Raise Dead

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Ninth Edition Common
Eighth Edition Common
Seventh Edition Common
Starter 1999 Common
Classic Sixth Edition Common
Portal Second Age Common
Portal Common
Fifth Edition Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common

Combos Browse all

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

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Raise Dead Discussion

hoardofnotions on gisa and geralf zombie

3 months ago

looks like a solid deck! I have a couple ideas that i hope will improve your deck!

Nephalia Academy, Radiant Fountain and Waterveil Cavern could be upgraded, maybe Terramorphic Expanse, Nephalia Drownyard, Drownyard Temple, Bojuka Bog

Chronic Flooding, Corpse Churn, Strategic Planning, Forbidden Alchemy, Mesmeric Orb could be a clever way of adding cards to the graveyard

Sol Ring is a stable in commander, more mana rocks? Dimir Signet, Worn Powerstone, Gilded Lotus

Raise Dead dosen't seem strong enough. maybe Beacon of Unrest?

Exhume, Gnawing Zombie, Grave Peril, Gravepurge, Moan of the Unhallowed could be possible cuts

Secrets of the Dead is awesome! maybe swap for or add River Kelpie as well!

Fleshbag Marauder is super good!

Grimgrin, Corpse-Born is great!

Skithiryx, the Blight Dragon seems out of place

Rise from the Tides seems out of place as well

Call to the Grave is very good

Death Baron, Ghoulcaller Gisa, Grave Defiler, Graveborn Muse, Gravespawn Sovereign, Lich Lord of Unx, Lord of the Undead, Noxious Ghoul are some zombies that i think could improve your deck!

Kalitas, Traitor of Ghet isn't a zombie but makes them and provides a good effect for commander!

Maybe add a some sources of life gain as well, Whip of Erebos is a good one

Havengul Lich is amazing with Rooftop Storm!

Rzepkanut on Gisa and Geralf's Undead Shindig

3 months ago

Unless you are actually just trying to deck people without worrying about damaging them I would cut all the mill effects and all the Raise Dead effects in favor of more zombie lords, better card draw, and some more actual zombie cards. Milling yourself to have cards to return to your hand to recast into play is not very efficient.

Also if you can afford it, Cabal Coffers, Nykthos, Shrine to Nyx, Tolaria West, & Expedition Map are the best ramp lands & spells available for this deck.

Here is a link to my G & G deck for you to look at. I have made my deck more and more aggressive over time and it works pretty well now. Cheers :)


Gisa and Geralf's Family Farm of DOOM

Commander / EDH* Rzepkanut

SCORE: 5 | 5 COMMENTS | 603 VIEWS


Boza on I'd like some help w/ ...

3 months ago

Well, I think about metallurgic summonings as a card and see 2 different cards in it.

  • 5 mana, all your spells come with a free dude - this leads to a lot heavier concentration of instants and sorceries and less artifacts, maybe throw in Inspiring Statuary for making stuff cheaper.

  • 5 mana, then 5 mana later on - cast Raise Dead on your spells, essentially making it an UX Seasons Past.

It is very hard to make a deck that can play a 5 mana do-nothing enchantment, while playing to both halves of the card well. It is one of the hardest build-around mythics in Standard.

Another decklist would start with 4 Inspiring Statuary, 4 Metallurgic Summonings, 2-3 Tezzeret the Schemer, 4 Torrential Gearhulk and only instants and sorceries for the rest, eschuwing any improvise cards in the above list.

Snap157 on Zombie token

4 months ago

Okay, let's get you a kick ass deck

So because it's a zombie deck, I would make it tribal and take out Thraben Foulbloods, Sanitarium Skeleton, Dukhara Scavenger, Mindwrack Demon and Corpse Hauler. They don't get benefits of zombie lords and can be replaced to make your deck run smoother.

Lucky for Zombies, there are some boss zombie lords that will make your walkers into a nightmare to deal with. Diregraf Captain, Undead Warchief, Mikaeus, the Unhallowed, Cemetery Reaper, Gravecrawler, Liliana, the Last Hope, Lord of the Undead, and maybe Relentless Dead are all thorns in your opponent's side.

You've got a lot of commons/uncommon creatures that cost 5+ mana that aren't really doing you too much good. Lamplighter of Selhoff, Ghoulsteed, and Gravedigger can all be replaced with a cheaper Ghoulcaller's Chant, Raise Dead or Disentomb.

For your lands, things are looking pretty good. Dual lands can be insainly expensive, and that's your choice to spend what you want, but I would replace Submerged Boneyard with Jwar Isle Refuge because who doesn't like gaining life? Also, I would get rid of Blighted Cataract, because 6 mana for 2 cards is probably better off being replaced with something that doesn't use your entire turn.

For enchantments, I think Aspect of Gorgon is better replaced with Ring of Xathrid. Grave Betrayal would work great with some more removal, and Call to the Grave has become super. I would replace Lunar Force with Counterspell or Dissolve- Better to choose what you want to go through rather than have it be random.

For sorceries- lookin' good. From Under the Floorboards is great and also my personal favorite of Army of the Damned is funny to watch.

Artifacts- In commander, there are some artifacts that are staples, such as Sol Ring, Crawlspace, and Jet Medallion.

I would also add a Tome Scour in so you can mill yourself and work with your commander.

I know if feels like I'm building a deck for you and completely remodeling but I think that with these changes, you can really pull off some great gameplay at the EDH table. Good luck!

TheHelvault on Altar of Athreos

5 months ago

Hello! I found your deck on the "Advertise your Deck!" forum post today when I posted mine.

A few things here:

Hope this helps!

eyes2sky on The Wild Krats

6 months ago

HYDR4HUNT3RI would consider Return to the Ranks,but requires some tricks, so I tend to stay away from these types of cards. I would not use Rally the Ancestors since it exiles at end step means no death(since I want my opponents to pay for my stuff dying). I think there are better return-to-hand/battlefield options in modern, something I am working on for this deck, for now I am using Raise Dead and Faith's Reward.

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