|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Common|
|2011 Core Set (M11)||Common|
|2010 Core Set (M10)||Common|
Combos Browse all
Target player puts the top five cards of his or her library into his or her graveyard.
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Tome Scour Discussion
1 week ago
1 week ago
2 weeks ago
I like what you did with Flamewake Phoenix since it blocks unlimited sac effects and doubles as a beater and keyword imparter. Have you considered some Khalni Gardens or a single Dryad Arbor? Infect actually uses Dryad Arbor for that exact purpose: a surprise creature (tutor onto battlefield with fetchlands) to sac to Liliana.
Burning Inquiry is extremely bad here. Would you play a Tome Scour that mills 3 cards? That's Inquiry: on average, your hand gets no better or worse and you lose a card. Grisly Salvage digs 5 cards and lets you keep the Flayer and discard the delve creatures guaranteed! If you need more, you can also play Commune with the Gods, or Tracker's Instincts if you feel like splashing 1 or 2 blue shocklands.
Spark of Creativity seems unplayable. You might think "average CMC 3" - oh great it's a Lightning Bolt, but that's ignoring all the lands and variance. With lands, average CMC is 2.13. That means half the time you need to kill a creature and you just pay 1 to cycle. The other half of the time you get a sorcery speed Shock. 82% of the time you try to kill a big creature, it won't work, but 18% of the time you were lucky enough to build a sorcery speed Fatal Push - congrats! Whenever you need to cycle your removal because you don't need it, you can already do that with Looting or Reunion! Please just play Fatal Push, Abrupt Decay, Terminate, and/or Maelstrom Pulse.
You've prioritized the wrong keywords with 11 flying, 10 haste, 7 vigilance, 4 lifelink, 3 double strike, 2 indestructible, 2 hexproof creatures.
Hexproof is the most important keyword since without it, you just die to Path, Terminate and Dismember and none of these other keywords are relevant. Plus Sylvan Caryatid also ramps, so it's a definite 4-of! Why even play Vines when you can get (the important half of) its effect for free?
Haste is strictly worse than double strike because by the next turn you've broken even, and by the third turn you're way ahead with double strike (esp. with lifelink, which applies on blocking with or without haste). Therefore Drogskol Reaver is just strictly better than Samut and should be a 4-of. I'd say Reaver is also much better than Nighthawk unless you're actually often casting Nighthawk.
All you really need is Reaver/Akroma + Caryatid/Rhonas. You can cut some of the other creatures if you simply play more self-discard (Liliana) and card-filtering (Grisly Salvage, and if you need more, Commune with the Gods or Tracker's Instincts).
1 month ago
With your updated deck description, I shall try to provide some useful feedback.
Chained to the Rocks is a bad card for your deck. Currently, you have 4 mountains plus Evolving Wilds, giving you a fairly insignificant chance of having a mountain in play. Path to Exile would be a better card. It is instant speed, permanently exiles the creature, and the drawback is somewhat inconsequential.
Pia's Revolution is pretty useful with Artifact decks.
Tezzeret's Touch provides you a strong body for 3 mana, and provides some protection from removal. This would allow your otherwise passive artifacts, such as Mirrorworks, to have a fairly significant presence. Ensoul Artifact does much the same, though without the graveyard recursion. Animate Artifact is another choice, but most of your artifacts are fairly low costed, so your return will be fairly insignificant.
Given how many mana rocks you have, Paradox Engine would be a great card.
Wurmcoil Engine is a wonderful artifact card.
Tome Scour does nothing useful for you.
Darksteel Forge is expensive to cast, but you have a large number of mana rocks. Indestructible is always nice to have. Guardian Beast provides indestructible, as well as pseudo-shroud, but does not protect itself.
Mycosynth Golem could be a particularly fun card to run, allowing you to cast your artifacts for free.
1 month ago
Instead of Tome Scour, you could play Hedron Crab. It costs the same amount of mana, and if you get it early, it almost always mills 9 cards before slowing down. After it's served its purpose, you can use it to chump block an enemy creature.
1 month ago
1 month ago
I'm just wondering, but... this deck looks SO heavy. How often do you play this? Maybe you could try some less mana-intensive spells, like Tome Scour and/or Hedron Crab, if you're really into Mill strategies (which, judging by your other decks, really seem like something for you).
Keep it up!