|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Common|
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Font of Return
3B, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
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Font of Return Discussion
1 month ago
6 months ago
i think you need some more ways to pull from your graveyard Deadbridge Chant is good and so isPalace Siege and Font of Return maybe. it looks like you could use more mana ramp in there Collective Voyage is a good way to come up and not be a target right away Frontier Siege, Animist's Awakening, Rampant Growth, Nature's Lore, Peregrination and Tempt with Discovery. and some tutors like Green Sun's Zenith Diabolic Tutor. Deathreap Ritual is real good card draw. Black Market to help with mana and Dark Ritual. oh also Meren of Clan Nel Toth is real good for getting creatures back she is my commander. all the tutors and and mana ramp will help you with card draw because you are constantly shuffling your library up and obviously tutors will get you what you need in a pinch or to dominate.Gravedigger is my meren deck you may get some good ideas from and Beastiality (beast tribal) has a lot of ramp to check out. hope this helps
6 months ago
Ajani Goldmane, Nissa, Voice of Zendikar and Managorger Hydra would all work well in your deck. For a 4 colored deck, Tamiyo's Journal, Divination, Map the Wastes and Font of Return seem rather weak, they can definitely be upgraded.
8 months ago
As Izu_Korasu pointed out, 'permanent' is key for Mazirek, Kraul Death Priest. Have you sacrificed a lot of creatures? Use Font of Return to get them back and pump your team. Enchantments and artifacts got you down? They are no problem for Seal of Primordium. Four mana and Horizon Spellbomb is nothing but pure value. What about attaching Ordeal of Nylea to a creature, attacking with it and giving it two +1/+1 counters, the rest of your team one, and netting yourself two lands in the process? Did i mention Dowsing Shaman is in your colors? With all of these wonderful permanents in your deck what else could you add? How about Primal Surge to cause a flood your opponents will be reeling from for days to come? Other fun cards include Implement of Ferocity, Killing Wave, Mycoloth, and It That Betrays. Long story short, Mazirek gets my vote
8 months ago
First of all, with this high CMC you need 24 lands.
While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.
Here are some lower cost creatures that could be good:
Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null
Skirsdag High Priest Isn't this amazing?
10 months ago
Ok, gotcha! Now the advice I am going to give is just advice, you are under no obligation to adhere to it. ;D So first off let's start with the cards I don't think fits all that well and take them out in order to get your deck to 60 cards. Nighthowler he is an enchantment but not that great if an ability for this deck. Especially when you have cards that pull creatures from your graveyard. That really hinders him. Erebos's Titan is another misfit, as I see it he has no benefit from being in this deck, his second ability I don't see getting used much. Gonti, Lord of Luxury is a great card but doesn't fit into this deck. I know how fun it is to steal opponts cards and laugh as you cast it, but this deck isn't built to do that this it would only hinder you. Dark Prophecy is great but I think you may have enough draw and this one is conditional, so it's not for sure to draw you a card. Font of Return I think is too expensive for what it does. Mutilate also hurts your creatures so I would drop that. I'm all honesty though I would drop the devotion side of this deck and focus on the enchantment side of things. If you did I would drop the 4 gray merchant and Abhorrent Overlord. Sorry for the wall of text and again these are my opinions, don't take them to heart this is your deck and should be done the way you want ;)
10 months ago
Dredgar, thanks for the feedback.
I like the enchantment creatures, I like the creature - enchantment interaction, and I like the Erebos-theme. I take life away, while trying to make sure I've got the cards to do so. The ultimate goal is ramping up a nice devotion to Black so I can play the big boys (I'm a Timmy) Gray Merchant of Asphodel and Abhorrent Overlord if even needed at this point. A nice fail safe would be Extinguish All Hope as (at time of writing) 15/24 creatures are enchantment-creatures.The chance of an opponent having them as well are small.
The main thing im trying to achieve here is making sure that along the entire playcurve my cards support each other.The early game enchantment creatures ( Baleful Eidolon, Grim Guardian, Herald of Torment and Master of the Feast) and non creature spells (Sinister Possession, Hall of Triumph, and Whip of Erebos)are there to annoy the opponent with lifeloss, and buff my creatures keeping me alive , while I work my way up to having a nice devotion to Black and making sure i've got the cards to do so (Sign in Blood and Read the Bones, as well as Macabre Waltz and Font of Return)
Looking forward to your feedback (no rush)
1 year ago
Hi Boza. I tried rager, and it's extremely underwhelming. I know its run in most basic builds, but its the wrong choice. It only adds one devotion, and while it replaces itself, is a vanilla 2/2. I'd rather draw a read the bones as a 3 drop, or Oubliette, or an edict and a tapped land, if removal is needed. Unearth isn't good, bc I run too few relevant less than 4-drops. I don't run Crypt Rats, I run Chittering Rats, bc it's just better in general. It keeps my opponents back a turn, and is my basic vanilla bear in this deck, with the best upside. Undying Evil is a decent sb choice, and combos well with merchant, but I'd rather have it die and get two creatures back with Font of Return. I've tested undying evil, and font is better. It lands early, keeps grindy opponents honest, and doesn't get hit by Dispel. And, there's no removal for it in relevant matches, except 2 for one-ing it with echoing truth AND a counter of some sort. Thanks for the suggestions, though. They're good, but I've tried most of them already, and my curent build runs more smootly.