Raise Dead


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Welcome Deck 2017 (W17) Common
Conspiracy: Take the Crown (CN2) Common
Ninth Edition (9ED) Common
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Starter 1999 (S99) Common
Classic Sixth Edition (6ED) Common
Portal Second Age (P02) Common
Portal (POR) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
Revised Edition (3ED) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Raise Dead


Return target creature card from your graveyard to your hand.

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Raise Dead Discussion

rewsifer on Rewsifer's BLACK MAGIC

1 week ago

@ zephyr_chang I've been able to play everything that's high in cost, as soon as I have a Korlash, Heir to Blackblade, I can search for another one with many "search library" cards and use his "Grandeur" to get an additional 2 swamps onto the field from my library.... Then my Raise Dead and Ghoulcaller's Chant can immediately bring 1 or 2 discarded Korlash into my hand and do it again. I've got 9 Swamps out on the field in one turn by doing so.

DexRain on Zombie Deck

1 month ago

Also, Ghoulcaller's Chant gets you twice the zombies back for the same amount of mana as Raise Dead for less money

areyoulookingatmyboobs on Oloro's dissociative identity disorder

1 month ago

TheSpiritombEnthusiast, you're a rock star. Thanks again for taking the time.

Some of the cuts you suggested are cards I figured were dead weight, but needed to hear it from someone else. Let me hit on some of the others in alphabetical order:

  • Braingeyser: I included this primarily for my own card draw, but I suspect there are better cards for that purpose. My eyes started crossing, though, when I was looking through all the cards that let you draw cards on magiccards.info. Nearly 300 of them out there. I'll keep searching ;)
  • Icy Manipulator: I know this card is a relic of days past, and rules updates have made it less powerful, robbing it of its glory. I guess I included it for the age-old combo of Icy Manipulator + Royal Assassin . In a 100 card deck, that's probably not enough justification for it. I do love Icy's original art though!
  • Neurok Stealthsuit: This was included primarily because I'm running some critters with cool abilities, but also low toughness. My thinking was that they need protection. Again, there's probably a better choice for this, but I'm not aware of it. Will do some more research.
  • Raise Dead: Yep. This was really really just a placeholder until I could get an Animate Dead. That's got the advantages of 1) reaching into any graveyard, and 2) it's a cheap enchantment that Zur could dig up.
  • Simulacrum: You didn't have anything bad to say about this, but with the deck taking a stronger turn toward life gain, I think it might be out of place. Probably going to cut it.

You're right that there's a mill theme going on here, but I'm thinking I want to either keep it about like it is or even take it down a notch. Not sure just yet.

Thanks again for all the great suggestions.

TheSpiritombEnthusiast on Oloro's dissociative identity disorder

1 month ago

No problem! I'm usually not too good at cuts, though...but I'll try my best! Your enchantments look fine, and you could honestly use the free slots from cuts to slot more in. As for everything else, I can see a few things to cut. I'll try and keep the list orderly, though I'm not too good at formatting.


Simulacrum seems fine if you want to keep it. Twiddle, on the other hand, is almost completely outclassed by another card, Dramatic Reversal. One card I forgot to mention earlier in my suggestions is Isochron Scepter, which is great with a lot of instants, and is part of an infinite combo with Dramatic Reversal. That's all for these.


I personally, don't think you have enough creatures to justify Raise Dead. Braingeyser seems okay, but could be swapped for something else.


Platinum Angel does this job much better, I'd say. That or Platinum Emperion.


Feldon's Cane seems like a slightly worse Elixir of Immortality, and it's an effect that only really needs a "one-of." Neurok Stealthsuit is just unnecessary. Icy Manipulator and Library of Leng seem like super neat, weird cards, but perhaps not the most effective in practice. Darksteel Ingot might be better served as a Chromatic Lantern or Fellwar Stone.

I think that about wraps things up! Your landbase is perfectly fine as is, especially with those dual lands. Though, looking over your deck again, I noticed a really heavy milling theme. As such, I'd like to recommend Phenax, God of Deception. Perhaps as a commander, perhaps as one of the 99. In addition to this, I'd also like to recommend Tree of Perdition. A great partner for Phenax. Now, finally, I think that about does it. If you need anything else, message me. I'll gladly help out.

FullmetalWes on SNAKES MF!!!

1 month ago

Lookin pretty good Cody! One thing I notice is your mana-curve is a bit off. Tappedout has the lovely bar graph to the right that shows the CMC (converted mana cost) of your cards and what colors they are. The reason mana curve is so important is to maximize your chances of playing your cheap cards early and more expensive cards later. Most decks want to play a 2 cmc on turn two, 3 cmc on turn three, and so forth, that's how you make steady progress and push your way to victory. Here's the tough part, you can notice that the 3 CMC slot is more than anything else, so you'll want to remove some 3 CMC cards and probably add a few more 1 or 2 CMC cards. It can be tough making cuts since obviously you like every card that you put in it. Here's my recommendations: remove 2 or maybe even 3 Cartouche of Ambition and cut 1 or 2 Splendid Agony and cut at least 1 or 2 Raise Dead and I don't see a single way for you to activate Archfiend of Ifnir's ability so I would either remove him or add cards that cycle or let you discard. Hapatra is amazing but remember she's legendary so you can only have one in play at a time, so maybe cut 1 of her if you need more room and Bone Picker is a really sweet card that I love but if you need to make room for other cards remember that he doesn't actually support your -1/-1 theme so you may be able to take out 1 or 2. As for cards I would add: I like Crocodile of the Crossing a lot, Exemplar of Strength, Festering Mummy, Obelisk Spider (even tho I said you need to cut down on 3 cmc lol), Plague Belcher may be better in a zombie deck but still great in this. If you find you're playing against someone with lots of removal Hapatra's Mark can be great and Larger Than Life works very well with Hapatra and Ammit Eternal. As for mana if you feel like you're not getting the right colors you can add Evolving Wilds as a cheap way of mana fixing. If you ever want to make this less budget I can help with that too. Hope that helps and good luck man!

Slayder465 on Mono-Black Zombie Budget

2 months ago

Raise Dead is in the 2017 Welcome Set. Making it Standard Legal.

DECKMAGE101 on Mono-Black Zombie Budget

2 months ago

Raise Dead is not standard legal

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