Diregraf Captain

Diregraf Captain

Creature — Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Browse Alters View at Gatherer

Trade

Have (2) orzhov_is_relatively_okay819 , Azdranax
Want (3) Oliviridian , Lastexile0 , mattilainen

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Uncommon
Dark Ascension (DKA) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Diregraf Captain occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Diregraf Captain Discussion

atroz10 on The Scarab God ( Zombo Combo)

1 month ago

Sparko: You missed the big super easy scarab god infinite combo, which to be fair is the big easy zombie infinite combo in most decks, Gravecrawler -any random zombie- Phyrexian Altar - anything that interacts with it leaving or entering the battlefield, such as € Bontu's Monument , Diregraf Captain or whatever you feel like.

xaarvaxus on Varina - Zombie Tribal

2 months ago

No Risen Executioner ? This looks like a zombie swarm style deck so the Executioner would be a good fit here as you shouldn't be blocking much. 4/3 for 4, can get itself out of the graveyard [with Varina helping to control the cost] and is another anthem for the horde.

Without either Entomb or Buried Alive this trick might not work so well but in my Grimgrin deck I run Wonder to help solve the 'can't block those #[email protected] flyers' problem that an army of ground-pounders runs up against.

Swapping Phyrexian Altar in for Ashnod's Altar would give you an aristocrats style combo drain finisher using Gravecrawler to sac for and then recasting with Plague Belcher or Diregraf Captain in play. May not be your cup of tea or in your budget but it does make for a pretty good backup plan if the board stalls out.

multimedia on Expensive afterlife

3 months ago

Wow, lots of good card here. It's not every day I see a Candelabra of Tawnos :)

I don't think you're taking enough advantage of having a sac outlet in the Command Zone. Grimgrin's no mana cost sac is his strongest ability.

These Zombies give you value when another Zombie dies, when one is saced by Grimgrin.

Some other upgrades to consider:

Black is too important of the color to have in the early game because the majority of Zombies are black not blue. 10x Island is a lot I suggest cutting lots of Islands and replacing them with other playable Dimir dual lands.


Cards to consider cutting:

  • Divination
  • Scour All Possibilities
  • Gruesome Fate
  • Return from Extinction
  • Exclude
  • Defile
  • Walking Corpse
  • Tattered Mummy
  • Graveshifter
  • Gravedigger
  • Ingenious Infiltrator
  • Stronghold Assassin
  • Necromaster Dragon
  • Argentum Armor
  • Door of Destinies
  • Grave Betrayal
  • Finale of Eternity
  • Kindred Dominance
  • Ashnod's Altar

Good luck with your deck.

zacharyrtz on Expensive afterlife

3 months ago

Undead Alchemist is really cool.

Diregraf Captain is a fairly powerful lord and combos with Gravecrawler and Phyrexian Altar if you're into that.

SideBae on The Scarab God

4 months ago

So for starters, I think you should definitely include Ponder and Preordain . These two one-mana cantrips don't look like much, but they'll let you run thirty-three lands rather easily and smooth out your draws. There's a reason they're super-banned in Modern, and it's not 'cause no one likes them.

Brainstorm is similar to the aforementioned, but you need shuffle effects to make it good -- getting stuck with two dead cards on top of your deck blows chunks. I think you need at least three fetches to justify running brainstorm, and probably want six plus, really. If the Zendikar/Onslaught fetches ( Polluted Delta , Verdant Catacombs , etc.) are inaccessible (they often are), there're other fetch options. Prismatic Vista is good, but that one can be expensive too... Evolving Wilds , Bad River , Rocky Tar Pit , Flood Plain , Terramorphic Expanse and Ash Barrens are all valid and much more affordable.

Concerning your counter-board, there's room for (a little) improvement without breaking the bank. Disallow , for instance, is a strictly better Cancel . I don't think Thought Collapse is very good... three mana is a lot of pay for a counterspell is a lot, and milling an opponent is frequently good for them in EDH. I think you may be better off using that slot for something like Fact or Fiction (which builds card-advantage) or a low-cost counter like Spell Snare , Spell Pierce or Dispel .

The best way to improve this deck, I think, is to work on the mana-rocks. The best ones outside Sol Ring ( Mana Crypt , Mana Vault , Mox Diamond , etc.) are unfortunately very expensive; however, there're a lot of two-mana mana rocks that are very affordable, and you may already have lying around. In my experience, two-mana rocks are a lot better than three mana rocks. Consider some or all of the following: Talisman of Dominance , Dimir Signet , Fellwar Stone , Arcane Signet (I think/hope the price will drop soon), Mind Stone , Prismatic Lens , Everflowing Chalice ... These'll let you keep up with green decks, or at least have a chance of doing so.

I see you're running Gravecrawler . I feel semi-obliged to point out that Skullclamp is stupidly good with Gravecrawler . Note that if you have a lord like Diregraf Captain out, it becomes slightly less fun; however, with your Carrion Feeder , you can keep it coming.

I think most UB decks benefit from running Ashiok, Dream Render and Narset, Parter of Veils . Their hatebear-like static abilities are super relevant in EDH, and if you pair Narset, Parter of Veils with your Windfall , you're halfway to playing Leovold, Emissary of Trest (who, thank whatever G-d may be, is banned).

Obviously, I don't know exactly how this deck will play -- I've never played this list. However, I suspect you end up with a lot of guys on the field. If that's the case, consider Slate of Ancestry as a draw engine with discard as a perk.

If you run a reanimation package, you can get cards like your Grave Titan down REAL fast. Consider Entomb in addition to your Buried Alive , and two or three cards like Animate Dead , Reanimate , Necromancy , Dance of the Dead , etc. Depending how spicy you want to get, Dreams of the Dead is in your colors... I think it's probably pretty bad, but I figured I'd mention it.

Patriarch's Bidding is around $20 nowadays, but it'll help you recover from a boardwipe real fast. I suggest running it in most black tribal decks, unless your meta is more than 40% to 50% tribal.

Command Tower seems like a good land to run. However, if you want to cut the colorless lands like Emergence Zone for basic Swamp s and Island s, you can run Back to Basics to pretty good effect.

Winds of Rebuke is a good bounce effect that also mills you... It'll build card advantage via your graveyard, so you should at least test it.

Right. That's all I got for now. Good luck!

Maizena on Lord of the Desert, Master of Death

4 months ago

Rooftop Storm + Gravecrawler + Grimgrin, Corpse-Born + Diregraf Captain is also an infinite combo!

I recomend runing Noxious Ghoul . It's awesome in your deck and it's very nice to cast Army of the Damned and wipe the table! lol

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