Eldritch Evolution

Eldritch Evolution

Sorcery

As an additional cost to cast Eldritch Evolution, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

Browse Alters

Trade

Have (2) metalmagic , Azdranax
Want (3) Visanthcoe , Facelezz , Nog987456321

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Mystery Booster: Convention Edition (MYSCON) Rare
Eldritch Moon (EMN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Eldritch Evolution occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.04%

Green: 0.22%

Golgari: 0.23%

Eldritch Evolution Discussion

HELLcaster19 on FlashBall

1 day ago

Myronson I like the deck build.

With elves ramping into more ramping elves and creating a snowball effect with your mana base, I personally think you can do without the mana rocks.

Fauna Shaman is a good way to find the creatures that you need to help set up your plays, in exchange for discarding a creature.

Prime Speaker Vannifar is another way to get your pieces straight on to the board by sacking a creature. The main drawback is that you will need a turn for her to overcome her sickness. If you can find a way to continually untap her to abuse her sac ability, you can make your way to the Hulk.

Neoform and Eldritch Evolution are also effective ways of bringing out combo pieces straight from your library!

You will get a vote from me!

psionictemplar on Thassa BANT control

5 days ago

Here's a tl:dr summary of what I started to post and didn't.

  1. You have multiple ways to get combo pieces out that don't have synergy with each other. e.g. Prime Speaker Vannifar and only 1 Gargos, Vicious Watcher to pull the Agent of Treachery with. The triggered ability on Gargos is really going to waste here. I know that's not it's intended purpose but you could find other 6 drops that give you etb value even if it's only 1 time. e.g. Primeval Titan or Drowner of Hope Why not try something like Weird Harvest or Idyllic Tutor to pull combo pieces.

  2. I think you could do well to cut a lot of the creatures out and run more control elements such as wrath effects and counterspells. It would be more consistent and only leave you more time to assemble your win. If you want to keep the creature plan then up the numbers on things that help you get to the late game more and cut some of the more niche things like Dryad of the Ilysian Grove and Kruphix, God of Horizons. A couple more vannifar's might not be a bad idea if you are really set on the creature route.

3 Other cards to consider: Eldritch Evolution ...more to come later on.

m_to_the_three on Meren would like to bring a friend

6 days ago

Massacre Wurm and Sheoldred, Whispering One are nice cards for some removal that you can replay. Sheoldred is also nice cause its pretty much having two merens. I enjoy the massacre wurm cause it can also be another way you can win the game.

Westvale Abbey  Flip is a nice sac outlet that can get ya a big demon. Diabolic Intent and Eldritch Evolution are nice ways to kill your creatures and get something from them as well.

Pernicious Deed is one of the best boardwipes in the game.

These should be good for you

Rainmaker217 on Modern Midrange Mardu Minotaur

6 days ago

Thanks for the feedback, I appreciate it :) Unfortunately 'drop white, go aggro' is precisely what I did not want to hear, haha. There's plenty of aggressive minotaur strategies and I wanted to try for the opposite. So I think I'll be taking out Neheb the Worthy and replacing it with stuff that aids the control/stall/value package.

Maybe dropping black and adding blue allows for more card draw and counterspells, but all the minotaurs that take advantage of blue are older than modern or illegal in it, like Etherium-Horn Sorcerer.

Trading black for green, however, allows additional ramp, some Warden of the Chained, Eldritch Evolution and The Great Henge for more value. I prefer Mardu Charm over Naya Charm, however.

Keeping it Boros allows for a more spell-heavy exploitation and maybe abuse Smelt-Ward Minotaur and Boros Battleshaper to allow for small strategic advantages (and Domri's Ambush).

Finally, in whichever color base, I could lean more heavily on the white with things like Revitalize and maybe find a spot for Healing Grace (and if adding green, Captured Sunlight to give those minotaurs a wholesome bent. There's also some changelings I could add in, like Universal Automaton and Adaptive Automaton to streamline the curve.

For now I'll hold off on fetch lands, but maybe a bounce land or two would help out getting to more mana quicker?

GhostChieftain on Undead Conspiracy

3 weeks ago

Any time you are in green and want to speed up a deck, you should first make sure you are using all of the 1 drop mana dorks available to you. Birds of Paradise,Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Arbor Elf, Elves of Deep Shadow, Deathrite Shaman. In doing so you can drop a few lands to speed up the deck and have fewer dead draws. Mana dorks op.

There are a few cards in here that I find questionable that could be replaced for more speed and power if that is what you are looking for. Doubling Season imo is not really the way you want to go unless you are all in on either tokens or counters and I don't think you have quite enough considering the cmc of this bad boy. Darksteel Forge is weak here due to the low number of artifacts and the fact that muldrotha doesn't give a golly gosh darn about things being destroyed. That Which Was Taken is another instance of mully-D not caring about things dying too much so it could go. Planar Portal is a very high cmc for a tutor, sure it is repeatable, but a Diabolic Intent, Eldritch Evolution, Birthing Pod, Pattern of Rebirth, Entomb, Buried Alive, Intuition or Finale of Devastation would be faster and therefore stronger here. As Foretold is a sick card in formats where you can cast suspend cards for free reliably, here... you don't have enough cheap spells to get the most from it. Mortus Strider's ability is redundant and is basically just a vanilla 1/1.

A few fun cards you could add are Darkblast, Life from the Loam, God-Eternal Rhonas, God-Eternal Bontu, God-Eternal Kefnet, Lotleth Troll, Underrealm Lich, Sakura-Tribe Elder, Deadbridge Chant, Jarad's Orders, Mikaeus, the Unhallowed

I hope this wall of text has some ideas you like!

LastEdegy on Jarad vod Savo

4 weeks ago

@Conaxi4783 - Thanks! it took about 4 hours just finish the description and about 2-3 days to finish the initial decklist.. Reanimate is a bit expensive, but if I have more budget, I'm definitely adding that..

@vediusmaps - True, but i only have 1 for my Willowmaker deck.. I might add it in the future.. I only chose Back to Nature and Dead of Winter for versatility of removals.. Thanks for the suggestion though..

@hamdeadly - i think Diabolic Intent and Eldritch Evolution is counterintuitive imo, since i don't want to sacrifice possible fodder for Jarad, to find a creature in my library.. Also since my graveyard is the zone where i would most likely get the best odds of finding a solution to the current situation.. Plus i have other tutors which can add creatures to my yard such as Jarad's Orders and Final Parting.. Demonic Tutor is good, but i currently lack the budget to buy one.. I'll definitely add that though in the future.. Thanks for the suggestions!

hamdeadly on Jarad vod Savo

4 weeks ago

how about Diabolic Intent, Eldritch Evolution or Demonic Tutor for more tutors. although i'm not quite sure what cards to replace for them. just some options.

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