Codex Shredder

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Uncommon

Combos Browse all

Related Questions

Codex Shredder

Artifact

{T}: Target player puts the top card of his or her library into his or her graveyard.

5, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

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RTR

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Codex Shredder Discussion

hkhssweiss on The classic colors of reanimation...Boros

1 week ago

Hi_diddly_ho_neighbor

Codex Shredder is a good way to self mill yourself and stop people from using Vampiric Tutor/Mystical Tutor/Enlightened Tutor. It also helps that you can recur as well. You ever thought about Faith's Reward as well?

hkhssweiss on Gravy Tank

2 weeks ago

AjanisLastDan

Yes, it dodges the commander tax and not only that you can cast it from the grave when Muldrotha is in play avoiding to pay the full cost of the creature, while casting a cheaper creature option as well :P

Personally I feel Vraska, Relic Seeker or Vraska, Scheming Gorgon is a bit too slow and for their abilities they don't do much for the cost. Wand of Vertebrae could also be switched out for Codex Shredder as you can target opponents library as well. Gleaming Barrier can be cut as well to make room for more spells.

Hope that helps!

hkhssweiss on

2 weeks ago

TomAGoyf

Have you ever thought about using Lion's Eye Diamond in conjunction with Auriok Salvagers? It is a two card combo that can win on the spot with Breya as your outlet. I see that the list is not budget, so some card suggestions that may help might be:

Gamble, Imperial Seal, Diabolic Intent, Intuition, Wheel of Fortune, Windfall, Lotus Petal, Mox Diamond, Entomb

Aside from that it looks like you are super heavy into an artifact combo synergy, you can try add in a Scrap Mastery since you are running KCI. You can also go infinite with that if you add in a Codex Shredder letting you net infinite colorless mana if you have artifacts that produce , and infinite mana if you have artifacts that produce the double red and any additional one.

Hope that gives a new perspective, and feel free if you have any questions! Always glad to help :p

Winterblast on Commander Mill

3 weeks ago

You might want to have a look at Ghoulcaller's Bell, Codex Shredder, Pyxis of Pandemonium, Lantern of Insight, Isochron Scepter and Dramatic Reversal. Also Mnemonic Betrayal (Yawgmoth's Will for your opponents' cards) is really good when you mill. I would reconsider the mana rocks you have, especially since you are missing the cheap (money-wise) but good ones such as Fellwar Stone, Talisman of Dominance, Dimir Signet. Dark Ritual is a must play.

Notion thief will want Windfall, Timetwister, Whispering Madness, Time Spiral...whatever your budget allows.

hkhssweiss on Izzet Artifacts You Wanted?

4 weeks ago

Some suggestions that might help.

Krark-Clan Ironworks Gains you plenty of mana and also protection from your artifacts getting exiled.

Codex Shredder Self mill as well as recursion, combined with Scrap Mastery and mana rocks that are able to produce double red produces infinite recursion.

Izzet Signet Since you are running Paradox Engine it makes sense to run all the rocks

Fellwar Stone Ditto

Gilded Lotus Ditto

Mind Stone Ditto

Mana Vault Ditto

Grim Monolith Ditto

Isochron Scepter You can copy spells that you should run such as Cyclonic Rift, Gamble, Brainstorm, Hurkyl's Recall, Faithless Looting, Careful Study, Thoughtscour.

Sensei's Divining Top Staple in artifact decks

Dramatic Reversal Can lead to overwhleming advantage plus go infinite mana with Isochron and mana sources that provide 3 or more mana.

Hope that helps!

stensiagamekeeper on Lantern-Less Lantern

1 month ago

Is it just me or is Oriss, Samite Guardian really channeling tatooine bikini Leia. This might be a long one because there's a few things I wanna say and I have a habit of going into way too much detail.

  1. You have very few ways of digging to a second Oriss. Most of your deck doesn't do anything if you don't have at least 2 of her and the chances of that happening naturally in any given game is around 12% on turn three and only reaches 50/50 by turn 12. The planeswalkers, removal and hand disruption help of course however being able to dig for a second copy would be incredibly valuable. I'm thinking Corpse Churn, Discovery / Dispersal or even Shriekhorn seeing as you have so many ways of getting stuff back.

  2. Activating Oriss won't stop them killing her in response. The vast majority of removal spells in the modern format, especially the most played ones, are all instant speed. Modern decks usually fall into 2 categories : Proactive kill you on turn 4 combo decks and "fair" or "linear" control decks that are usually packed with Fatal Pushs(+fetch lands), multiple Lightning Bolts, Terminates, Path to Exiles and Cryptic Commands so if your planning on letting your opponents draw their entire deck they are going to get out of the lock eventually. My suggestion is Lightning Greaves, Swiftfoot Boots or even Gods Willing.

  3. Graveyard hate is a sideboard staple so maybe have some Disenchants ready in the sideboard for any pesky Rest in Peace.

  4. The bit where I suggest random cards. Palace Siege seems insane and tbh you probably want more Liliana, the Necromancer. Codex Shredder is like Shriekhorn except it can be a Time Warp when the lock is partially assembled. Memorial to Folly is a potential alternative to Haunted Fengraf. Dusk / Dawn has potential as both sides can be relevant and you usually want a split on wrath to play around Meddling Mage a.k.a. 1 Damnation, 1 Day of Judgment and 1 Wrath of God instead of 3 Wrath of God.

Anyways sweet deck concept. I think some version of this could be modern viable.

Winterblast on Stephans Zur v 3.1

1 month ago

I don't think you need Lion's Eye Diamond and Night's Whisper. With chains of mephistopheles in the deck, Impulse would be better than drawing, also Tainted Pact works as a bigger Impulse and as a win con with Lab Man and the mana base you have (only one copy per land name - exchange 1 Island with Snow-Covered Island). Dark Confidant is also nice for drawing without "drawing".

If you want to focus more on the draw lock you could play Spirit of the Labyrinth and Uba Mask as I do in my Circu deck. The lantern package with Lantern of Insight, Codex Shredder, Pyxis of Pandemonium and Ghoulcaller's Bell along with Future Sight might be worth considering then. These cards would act as a win con with Dramatic Reversal and Isochron Scepter and Paradox Engine could do the same trick. That whole package could replace the win with Lab Man, which feels a bit risky for a control deck imo.

DespairFaction on Bruna, fading light

1 month ago

Hi There,

The core of the deck looks pretty good, but I have a few changes that I would make. For a deck like this you'll want way more ramp. Try to hit 8-10 pieces of ramp, and since your mono color I also recommend the doublers in Caged Sun and Gauntlet of Power. But you should include some combination of things like Burnished Hart, Solemn Simulacrum, Worn Powerstone, Thran Dynamo, Mind Stone Commander's Sphere for the sun titan interaction.

I would cut Codex Shredder, and Sands of Delirium and I'm a maybe on Perpetual Timepiece. You already have altar of dementia which will vastly out perform those cards. If you are interested in self mill Mesmeric Orb is ridiculous but expensive. Memory Jar is also solid in a deck like this, but again probably out of budget. I would also cut Mind's Eye its really only good in decks that don't tap out to play creatures in their main phase.

Mask of Memory is a nice way to get some card draw especially with the fliers. Endless Atlas is a nice way to get some card draw. Since you are running all of the find land cards (which are great) things like Azor's Gateway  Flip and Scroll Rack are really good with those. But again those are pricey. Ive been experimenting with Treasure Map  Flip for additional card draw...no verdict yet. Oh Thaumatic Compass  Flip is sweet, it helps you make land drops and turns into ramp/protection when it flips over.

Id also like to see some additional removal in mono white I like to be at least 5 board wipes. You can pick the ones that best suit your needs. You'll also want Return to Dust and/or Crush Contraband.

I would cut always watching and add Odric, Lunarch Marshal in its place. 1 more mana for a lot more abilities.

hope this helps!

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