless wins. It's always had 3 targets, Great Oak Guardian, Regal Force, and Woodland Bellower were the original three. Upon Ashaya's printing, it removed every artifact line in favor of more creature reliance, thus not needed Genesis Hydra loops, and since Genesis Hydra was ideally cast as the hidden 4th 6 cmc creature I slotted in Kogla, the Titan Ape. The Ape comes with his own line, and removal of a lot of relevant threats. It was for a brief period that Fierce Empath actually had 4 targets (Sep 22-Nov 23).

As for its usefulness in the current build post Great Oak Guardian world, same as it always was, Empath is almost always getting Woodland Bellower, unless I need gas, or removal/combo piece.

To remain current with the list and ask me questions and get responses closer to real-time join the Discord, we have an enthusiastic community with chibi Yeva emojis!

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