Creature — Sliver
Sliver creatures you control have haste.
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Blur Sliver Discussion
4 days ago
Having spent the last few years with a beat down style sliver deck, not only was it not as effective as I wanted it to be, it was also getting a little stale...time to spice things up a little! Another important factor, Overlord is fantastic but also very slow - as it turns out, an 8 mana/5 colour tutor isn't exactly efficient. With these thoughts in mind, I've decided to give the deck a significant overhaul with 2 goals in mind: improve reliability + increase shenanigans.
I've taken out most of the pump slivers in favour of a few effective combo slivers. I've also learned that I need some disruption to avoid the hive mind's mortal enemy - board wipes. Anyway, here's the change list:
Out: Aphetto Dredging, Constricting Sliver, Cryptolith Rite, Distant Melody, Horned Sliver, Magma Sliver, Megantic Sliver, Might Sliver, Predatory Sliver, Root Sliver, Shared Animosity, Synapse Sliver, Telekinetic Sliver, Thorncaster Sliver, Toxin Sliver, Ward Sliver
In: Basal Sliver, Blur Sliver, Commander's Sphere, Counterspell, Crypt Sliver, Darksteel Ingot, Disallow, Dormant Sliver, Enlightened Tutor, Mystical Tutor, Paradox Engine, Quick Sliver, Swan Song, Voidslime, Wheel of Sun and Moon, Winged Sliver
I'm looking forward to seeing how this refreshed build performs.
1 week ago
1 week ago
1 month ago
Welp, I don't know how it wasn't suggested before...Firewake Sliver in for Blur SliverNow from sliver industries it's Firewake!Half the power and toughness, Same great haste!As an additional bonus, get another way to burn away those pesky slivers that are on your field being slightly useful but hampering your ability to succeed!Or if you wannah be boring get rid of Reflex Sliver, but Blur sliver is one of those new ones that's like "No, I wannah be selfish with MY buff" So... that's a reason to not sliver. Stupid new slivers.
But seriously the only drawback of Firewake sliver is that if you get mindslavered yer slivers go byebye. But isn't that true of any deck that you play? Stupid mindslaver.
1 month ago
to be fair, the /X slivers are easily the most powerful slivers you have access too, so it feels like a waste to avoid them, by extension Sedge Sliver and means losing out lifegain, removal, mana, and +1/+1 counters, and makes it harder to cast the 5c lords, but thats your call.
Anyway, as mentioned above bant is your only real option, red has some useful slivers left, but they are ability slivers and the splash for Blur Sliver or Two-Headed Sliver probably isn't worth it. so you may need to fill the gap with the any-lords Adaptive Automaton and Metallic Mimic
1 month ago
I have a Sliver Overlord commander deck myself, I find aggro really fun to play, and Overlord really lets me get in the zone for that. Maybe I can help you out a little bit..
First off, holy slivers. Mine runs maybe 30 at the most. Not all of the slivers in magic are good, so I'd suggest taking out Ghostflame Sliver and Dementia Sliver. Neither of them do very much in your deck, and you can replace them with other cards. Other slivers (such as running Blur Sliver and Heart Sliver) don't need duplicates as much as engines like Gemhide Sliver and Manaweft Sliver.
You have a lot of Green mana in here so I'd suggest taking some blue or red out and replacing it with that. Also with the dual lands, you can take some out and rest easy,a lot of times you end up with duplicate colors (such as dual Boros when you need green or something) I myself am running only a few of each color combo.
Wild Pair is broken in Slivers if you can get it out fast enough.
Another really good card in slivers is Intruder Alarm. Running it may accidentally enable combos for decks like Kiki-Jiki, Mirror Breaker and Krenko, Mob Boss If you're tapping your slivers with Gemhide Sliver or Manaweft Sliver, getting a sliver with Sliver Overlord and casting it, you can potentially get out every single sliver in your deck and smash face with them.
I playtested this deck one or two times and it works really well. Only problem is you're really open to removal but I can assume you're playing casually so I won't tell you anything bad about it.
+1; I hope I helped a little, sorry for writing an essay. Good luck with these, I found myself not playing slivers very often because they're super good, like the easy button of EDH hehe [:
2 months ago
This is a good start to the deck. Knowing your collection, I am sure that you must not have many cards.
But I like the way you use Blades of Velis Vel in order to get that sliver synergy. That's a sign of a good player being able to see these unusual interactions. So if I were you, the first thing I would do is to get more slivers.
A good low curve Sliver that gives good buffs would be Predatory Sliver. He's also cheap so that's a plus. Muscle Sliver is the same thing but a little more expensive at a dollar a piece. But having 8 of these guys is pretty good. Blur Sliver is also another really great cheap option as it gives all of your Slivers haste, a great way to close out games quickly. Manaweft Sliver is also an important card as it allows you to ramp up to your Megantic Sliver which is what I am assuming you are trying to do. Gemhide Sliver can also fill the same role. Hibernation Sliver is also a fairly cheap option that can save your Slivers for the low low price of 2 life. Sidewinder Sliver is also really cool, and can make your slivers even harder to block.
What's great is that most of these cards are under a dollar, making a budget deck with these guys extremely viable. The only problem is, the mana base could be more expensive. Having all of these Slivers is great, but if they are stuck in your hand because you need green mana when you have white, that kind of sucks. So in the interest of budget lets make a budget mana base.
First Darksteel Ingot is pretty great. I'd run 4 of them. Transguild Promenade and Evolving Wilds are very cheap options that can get you any color. Lay of the Land can also fix pretty well. Rampant Growth can get it on the battlefield. These are all budget options however. The best option would actually be Birds of Paradise, but at $5 a card, it can be kind of expensive for a new player. What's great about them however is the synergy with Blades of Velis Vel. Play that on your birds and you suddenly have a huge sliver bird swinging in the air. If you have the money definetley get a playset of these birdies. Another option for mana fixing can also be found in the Ravnica Guildgates. All very cheap options to fix your mana. Sliver Hive is more expensive, but works great in a slivers deck.
If you were to build a Slivers deck I would highly recommend upgrading your mana base first. That inclusion will be able to help you do whatever you need to do with your actual creatures. Assuming a budget of $20 this is what I would recommend.
Sinew Sliver x4
Suntail Hawk x4
I'll make a tappedout list of this later, but this should hopefully be under $20. At the very least it is $25 for a very powerful aggro deck that synergizes really well. I took out the bigger cards such as Megantic Sliver in favor of cheaper slivers that are easier to play. The Velis Veil cards are great, and can surprise many opponents. The sideboard includes Spinneret Sliver to deal with flyers, Tormod's Crypt for graveyards (can also deal with Gift of Immortality wink, wink, nudge, nudge). Smash to Smithereens for artifacts, Shock for cheap removal, and Elite Vanguard in case they do run a lot of flyers. Upgrades to the mana base should also be considered.
Wow that was a long post.
2 months ago
well first off, Crystalline Sliver and Muscle Sliver are not modern legal. So that would be the first place to start :P Luckily, Muscle Sliver can be easily replaced by Sinew Sliver. There is not a super good direct replacement for Crystalline Sliver though. You also have some slivers that are somewhat sub-par. I would look to take out Venom Sliver (or at least reduce the number -- they are pretty meh in multilpes), Fungus Sliver, and probably also both Sliver Legion, and Sliver Hivelord. Chromatic Lantern also does not seem super needed if you have the manabase. Granted a good mana base is not the cheapest thing in the world. Crazy how fetchlands and shocklands can add up!
Slivers I would consider adding in place of the above cards are Blur Sliver (1 or 2 of), Darkheart Sliver, Necrotic Sliver, Diffusion Sliver, Sedge Sliver, Sentinel Sliver (super good as a 1 or 2 of), Frenzy Sliver, Sidewinder Sliver, and Syphon Sliver (1 or 2 of). Support cards I would evaluate are Collected Company, and Aether Vial.