Creature — Human Rogue
, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
Printings View all
|Magic 2014 (M14)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Corpse Hauler Discussion
8 months ago
Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God
//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor
//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain
tempestman on tbd
9 months ago
Some suggestions: - Blood Artist - Solemn Simulacrum - Doomed Necromancer - Nether Traitor - Bloodghast - Golgari Thug - Bloodsoaked Champion - Corpse Hauler - Shriekmaw - Grim Haruspex - Sifter of Skulls - Sakura-Tribe Elder - Hooded Hydra - Mitotic Slime - Abyssal Gatekeeper - Hell's Caretaker - Plaguecrafter
1 year ago
It turns out that there are lots of card that are marked as illegal in Noble that should be legal. Some of these cards include Corpse Hauler , Drainpipe Vermin , Necromancer's Assistant and Dawnstrike Paladin . Am I missing something? Or do these cards need to be fixed?
2 years ago
Some more suggestions I've found are Gravespawn Sovereign, Zombie Trailblazer, Plague Belcher, Noxious Ghoul, Zombie Master, Fleshbag Marauder, Cryptbreaker, Corpse Harvester, Corpse Connoisseur, Buried Alive, Noosegraf Mob, and Phyrexian Delver.
Every tribal deck that I build and that Ive seen others build typically have about 35-ish members of the tribe in the deck, so maybe cutting some of the 5 mana reanimation and other mediocre cards for more zombies would be wise.
Some suggestions to cut are Corpse Hauler, Divination, Necromantic Summons, Rise from the Grave, Sightless Ghoul, Butcher Ghoul, Highborn Ghoul, Skeletal Vampire (unless you're planning on running death baron then definitely keep him), Walking Corpse, Servant of Tymaret and Sidisi's Pet.
3 years ago
Modern is a format where...
...Fast creatures cost 0 or 1 mana (occasionally 2, but not very often).
This deck fails at being fast, because the creatures actually are expensive. 3 mana in a deck with no real acceleration is expensive. 4 and 5 mana is just wrong, unless it's cards that completely turns the game around on the spot - a criterium Pitchburn Devils (or the 4 cmc creatures) doesn't really meet.
So, why is there 1 Blur Sliver? No other slivers to benefit from its ability. It is a 2/2 haste creature for 3 mana. That's not really comparable to Goblin Guide, a 2/2 haste creature for 1 mana. Corpse Hauler... very unimpressive creature for the mana, and an ability that costs another 3 mana, and your creature, and which also leaves you a card short on the table (it returns the creature to hand). Is that really something for a fast deck?
3 years ago
first of all:
modern is a fast format. 5 and 4 mana spells or abilities that are 3 colored, like you have, are not likely to even hit the battlefield because you'll die before it even happens (in most cases). if those 5 & 4 drops are not important to you, i suggest removing them from the deck, and putting creatures like Bile Urchin, Bloodbriar, Bloodflow Connoisseur, Bontu the Glorified, Child of Thorns , Corpse Hauler, Doomed Necromancer, Frostling, Mortician Beetle
and sideboarding Boggart Forager
i'll keep searching for you tomorrow, hope this helps for now
3 years ago
First of all, with this high CMC you need 24 lands.
While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.
Here are some lower cost creatures that could be good:
Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null
Skirsdag High Priest Isn't this amazing?
3 years ago
Okay, let's get you a kick ass deck
So because it's a zombie deck, I would make it tribal and take out Thraben Foulbloods, Sanitarium Skeleton, Dukhara Scavenger, Mindwrack Demon and Corpse Hauler. They don't get benefits of zombie lords and can be replaced to make your deck run smoother.
Lucky for Zombies, there are some boss zombie lords that will make your walkers into a nightmare to deal with. Diregraf Captain, Undead Warchief, Mikaeus, the Unhallowed, Cemetery Reaper, Gravecrawler, Liliana, the Last Hope, Lord of the Undead, and maybe Relentless Dead are all thorns in your opponent's side.
You've got a lot of commons/uncommon creatures that cost 5+ mana that aren't really doing you too much good. Lamplighter of Selhoff, Ghoulsteed, and Gravedigger can all be replaced with a cheaper Ghoulcaller's Chant, Raise Dead or Disentomb.
For your lands, things are looking pretty good. Dual lands can be insainly expensive, and that's your choice to spend what you want, but I would replace Submerged Boneyard with Jwar Isle Refuge because who doesn't like gaining life? Also, I would get rid of Blighted Cataract, because 6 mana for 2 cards is probably better off being replaced with something that doesn't use your entire turn.
For enchantments, I think Aspect of Gorgon is better replaced with Ring of Xathrid. Grave Betrayal would work great with some more removal, and Call to the Grave has become super. I would replace Lunar Force with Counterspell or Dissolve- Better to choose what you want to go through rather than have it be random.
I would also add a Tome Scour in so you can mill yourself and work with your commander.
I know if feels like I'm building a deck for you and completely remodeling but I think that with these changes, you can really pull off some great gameplay at the EDH table. Good luck!