Diregraf Captain

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed Uncommon
Dark Ascension Uncommon

Combos Browse all

Diregraf Captain

Creature — Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

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Diregraf Captain Discussion

zephyr_chang on I wish that the meta was brains [[Primer]]

2 days ago

First off, props on making a Zombie list! I have been testing my own Zombie brew on MTGO for a long time and I find that they have game against many decks out there. Some personal opinions from my own playtesting:

  • As a Zombie lord, I prefer Death Baron to Lord of the Undead, although admittedly I tested more with the former than the latter. You already have a more efficient recursion engine in Relentless Dead so I'm not sure we need another one.

  • Black Cat really shines against control and combo decks, and is useful in general as a roadblock. With a sac engine in place, you can even choose when you want to strip a card from your opponent's hand when he tries to go off, for example. Plus, since you are playing AEther Vial (I'm not), you can do more tricks with it.

  • I splashed white just for Tidehollow Sculler (4 maindeck) to have even more game against control/combo because he is just that good. Again, with a sac engine, he just permanently exiles cards. Splashing white also gives you access to insane sideboard options. 4 Concealed Courtyard and some Isolated Chapel should be more than enough. A couple of Cavern of Souls would not go amiss either.

  • Fleshbag Marauder can also be considered in some number as it gets rid of tricky creatures in several decks. It has good synergy with Diregraf Colossus (you can choose to sac the token) and is crazy with recursion.

  • I have included 3 Viscera Seer in my list as the value in sacrificing Gravecrawler repeatedly to create Zombie tokens with Diregraf Colossus in play and fixing the top card of my library is just too insane to ignore. I think you can safely cut Diregraf Ghoul - it has underperformed for me when I tried it. A sacrifice engine also sets you up for instant speed tricks with Relentless Dead - give it a try! I even tried a 1-of Diregraf Captain for an alternative win-con but ultimately cut it as it was too cute.

  • As for removal, you can give Bone Splinters or Tragic Slip a try. You can always sac a Gravecrawler or a token for value, making these spells very efficient.

In your experience, what match-ups give you the most problems?

Rhyno52 on Unrelenting Dead (Zombie Tribal)

1 week ago

I forget about the fact that it cant produce Black mana, sry. xD

If you are playing mltiplayer games i recommend to swap lilliana for 3 Gray Merchant of Asphodel because its just too powerful. Its just a 5 mana that will drain your opponent at least for 2 life. but in your case its more likely to get 5 or even more. That lifegain tho.

Also you may want to benefit from your creatures dying. You could play Altar's Reap, Blood Artist and maybe sec outlets like Nantuko Husk or Viscera Seer. i know that it would break the theme a little bit but after all it stays zombie.

Nantuko + Artist + gravecrawler = = 1dmg,1Life and nantuko +2+2

There would also be Diregraf Captain if you want to stay fully zombie, but you have to splash blue for it.

magicthe on Lots a mill

1 week ago

Hi Millathon

Your current build seems unfocused. Your deck is split in two ways of attacking the opponent. Your attacking your opponent library with semi-aggressive milling cards like Altar of the Brood, Memory Erosion and Jace's Phantasm. Simultanously, you want to have defensive creature so that your combo of Undead Alchemist and Alter of the Brood works.

Most of the suggestions you've gotten so far, has been expand of the mill strategy with Jace's Phantasm and Memory Erosion as most important cards of this plan. I will suggest cards, that might help you build an aggressive Zombie Milling with the combo you likely love of Undead Alchemist and Altar of the Brood

Creatures you might want: Gravecrawler Geralf's Messenger Geth, Lord of the Vault Fleshbag Marauder Diregraf Ghoul Cryptbreaker Dregscape Zombie Lifebane Zombie Relentless Dead Risen Executioner Unbreathing Horde Undead Warchief Diregraf Captain Prized Amalgam Lich Lord of Unx

For Support, you might want to look at cards like these: Cryptic Command Exhaustion Dark Confidant Remand Graf Harvest

Broviticus on The Endless March

2 weeks ago

I am running a similar deck right now with Grimgrin, Corpse-Born as my commander. There is a lot of plays you can make with this deck Sidisi, Undead Vizier + Rooftop Storm + Gisa and Geralf is basically a free tutor every single turn if you choose to use Sidisi as the extort target and play her out of the graveyard every turn to get any card you want into your hand. I also suggest adding Vengeful Dead which is basically a larger Diregraf Captain. A sweet combo I've seen on here is using Gravecrawler as a sac outlet for Phyrexian Altar while having Diregraf Captain or Vengeful Dead on the board and infinitely sacing Gravecrawler and killing your opponent. If you through in a Secrets of the Dead you can use the Gravecrawler + Phyrexian Altar Combo to draw out as many cards as you want. That same combo works with Diregraf Colossus on the board as well. Step 1) Play Gravecrawler Step 2). Play Phyrexian Altar Step 3) Play Diregraf Colossus and gain as many 2/2 Zombie Tokens your little rotting heart desires.

PookandPie on Baby's first Zombie deck

2 weeks ago

So.... what kind of advice were you wanting? I have a fair amount of experience with Zombies for whatever it's worth (I've had a Zombie deck since I've begun playing Magic back in 2006 or so, and it's worked well enough without major overhauls since 2009). Zombies can do aggro, midrange, or even extend into combo, so I'll merely list off a grouping of cards so you can decide better in which path to go:

Grave Crawler is among your few options for 1 drop zombie that's worth anything. You have 1, but you should look into obtaining 3 more for a full set. Similarly, there's Sarcomancy and Diregraf Ghoul if you can't obtain more Gravecrawlers.

Gempalm Polluter is the best late-game two drop you could add to the deck. Yes, it's a 2 drop, you should never be casting it. Cycling it to make your opponents lose life is extremely good. Even better, you can return it to hand with things like Lord of the Undead to continue utilizing your reach on your opponents (perfect for breaking stalemates).

Lords- Lord of the Undead, mentioned above, Death Baron, Cemetery Reaper, Undead Warchief. Lord of the Undead enables shenanigans with Gempalm Polluter and Korlash, Heir to Blackblade (this lets you ramp out your lands extremely hard, making your Korlash on field gigantic and giving you plenty of mana to cast your Zombies with). Death Baron is just solid all around and is probably the best of the Zombie lords, while Cemetery Reaper isn't anywhere near as costly but is still very useful. Undead Warchief costs more than the others, but also provides twice the power buff and cheapens your other zombies- which is powerful as all hell. Zombie Master is another lord that can be included, and he's extremely powerful with Urborg, Tomb of Yawgmoth to make your whole Zombie army unblockable (also good for protecting your army against sweepers).

General advice: Get this down to 60 cards. Use 22-24 land, and drop a bunch of the chaff zombies.

If going for aggro, securing decent 1-2 drops is extremely important. Grave Crawler, Diregraf Ghoul, Highborn Ghoul, etc., will be the cards your opponents see and have to deal with the most. Diregraf Colossus could be fun in either the aggro or midrange ideas, and it's not too pricey, either.

If going for midrange, Undead Warchief is invaluable. A method of drawing or obtaining card advantage is also important in a midrange build- Grave Defiler and Graveborn Muse are pretty decent. Similarly, you can cantrip off of Gempalm Polluter to make people lose life while you continually draw more cards, but that requires an engine to bring it back to your hand (like Lord of the Undead). This also beats stalemate boardstates.

If you're doing a sacrifice combo kind of deck, Carrion Feeder is incredible, as is Living Death. Carrion Feeder works very well with multiples of Grave Crawler to beat a stalled game state. If you splash blue for Diregraf Captain, sac'ing and re-casting Gravecrawler can be a win condition.

Self mill isn't all that important when you could just cast Grave Defiler and put Zombies straight into your hand. Unholy Grotto is still a good card to run, same as Lord of the Undead if you want the recursion.

Midrange wants Cabal Coffers and Nykthos, Shrine to Nyx. Aggro maybe just wants Nykthos.

Gray Merchant of Asphodel is fun in black-heavy decks, is a zombie, and is probably better than each other 5cmc+ zombie in this deck.

Hope this comment wasn't too long and you find something you like in it. Just remember: Keep yourself limited to 60 cards to maximize the consistency of your deck, and try to play with more 4 ofs and 3 ofs than 1x card slots.

Snap157 on Zombie token

3 weeks ago

Okay, let's get you a kick ass deck

So because it's a zombie deck, I would make it tribal and take out Thraben Foulbloods, Sanitarium Skeleton, Dukhara Scavenger, Mindwrack Demon and Corpse Hauler. They don't get benefits of zombie lords and can be replaced to make your deck run smoother.

Lucky for Zombies, there are some boss zombie lords that will make your walkers into a nightmare to deal with. Diregraf Captain, Undead Warchief, Mikaeus, the Unhallowed, Cemetery Reaper, Gravecrawler, Liliana, the Last Hope, Lord of the Undead, and maybe Relentless Dead are all thorns in your opponent's side.

You've got a lot of commons/uncommon creatures that cost 5+ mana that aren't really doing you too much good. Lamplighter of Selhoff, Ghoulsteed, and Gravedigger can all be replaced with a cheaper Ghoulcaller's Chant, Raise Dead or Disentomb.

For your lands, things are looking pretty good. Dual lands can be insainly expensive, and that's your choice to spend what you want, but I would replace Submerged Boneyard with Jwar Isle Refuge because who doesn't like gaining life? Also, I would get rid of Blighted Cataract, because 6 mana for 2 cards is probably better off being replaced with something that doesn't use your entire turn.

For enchantments, I think Aspect of Gorgon is better replaced with Ring of Xathrid. Grave Betrayal would work great with some more removal, and Call to the Grave has become super. I would replace Lunar Force with Counterspell or Dissolve- Better to choose what you want to go through rather than have it be random.

For sorceries- lookin' good. From Under the Floorboards is great and also my personal favorite of Army of the Damned is funny to watch.

Artifacts- In commander, there are some artifacts that are staples, such as Sol Ring, Crawlspace, and Jet Medallion.

I would also add a Tome Scour in so you can mill yourself and work with your commander.

I know if feels like I'm building a deck for you and completely remodeling but I think that with these changes, you can really pull off some great gameplay at the EDH table. Good luck!

darkjeti on Gisa & Geralf's Bogus Journey

3 weeks ago

Pretty good list. I run a very similar deck that is combo/tokens.

Here are my recommendations and reasons:

Anything not a zombie is already sketchy so Tree of Perdition is good but not very consistent if it gets milled out.

Lich Lord of Unx is kinda meh. Abilities are underwhelming and end up being a waste of mana.

Get a copy of Phyrexian Altar asap. It has great interaction with Gravecrawler and other dudes who love seeing things die.

Kalitas, Traitor of Ghet is great sideboard tech vs other graveyard decks but it doesn't cast from the grave. It needs to be out for a while and watch you kill things to really yield any kind of value. By then, somebody is usually placing combo pieces or casting eldrazi titans.

I ran Risen Executioner for his anthem effect but otherwise he kinda sucks so I replaced with Rhystic Study

Patriarch's Bidding seems very meta dependent. Bringing back a bunch of zombies is great, but giving somebody even one big flier seems kind of a steep price. If you had more zombie based infinite combos then this might be worth it. Otherwise, its very situational and I'd stick with something that generates more value 99% of the time like Mystic Remora

My first build on this commander was very similar but I found myself running low on cards. Dump a few of the creatures I mentioned and toss in card draw to help get you into the good stuff. I don't have a decklist up atm, but here are the interactions that I usually win with:

Gravecrawler + Phyrexian Altar + Diregraf Captain == win

Gravecrawler + Phyrexian Altar + Bitter Ordeal == exile opponents libraries

Gravecrawler + Phyrexian Altar + Dictate of Erebos / Grave Pact keeps the board clear

Gravecrawler + Phyrexian Altar + Mikaeus, the Unhallowed == Infinite Mana. Infinite mana means casting your commander and sacrificing over and over to dump your library into the yard to gain access to all zombies. Havengul Lich will let you cast non-zombie creatures that you may need for utility/combo.

Snap157 on Suckers of secrets, and Shamblers of servitude

4 weeks ago

My favorite combo in the game focuses on Altar of the Brood+Undead Alchemist. I wouldn't include any Diregraf Captains, because its mill you want to be doing, not so much loss of life. Cool deck, I would add 4x Disperse for saving your own creatures and/or getting rid of opponents blockers. Cool deck, +1

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