|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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As an additional cost to cast Eldritch Evolution, sacrifice a creature.
Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
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Eldritch Evolution Discussion
1 week ago
Enlightened Tutor grabs most of your engine cards that aren't edgewalker.
Vanquisher's Banner can replace lifecrafter's bestiary. Naming human gets it on almost all your creatures.
38 lands seems hilariously high, imo. you can probably safely cut at least 3 lands.
I'll probably do a followup post when I think of more stuff for this.
1 week ago
Hey, cool list! However, your deck is extremely linear, all it does is its own thing with zero ways to defend or disrupt. I don't know how much experience you have with Modern, but against decks like Storm, Affinity or Eldrazi that might not work out - if both decks just do their own thing, theirs is faster and more powerful.
You have a playset Eldritch Evolution in your deck. This means that adding a single copy of a creature to your deck basically plays like having five of them in the deck. Which you can then copy a bunch of times with all of your Clone effects. So, if you have a single Reclamation Sage to find in your maindeck against a deck like Affinity, it massively improves your chances.
What I am trying to say is, in order to make the best use of Eldritch Evolution, you should include a couple of silverbullet creatures to find when you are in trouble (some maindeck, some sideboard). I suggest Reclamation Sage, Glen Elendra Archmage, Scavenging Ooze, Phyrexian Revoker, Sower of Temptation and Profaner of the Dead. Another fantastic option is Thought-Knot Seer, but you would need at least four Yavimaya Coast in the deck so you could cast it when it's in your hand.
I think I would also try and find room for Oath of Nissa and/or Serum Visions in your deck, they help you control your draws to some degree and assemble your combo faster.
1 week ago
2 weeks ago
Vines of Vastwood or more fittingly Hapatra's Mark both protect critical componenents of your combo and one can be used defensively to block if needed for a trample attack after being kicked. also Ranger's Guile. blasting station isnt that great for the persist deck as it taps and is only usable once per turn. 3 weaknesses to your deck combo. Viscera Seer, Melira, Sylvok Outcast, Bloodthrone Vampire all can be removed quite easily from a cheap 1 cost red instant/sorcery or black kill card, or a blue/white exile or a green/red must fight/block card; and also creature abilities that deal just one damage. Cauldron Haze is another alternative to the hexproof approach. id drop 1 redcap. its not your only win con if you have a trample instant too any card like Bloodthrone Vampire + Unnatural Predation . more dimir houseguard also = more redcap tutoring. life isnt as important so id slide away a couple finks too. drop one seer for a throne vampire. memory shred isnt good, use more house guards in its place, the fear is good against non artifact/black decks if you have those kicked hexproof cards on it. or even Mutagenic Growth for free if you have the spare life. Beseech the Queen Sounds good but you need at least 3 black mana to get out and you also need 1 green mana for your anti poison (-1/-1) creature. (the outcast) Eldritch Evolution would be a better subout to bump the cards you need and doesnt hinder your critical card the outcast card, in regards to mana synergy. if pricing are no challenge for cards.
(suggested card not coming up Unnatural Predation just so the program suggests it too)
sorry for the long rant, those are just ways i see holes personally, and i could very well be wrong on a lot of it. Good Luck. I like the idea.
2 weeks ago
Hey, I've played Prossh some myself and there are some cards missing in your list that I've had great experiences with: Eldritch Evolution is amazing in this deck, since sacrificing the commander can get Craterhoof Behemoth. But even aside from that, it's a great card that finds you the creature you need quickly and for a reasonable cost.
Tainted Strike is potentially the best pump spell for Prossh. It's extremely easy to 1-hit kill someone with that.
Cryptolith Rite turns all your creatures into mana producers, which is insane with all the tokens generared by Prossh. It allows for some very explosive turns. Earthcraft can be even better since it allows summoning sick creatures to tap for mana, but the card is way more expensive.
Shamanic Revelation also makes use of the number of creatures generated by Prossh - usually you draw 6-10 cards and gain some life for just 5 mana.
Shaman of Forgotten Ways is another excellent tool for Prossh, since it ramps into the commander nicely, then turns into serious threat with it's formidable ability.
3 weeks ago
If you are having trouble against Control and Grixis Shadow, you should probably run more Voice of Resurgence. It's the best card to use for Eldritch Evolution anyway, and really makes life difficult for decks that use countermagic, spot removal or attacks on the ground.
I personally run 4 Voices in my Saheeli list and would play 6 or 7 if I was allowed to do that. There are some matchups where it's basically a Grizzly Bear, like Storm or Affinity, but in many other matchups drawing multiple Voices gives you a very high chance of winning. At the very least, most opponents will need to deal with the Voice(s), thus creating opportunities for your other, slower cards. If they have to Path to Exile it on turn 2 or 3 (on their own turn too), you get to untap with a lot of mana.
Another great tool to beat grindy decks is Tireless Tracker. I only run one, but it's a fantastic stand-alone threat that can generate serious card advantage and pressure without overextending into a Supreme Verdict, All Is Dust or the like.