|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Common|
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Target player puts the top three cards of his or her library into his or her graveyard.
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Dream Twist Discussion
3 weeks ago
2 months ago
22 land feels like too much for this deck. You could get away with running 19-20 since your curve is so low, and add in 3x Dream Twist. Which you can use with flashback to begin the Duskcrank combo, or double-down when you find a Fraying Sanity.
If you like the Duskcrank combo, check out my competitive version [Primer]- Altar of the Heartless Duskcrank.
This has great budget potential. +1
6 months ago
Yeah I agree with Phil a decent bit.
The bident of Thassa and Thassa themselves don't seem to help well enough to make them worth including. Muddle the Mixture could be a good counterspell card honestly. If not that then maybe add counterspell straightup. Mindsculpt is meh as well. Dream Twist could work too. Jace's Erasure could be good since you can draw some. Sanity Grinding Could be good.Judge's Familiar or Drowner Initiate are better than the fairy I think. The fairy doesn't add much really honestly.
6 months ago
kameenook Thanks for telling me about Extract from Darkness, that is definently important. As for Hedron Crab, Mind Funeral, and Drowned Catacomb, I was going to put them in but I decided that they were just too expensive. Breaking / Entering Im not a huge fan of in this deck specifically, because theres only 5 Swamps in the deck, so theres a good chance I wont be able to play that in the early game like I want. Thought Scour I tried to put into the deck, but I couldnt find any cards to replace for them, and Dream Twist I feel just doesnt mill enough. And lastly with the dual lands, other than the lands like Drowned Catacomb (which was too extra expensive) I just dont like them and I feel they are a waste of a land drop for a turn.
6 months ago
It says in the title that this is a modern deck, and Extract from Darkness is not modern legal firstly. Secondly one of the advantages of a deck like this is to blank removal, although it makes the deck in general worse vs. Leyline of Sanctity but generally I would recommend running as many mill spells as possible while skimping on the creature base.
Cards I would recommend for this strategy (budget wise)Tome ScourHedron Crab is sick, but almost three dollars a popMind Funeral, again almost three dollars but card is a house, costs three mana for what Mind Grind would do for six mana. Breaking / Entering budget version of Glimpse the Unthinkable but still a very good rate as it does two mana for 8 instead of 2 for 7 with Mind Sculpt (I do recommend running both though)Thought Scour, its cheap, cantrips, mills just a little bit but goes very well with Sphinx's TutelageDream Twist is nice its one for three and allows you to flashback as well
For lands you can get some budget duals in the form of Dimir Guildgate, Jwar Isle Refuge, or Dismal Backwater. Also I'm not sure on the price but Drowned Catacomb was just reprinted in Ixalan so I might imagine it's not too pricey right now.
7 months ago
Also, cards like Despise, Tome Scour and Dream Twist that are useful in regular 1v1 games, might underperform in Commander. Therefore, I suggest that you consider running cards that are a bit more impactful in a multiplayer format like Commander. You could run something like Lay Bare the Heart, that hits more cards, instead of Despise, for example.
By the way, may I suggest that you run Crypt Ghast? It can produce a lot of extra mana, and Extort is a nice addition. Speaking of extortion, I also want to mention Temporal Extortion. The mana cost is pretty steep, but if you get an extra turn, you can mill with all your creatures on your first turn since they untap on the second turn anyway!
7 months ago
well spending on T3 without having the ability to cast Skaab Ruinator at the time still leaves mana open to cast a 1 drop like Hedron Crab or Dream Twist all while working toward the primary win condition (bringing the opponents life total to zero) and drawing a card and most likely discarding a creature card for casting fuel... and gaining another 3/2 body on the field.... as long as your able to get at least one combat damage with him i say its worth it.
7 months ago
Hello, from your post i just realized that i am not the only person who is tinkering with a deck built around Skaab Ruinator
So here is what ideas i came up with till now:
1# Build an all in deck with the best cheap mill spells, Hedron Crab, Minister of Inquiries, Shriekhorn (a few - as its sadly an artifact), Dream Twist, Contingency Plan - ad 3 playsets of "real" creatures Narcomoeba, Skaab Ruinator, Eternal Scourge - and a flex slot, that at the moment i fill with Stitchwing Skaab, but it could be Magus of the Bazaar.
The problem is that this version has obvious problems with stuff like Path to Exile, (and grave hate) despite being really fast.
2# Build a deck that abuses Gifts Ungiven with Skaab Ruinator as win condition (since this creature doesn't need slots devoted to Unburial Rites.
In such a shell Mulldrifter, Shriekmaw, Plaxmanta + Pit Keeper as a worse Snapcaster Mage would do well.
For turn one stuff like Siren Stormtamer/Martyr of Frost or stuff like Vampire Cutthroat would be ideal.
P.s.:Laboratory Maniac is a trap - for this deck.
There are alternatives that are a lot better - like Psychic Spiral + Mystic Retrieval which can work out of the graveyard, and mill the opponent out of nowhere.