|Commander / EDH||Legal|
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As an additional cost to cast Eldritch Evolution, sacrifice a creature.
Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
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Eldritch Evolution Discussion
3 days ago
EWDijkstra: I don't run Eldritch Evolution because it is a sorcery, and can be harder to cast. Chord of Calling can instant speed fetch whatever I want, and in addition, it has convoke. works really well with me having a lot of elves.
Nettle Sentinel is something I've already tested, and they simply don't end up being good enough, and can't be played turn 1 anyway (or I can't ramp fast enough). Theyre also more fragile to push, and I run imperious perfect because I simply don't have enough lords.
I actually have 2 Elvish Champion in the sideboard (because people keep using spells to steal a bunch of my creatures and attack me with my own deck), I believe you overlooked them while looking at the list.
I will be picking up a copy of Pendelhaven, just not soon.
Thanks for the time you've spent into making suggestions! Since so many people have been suggesting Nettle Sentinel, i'll go back to trying them out. Cheers!
3 days ago
If you're running mono-green, you really want Nettle Sentinels to combo with Heritage Druid. Two Sentinels and the Heritage is enough to let you play a lord and then swing for 6 damage without using any land-produced mana to pay costs that turn. While I personally love Imperious Perfect as a card, Elves wants to play fast, and Perfect's value engine is too slow - if the game goes long enough that she makes 3+ tokens, you've probably already lost. Elvish Champion may be more expensive, but it's much more useful (and you can enable forestwalk by being cheeky and copying what Merfolk does with Spreading Seas: enchanting an opponent's land with Nylea's Presence if your opponent lacks forests/green shocks). Eldritch Evolution is slower and requires a creature to be sacrificed, but it might optimize casting costs for your deck ( is always less than , and Visionaries make perfect sacrificial elves to snag Ezuri with). A fourth Company is practically required since the card is just so good. Essence Warden can shore up matches against other swarm decks and burn lists, being a cheaper alternative to Kitchen Finks (plus, Warden's another elf that can make mana with Heritage or Archdruid). Lastly, you really can cut two lands - I play BG myself, and having 4+ lands means you're flooding. Two more elves will give you more redundancy, and therefore more potential mana generation. I would recommend you pick up a Pendelhaven at some point, as it can make early turns combat math difficult for your opponent, and losing one land to Blood Moon is not really any concern to you.
4 days ago
Panharmonicon would be bonkers in here.
Soul of New Phyrexia plays well with most of your guys being big and combos nicely with Boompile for a one-sided board wipe.
Eldritch Evolution could pair well mid/late game on a mana-dork to snag Reclamation Sage, etc. for a nice toolbox effect.
5 days ago
I like the idea. +1. I think you should cut down on your Eldritch Evolution targets; you could probably stick with about two in the main deck, like one Frost Titan as your main target and one Sire Of Insanity to really mess up any decks that rely on having a hand. You could leave the others in the sideboard to deal with various decks--for example, Sagu Mauler vs lots of removal, Massacre Wurm against tokens/swarm, etc.
Also, I'm not sure the eldrazi sub-theme is worth it. I think you could cut all of them for more affinity-type stuff (like Signal Pest, Vault Skirge, Darksteel Citadel, more Thoughtcast and maybe even Welding Jar). Lastly, if you are looking to up consistency, Reverse Engineer is probably worse than Thoughtcast, but a two-mana draw three is very decent.
5 days ago
are the above prices what you're valuing the cards at for trading as well? Either way I'll be able to help you out! I've got Devoted Druid, a MP/HP Aura Shards (can provide pic), Eldritch Evolution, Birthing Pod, a BoP, and Selvala.
Hit me up on my wall or enable chat if you want to work something out! I haven't done official trades on the site but can provide some refs or just send first :)
5 days ago
Hello all! this is my update on what's available plus PRICE DROP!!.
So what I have here are cards from my binder that I'm trying to get rid of. I'm building Karametra EDH and I need some expensive cards for it (listed below cards for sale), and I can't afford them. I will take trades or cash in the price listed below:
So, here's the cards!
All cards are NM/LP unless otherwise specified.
2x Monastery Mentor $8 each
3x Terminus $1 each
Big Furry Monster from Unglued, both halves, $6
2x Shallow Grave $5 each
3x Counterbalance (Coldsnap) $5 each
1x Emrakul, the Aeons Torn NEAR MINT $32 each
4x Expedition Map $1 each
2x Ulamog, the Ceaseless Hunger $15 each
Vindicate from Apocalypse $4
Cards I Need! 1 of Each!
Avacyn, Angel of Hope NOT FROM THE VAULT FOIL
If you're still reading by the time you get here, thanks! You're the best! :D
I will update this daily with what is and isnt available. Again, I will take cash or trades for the second list of cards
6 days ago
Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.