As an additional cost to cast Eldritch Evolution, sacrifice a creature.
Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
|Have (2)||, metalmagic|
|Want (4)||BreauxCPA , amdeaton , AndrewsLuz , Rabu|
Printings View all
|Eldritch Moon (EMN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Eldritch Evolution occurrence in decks from the last year
All decks: 0.09%
Commander / EDH:
All decks: 0.04%
Eldritch Evolution Discussion
5 days ago
Profet93 I'll give you my thoughts in order, if you don't mind?
Harmonize - a long-time inclusion in the deck, I recently took it out in favour of Voice of Many, which is 99% of cases is the exact same card but with a relevant body attached. Rarely does a deck play out more creatures than I do in such short order, meaning it's still for three cards but also pumps Marwyn, Priest, Archdruid and all the other cards that care about number of elves/creatures in play.
Copperhorn Scout - another that was in the deck from its inception, but was recently removed. I found the effect's timing was too inconsistent with what I wanted to be doing; when so many wins come through Ezuri or Craterhoof, being required to wait until post-combat to storm off leaves the deck waiting for another turn cycle to actually win.
Quirion Ranger - this is a good one and should certainly be in here. I'm not sure how I missed it!
Vines of Vastwood - good shout, need to pick up a copy.
Berserk - another good shout, I'll put it on a wishlist.
Natural Order/Eldritch Evolution - I'm wary of tutors that require me to sacrifice creatures, as a general rule. So much of the deck relies on the sheer weight of numbers that I'd prefer not to sac any Elves if I don't have to. Plus the many mass-draw effects often mean that tutors aren't required too often.
Elvish Visionary - was in, but I think it got cut for another mana-producing Elf.
Lifecrafter's Bestiary - when you need it, it's a bit too mana intensive. Once you've got the spare mana, it's not as necessary. Something of a win-more card IMHO.
5 days ago
Thoughts on the following.....
- Harmonize - Simple draw
- Copperhorn Scout - Surprised this isn't in here
- Quirion Ranger - Redundancy is nice
- Fauna Shaman - Additional tutor or not needed due to all the draw?
- Vines of Vastwood - Hexproof and buff, all useful
- Berserk - Extra mana or pump for the win
- Natural Order/Eldritch Evolution - Tutor
- Elvish Visionary - Cantrip elf
- Lifecrafter's Bestiary - Scry and draw, always nice
Of course the issue is what to cut if you like these. But I would love to hear your input. From my understanding, this is a kind of storm deck (correct me if I'm wrong) so bestiary and some others might not be the best fit as you are trying to go off at once instead of accruing some incremental advantage.
3 weeks ago
GrizzlyAtom: Just wanted to say that I absolutely loved the list! Safe to say you hit the nail on the head on almost all of your choices. However, I do highly recommend you make a couple of changes for the general consistency of the deck.
Seeker of Skybreak : Same thing as before, though considerably weaker since you NEED the dork to be out, so this is a potential dead draw or another 2 drop 1 mana dork.
Krosan Restorer : I get the need to overload the deck with repetitive effects, but this can over saturate your deck with non impactful creatures.
Greenweaver Druid : This is just bad, even with the cost reduction.
Elvish Piper : With the lack of high cmc creatures, this is just a gimmicky card we wish can always run.
Elvish Harbinger : Though being a two thanks to Nylea, top of the deck tutors aren't too great.
Sword of the Paruns ; As you said, 7 mana is too much.
Elvish Guidance / Growing Rites of Itlimoc Flip: I get why you want to run this, but it ain't worth it to run both. I'd drop the Rites over the Guidance, since you can use Arbor Elf on a forest with guidance.
Leyline of Lifeforce : You have enough of this effect, even if this would be super awesome turn 0.
Once Upon a Time : Doesn't scale too well in EDH.
These won't be direct swaps to the cuts and more of a series of cards that you should highly consider as I don't want to cramp your style.
Emergence Zone : Adds the ability to set up OR win on someone elses' turn for a land swap.
Oakhame Adversary : Draw to get your combo pieces and an elf for your count. More often or not a 2 drop in most cEDH metas and a 1 drop in some cases for you.
Runic Armasaur : More draw, draw from fetches and creature based combos.
Seedborn Muse : I know what you're thinking, "I barely have instants". Your commander is an indestructible digger, every turn you'd get to refill your hand.
The Stax pieces: Go for them, you have the outlet in the command zone and you break parity with mana dorks and a cost reducer at the helm. Tangle Wire , Trinisphere . Root Maze , Manglehorn , Collector Ouphe , Null Rod , Winter Orb , Thorn of Amethyst , Sphere of Resistance and maybe Defense Grid are worth it. Hall of Gemstone :Not good because it can lock out interaction that could be needed to stop another player.
Great Oak Guardian : Recognize that your wins are generated by untaps, and an instant speed board untapper is a recipe for success. It can also save your field from damage wipes and goes infinite with Temur Sabertooth . Also makes Tooth and Nail better.
Carpet of Flowers : Ridiculous ramp, 100% must.
Beast Within : Catch-all removal in monogreen. Definitely a staple.
I hope this helps, I love the deck, will be keeping up with it. Final recommendation would be to use a similar categorization that I used in Yeva for your list as it helps you visualize your deck based off function and see where it is lacking.
4 weeks ago
One aspect of removal that hasn't been discussed yet on this thread is layering.
Lets say I run Caustic Caterpillar as removal in my deck. I have just added one piece of removal. If I also run Eladamri's Call , by adding a single card I now have two cards that can remove permanents. If I also run Worldly Tutor , I now have three cards that can be used as removal. If I also run Eldritch Evolution , now I have four cards that can remove artifacts/enchantments just by adding a single card.
Layering like this is nice because you get to choose whether you advance your game plan or turn it into removal. Most commonly seen with creature based tutors, but don't forget that Demonic Tutor doubles as removal when you're building your list.
If I build a deck with greater layering, I'm adding slightly less removal than I normally would. I still have access to a high amount of removal cards, but its less likely I'm going to draw them back-to-back when I'd rather be drawing something else.
Besides that, consider how available resources are when adding removal. If you run counterspells, you're making a 1-for-1 trade in a 4 player pod, you need gas in order to sustain that. If you run Toxic Deluge , you're able to get 5-for-1 or howevermany-for-1 trades so you don't have to run as much gas to keep your hand supplied. Efficient removal that does better than 1-for-1 is essential to the format.
1 month ago
Some free or cheap sac outlets of the artifact/enchantment variety:
Eldritch Evolution sacs and lets you trade up your creature. Same with Natural Order , no limit on CMC but restricted to green creatures. Still, pretty sweet to sac Arbor Elf for Zacama, Primal Calamity .
1 month ago
Thanks for the suggestions! I forgot to mention that I'm trying to keep this budget so I wont add singles above $25, meaning Staff of Domination , Survival of the Fittest , Gaea's Cradle , even Craterhoof Behemoth are out of budget (nor can I find them easily in my locale).
I did try Elvish Guidance in an earlier build but again, once a wipe hits, its no use. Might try it again. I suppose Crop Rotation is only for Cradle and Nykthos? If I dont run both these lands/ only Nykthos, is it still worth it? For now, I'm unable to find a Natural Order locally, but Eldritch Evolution seems to be doing the job, and also cheaper (real money wise).
Grothama, All-Devouring can act as a substitute Ghalta, Primal Hunger for the sake of Life's Legacy effects. I feel I have issues with early filtering. Would cards like Generous Patron , Oath of Nissa work?
1 month ago
Testing those cards:
Actually testing the deck without the consultation package with good results. Eldritch Evolution can turn any of our mana dorks into a Temur Sabertooth to combo with Dockside Extortionist for infinite mana.
1 month ago
I really like this deck, I've been thinking that Kydele has cEDH potential for a while. I have some suggestions to maybe help this deck be a little more competitive:
Staff of Domination
is basically another copy of
Sword of the Paruns
, but it's a little expensive)
- You may as well throw in the
Freed from the Real
combo as another infinite mana producer
- You probably want some creature tutors to make finding your combos easier; I recommend Worldly Tutor , Finale of Devastation , Green Sun's Zenith , and maybe Eldritch Evolution , Sylvan Tutor , or Chord of Calling