|Commander / EDH||Legal|
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|Time Spiral "Timeshifted" (TSB)||Rare|
Combos Browse all
Creature — Zombie
Zombie spells you cast cost (1) less to cast.
Zombie creatures you control get +2/+1.
Price & Acquistion Set Price Alerts
|Have (12)||JAT0 , HydraOoze , Supremespeed , MoJoMiXuP , maR2307 , Kvothe1115 , knto , plof , Dr_Doomtrain , frederiklw , LaKU , cklise|
|Want (3)||RedSinR , _raeofsunlight , fireborne1986|
Undead Warchief Discussion
18 hours ago
I have a slightly slower deck that looks a lot like this, and I've found that Diregraf Colossus works really well both in early and late game, and also synergizes really well with Gravecrawler and Relentless Dead. Also, Plague Belcher works with Relentless Dead and Bloodghast, essentially giving you a 5/4 menace for free. Undead Warchief gives a massive stat boost, plus making all of your zombies cost 1 less, and I would suggest replacing two Death Barons with two Lord of the Accursed. The Death Baron deathtouch ability is useless if you already have one, and you can always recur them, so Lord of the Accursed seems to be a great replacement for them.
3 days ago
SCORE: 1 | 2 COMMENTS | 287 VIEWS
My first deck I made, I've had one big revamp and I just made a small edit recently. The deck is going be about $250, but $300 for me because I like the foils. The main focus of the deck is to keep zombies on the field, either by pulling them back by their own abilities or others. If they can stay on the field until any one of the three chieftains (Death Baron, Lord of the Accursed, and Undead Warchief) can hit the field, victory should come swiftly.
2 weeks ago
Hey, welcome to TappedOut. Very nice build for your first Commander deck.
Consider decreasing the avg. CMC of the deck to 3.0 to start; currently it's 3.9. Cutting a lot of higher casting cost cards will make Scarab more powerful because then you can have a better established battlefield of Zombies before you play him. Scarab is a very mana hungry Commander because he costs five to cast and then four to use his ability each time. Once he's in play your mana is really tied up, dedicated to using his four mana exile ability.
Cards to consider cutting:
- Rise of the Dark Realms
- Decree of Pain
- Rooftop Storm
- Noosegraf Mob
- Gempalm Polluter
- Risen Executioner
- Syphon Mind
Zombie tribal is fun, but you say that you're playing against seasoned competitive players with competitive decks then after a while playing against them with this deck think about how it can be more competitive. The most competitive ability of Scarab is not it's opponents life loss and scry ability equal to the number of Zombies, but it's ability to exile and make a 4/4 copy of a creature from any graveyard.
This exile works with any creature not just Zombies. You could instead of playing Zombies play a deck stuffed full of value creatures with great enter the battlefield (ETB) abilities because in theory you'll get to use these ETB abilities twice. The first time the creature enters play and then again when it's exiled and copied with Scarab.
Value creatures like weak fliers such as Baleful Strix, Mulldrifter, Vendilion Clique who then become 4/4s. Creatures who let you reuse a spell like Torrential Gearhulk and Snapcaster Mage. Others such as Champion of Wits, Hostage Taker and Gilded Drake or great finishers like Jin-Gitaxias, Core Augur.
You can then support these creatures, Scarab and overall strategy with more control: draw, draw/discard, removal, counterspells and hand disruption.
Good luck with your deck.
4 weeks ago
1 month ago
What's your opinion on Nameless Inversion?
I can kill most of the same things Lightning Bolt can kill. It's more expensive, but Undead Warchief makes it cheaper, and Lord of the Undead can pull it back from the graveyard to your hand, and Diregraf Colossus will recognize it as a zombie spell. I guess in a pinch, it can be used to pump one of your dudes.
1 month ago
This being said, I like options such as Death Baron, Lord of the Undead, Undead Warchief, etc. I will probably swap out Abattoir Ghoul for Death Baron, Liliana's Reaver for Undead Warchief, and Ammit Eternal for Lord of the Undead, that way anything I play will boost everything else up.
I'm also considering options like Attrition, Endless Ranks of the Dead, and Call to the Grave, for more board presence and control. Considering that I want all these +1/+1 zombies, maybe it would be good if I had more options to get a lot of 2/2 black zombies onto the battlefield. Shepherd of Rot could also be used late game, because by that time I'll have a few +1/+1 zombies out there so he can't be instantly lightning bolted.
I also don't have much use for Stromgald Crusader, (I don't need flying, my way of getting around enemy creatures is menace / fear) but I approved it because I like the way it looks. I'm simple like that.
1 month ago
Necropotence is amazing. You could replace Read the Bones and add it in. Also maybe throw in a copy or two of Lake of the Dead for some ramp. I'd add in some one drop creatures, maybe cut Harsh Scrutiny and a Profane Command for 3x Cryptbreaker. I'd also add in a total of 6 of the following cutting some of your other creatures and a Sol Ring maybe: Miasmic Mummy, Plaguebearer, Relentless Dead, Shepherd of Rot, or Stromgald Crusader. You could add in some lords... Death Baron, Lord of the Undead, and Undead Warchief are solid. Some other things to consider are Attrition, Curse of Shallow Graves, Endless Ranks of the Dead, and Call to the Grave. Hope this helps out!
1 month ago
Have you considered Undead Warchief, Gravecrawler, Cryptbreaker, Unbreathing Horde, Relentless Dead, Death Baron, Lord of the Undead and Cemetery Reaper? I feel like a lot of these cards would help with triggering Wayward Servant and Binding Mummy multiple times as well as boosting up your zombies to do some serious damage.
Curious why you aren't running Path to Exile as cheap removal as well.