Mindwrack Demon

Mindwrack Demon

Creature — Demon

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

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Trade

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Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare
Duel Decks: Blessed vs. Cursed (DDQ) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mindwrack Demon Discussion

triproberts12 on Hogaak Persist Combo

1 month ago

Isn't this backwards of how these leagues normally work? I thought the winner is the only one that doesn't get the budget bump, so the most powerful deck doesn't snowball.

Anyway, Mindwrack Harpy is the most pushed intro deck card I've ever seen. That's my first add.

I also like putting in more creatures with ETB effects. It's kind of awkward that you'll want to tap mana dorks for Hogaak. Glowspore Shaman, Golgari Thug, Crow of Dark Tidings, Gamekeeper, and Mire Triton can all help get Hogaak out by turn 3 if you have a good turn 1 play.

There are a lot of good gold cards in BG graeyard stuff, too: If you have anyone that's relying on indestructibility, Drown in Filth is a good budget option to feed your graveyard. If you're built around Hogaak, I'd think it should regularly be a hard removal spell with upside. Nyx Weaver is just a great card in any graveyard deck, and cheap, too. Jarad's Orders is a good double-tutor. Underrealm Lich is worth the $2, in my opinion. I would also ask yourself whether Eternal Witness is $3.50 better than Acolyte of Affliction/Golgari Findbroker/Treasured Find. Storrev, Devkarin Lich didn't get much fanfare, but the power and price tag are there.

Animist's Awakening is good value at just over $1. World Shaper and Splendid Reclamation are a little more expensive, but higher impact than other $4-5 cards I see in the list. Lower on the ramp ladder, note that Harrow and Springbloom Druid put a land in the yard. Funeral Rites isn't a bad draw spell for this deck. Same for Winding Way, Gather the Pack and Relentless Pursuit. Syphon Mind doesn't have much to do with the theme, but I start with it in most of my black value decks. Dark Deal could be very good, especially if your draw power is maximized and you can use your yard as a second hand. Greenwarden of Murasa is just a powerful card. Same for Phyrexian Delver.

Some other general budget cards for considering: Ransack the Lab, Corpse Churn, Dead Reckoning, Grapple with the Past, Hatchery Spider, Millikin, Mindwrack Demon, Once and Future, Splinterfright, The Mending of Dominaria, Skullwinder, Blood for Bones, and Vigor Mortis.

triproberts12 on What Even Is A Hand?

2 months ago

I like Grenzo, Dungeon Warden, especially in a deck with such a high creature count. Mesmeric Orb and Stitcher's Supplier are kind of the elephants in the room in terms of popular mill cards, and I also really like Mindwrack Harpy as a lower-floor, higher-ceiling version of Supplier, and Mindwrack Demon isn't too bad here, since your card types are so well-distributed. I also like Funeral Rites as a draw spot, possibly over Key to the City, and I like Ghoulcaller's Bell over Millstone.

Grubbernaut on Jund Delirium Midrange

3 months ago

I would personally swap Rampage for Dreadbore , and find room for Bonecrusher Giant . I REALLY like the inclusion of Mindwrack Demon .

Sin Prodder is a decent meme to consider, too. Cheers!

SP3CTR3_chelts on Are you delirious

4 months ago

grisly salvage and Grapple with the Past are similar cards. Early game GS is better and if you are adding one of the suggested recursion cards i would therefore ditch grapple. doom blade is a good swap out for nameless inversion.

I think your creature count is probably a little high:

Moldgraf Scavenger - is not the most active creature in the deck a 0/4 isn't great early game and a 3/4 is not great late game

Ghoultree & Nemesis of Mortals do not have any evasion or trample so i'm not sure how often they will win you the game in a deck that cant give them either.

Soo long story short my recommendations would be:

Doombladex3-> Nameless Inversion x3

Moldgraf Scavenger x4 & Dead Weight x2-> Traveler's Amulet x4 & Satyr Wayfinder x2

Grapple with the Past x3-> Return from Extinction x3

Ghoultree x2 & Nemesis of Mortals -> Mindwrack Demon x3

multimedia on Mono black

9 months ago

Hey, good start, but with Liliana as Commander consider expanding on the sacrifice theme? Sacrifice strategies with aristocrats can be good and powerful, but you need to commit to them with many sac outlets to make the payoffs for sacing creatures worth it. Cards such as Liliana herself, Pawn of Ulamog , Sifter of Skulls , Grim Haruspex , etc. are payoffs for sacing creatures, but they're lackluster without sac support.

Cards that are within your deck's budget to consider adding for sacrifice strategy:

Reanimation is a fine secondary strategy to use consider also expanding on it:

Other cards to consider adding:


Cards to consider cutting (no order):

DSquirrel on Mono black

9 months ago

I don't know how long your typical games go but i think that It That Betrays hard to cast at 12 mana as a deck with no mana ramp other then Dark Ritual Cabal Ritual and Cabal Stronghold so unless you us a tutor then you might struggle to cast it.

I personally don't like Mindwrack Demon the delirium effect can be rough if you hit the wrong cards with the ETB or if against graveyard hate but if you like a big demon Demon of Catastrophes which also works as a sudo sacrifice outlet. Also not sure about Barrier of Bones

I can't think of any black instant or sorcery recursion, I think that is more of a blue thing might be wrong though

marcdarc on Westvale Orzhov

1 year ago

A quick rundown of the first changes I'd try to implement.

Add:

Remove/trim:

You'll want some way to deal with artifacts and enchantments, possibly Seal of Cleansing in the sideboard.

You don't have valuable many-for-ones ( Merciless Eviction , eg); if you want more play versus aggro decks you might add some. Languish , Dusk / Dawn , things like that.

Also you don't have exile-versions of removal, but white and black are good for it, if you wanted to give up some of the "sacrifice for insane value" plan. Utter End and its variants.

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