Genesis Hydra

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Genesis Hydra

Creature — Plant Hydra

When you cast this, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost/mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

This enters the battlefield with X +1/+1 counters on this creature.

thefiresoflurve on Thousands of health? Not a problem

1 week ago

Capricopian -> Protean Hydra? Both enter as 4 mana 3/3s, and while

1) Protean Hydra doesn't interact with Genesis Hydra very well 2) Protean Hydra doesn't have inherent Trample Buuuut

Protean Hydra can get hella huge super quick. :D (Also people can't bribe it)

Steelbane Hydra is also great for repeated artifact/enchantment removal in creature form (albeit a bit expensive).

if you end up adding Aggravated Assault, you should also consider Bear Umbra and Savage Ventmaw, since those are good value cards in and of themselves that will also win games on the spot with an Aggravated Assault out.

Rivel on Hail Hydra - Gargos Version

3 months ago

Though on second thought, I will end up keeping Genesis Hydra for the Hydrae that are not X cost. Not to mention the potential benefit of potentially getting out free artifacts and enchantments.

Rivel on Hail Hydra - Gargos Version

3 months ago

Removed Genesis Hydra for Steelbane Hydra. I found out that any x-cost hydrae would enter the field with x = 0 from the cast.

seshiro_of_the_orochi on Wurm Tribal?!

9 months ago

Great list, love it. Oath of Druids and Vivien's Arkbow would be good additions to cheat out wurms. Also, how about Thicket Elemental and Genesis Hydra? Goreclaw, Terror of Qal Sisma would be another fitting ramp card.

Flx35 on Hydraponic

9 months ago

Hi EVENcast!

Thanks for commenting on my Gargos list. I finally had the time to go check yours and as I can see you already made the seven cuts you needed to make.

Here are some observations I made when going through your list:

Firstly, is how well do you think Apex Devastator and Genesis Hydra are performing in your deck. On my side, I had a really difficult time with those two. Apex most of the time was always Cascading into X spells Hydra which doesn't do anything because X will be 0 when casting them without paying their mana cost. And in the same vein, Genesis can sometimes reveal X spells Hydra or spells you don't really want to use right now. So that is why I've cut them both from the deck.

Secondly, you already know my feeling about Unbound Flourishing. Awesome flavor, but not very practical when it can only be used with 10 of your Hydra spells.

Lastly, another card I've cut from my deck that can be found in yours was Season of Growth. The card seems really good on paper, but in play, I found it rarely useful. I'll admit that the Scry can be relevant in certain situations and that the card becomes straight gas when you have it on the battlefield with Whip Silk in your hand, but having both at the same time won't happen every game. Right now Season of Growth only works with 10 cards in your deck, so that is something to think about. I think if this card would have triggered when both you or an opponent was targeting your creatures that would have been an awesome card and a perfect inclusion. Instead of this card, I've added more protection in my deck, after playing a while with the deck your Meta might find out that killing Gargos is always the first and best thing to do when it hit the battlefield, and this can be pretty annoying when your commander already cost six mana.

All in all, I think you have a really great list with a lot of flavor in it too and I hope you will enjoy playing with all those Hydras!

DevoMelvminster on Slimy Food

1 year ago

Hmmmm. Ok, i’ve got a couple suggestions, but feel free to let me know if i’m off base on any of them:

Genesis Wave seems lackluster; you spend a lot of mana to get a bunch of permanents but none of them count towards your storm count. Could be dropped for Noxious Revival for additional graveyard recurral and hate in one piece. Slap a Geier Reach Sanitarium in place of a forest and you have all the pieces for an alternative win con, in the mill line that’s used in Yeva Draw-Grow. Mikokoro, Center of the Sea is an option as well, but you need a discard outlet to not deck yourself too, if i’m not mistaken.

Genesis Hydra is cool to dig for a combo piece if you have infinite mana, but it seems like if you have infinite mana you may as well produce infinite storm, drop Aeve, and win. I think Altar of Dementia is a good win con in this deck for that reason.

Karametra's Acolyte could probably be swapped for Priest of Titania . I think you have enough elves for them to perform similarly, and priest is cheaper.

Only other thing i can think of, is that some of your draw is either slow, or over costed, and could possibly be replaced with more abusable options. Toski, Bearer of Secrets , Rishkar's Expertise , and Elemental Bond are the main ones i’m referring to. If you have infinite storm Bond is gonna deck you when/if you cast Aeve and not be useful anymore. Rishkar would have a similar effect if Aeve is too big and then is dead in hand. Unfortunately I can’t think of good replacements right this second, but will come back and let you know when/if i do. More tutors certainly wouldn’t hurt if that’s what it came down to.

zAzen7977 on Corpse Centipede

1 year ago

Ah, I think I see what you mean Omniscience_is_life about the X value and the stack, although I’m no expert - how about the following change, based on the language of Genesis Hydra :

“When you cast ~, you may search your library for a Zombie creature card with mana value less than or equal to X and put it into your graveyard. If you do, you lose X life and ~ enters the battlefield with X +1/+1 counters on it.”

I think this wording doesn’t request the value for X after the spell has resolved - what are your thoughts?

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