Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guildpact (GPT) Common

Combos Browse all



Replicate (Blue) (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Tap target permanent.

Price & Acquistion Set Price Alerts



Have (1) Mousemke
Want (3) gamerhat , KIngWiggins , acbooster

Recent Decks

Gigadrowse Discussion

XathridYs on Mono U Turns

3 weeks ago


The main win-con is Part the Waterveil if cast for its awaken cost. Then, you beat them down with a 0/0 land with 6 +1/+1 counters on it. Make sure that the opponent is tapped out (Gigadrowse) and Ghost Quarter and the like are out of the way (Spreading Seas).The emergency win-con is milling with the Emblem of Jace, Vryn's Prodigy  Flip or Geier Reach Sanitarium. But so far, I didn't have to go through milling my opponent because they concede as soon as we have the turns lock.

Sarphendon on Taking All the Turns

1 month ago

Oloro_Magic Sorry for the long reply time, I hadn't been checking in regularly. I find the control match is heavily draw dependent. Most of the time I'm winning because I stuck a Snapcaster Mage after an EoT Gigadrowse, or I've been lucky enough to get my T2 Thing in the Ice  Flip. I personally don't run a Vendilion Clique, though I likely should. But there are same games where I dont really interact with them, and they can just ult a planeswalker, or hold up infinite counter magic and beat me to death with a snapcaster.

merrowMania on Arcane Ray

1 month ago

Consider moving in 2 Gigadrowse to the Main over 1 Compulsive Research and 1 Ideas Unbound. This also lowers your curve, which is important with how few lands you run. The Gigadrowses will help with your control matchups as well as help Fog against some aggro opponents.

Market Festival is also REALLY clunky. I'll look into some potential replacements.

bjohegstad on Grand Illusions

1 month ago

Hey man, nice deck.I don't see why you are running Temporal Mastery in a midrange deck.I would consider replacing Temporal Mastery with a card that brings you more utility, such as Cryptic Command. Alternatively, Gigadrowse can provide something similar for less $$. It's instant, meaning that you can tap out your opponent's lands on their upkeep, or tap our their creatures at the beginning of combat.

If you want to see a deck that capitalizes on Temporal Mastery, check out my mono blue turns deck:Taking Turns

speck2993 on Metamorphosis [[Primer in the Making]]

1 month ago

Neat deck.

For the mainboard, I'm a bit worried about your manabase. This deck desperately wants to play a cantrip T1 into a counterspell (probably Remand) T2, and your odds of drawing the mana to do that, accounting for mulligans, are only about 75%. You're pretty low to the ground, and if you can cast your cantrips you should be able to find what you need, but a land count of 22 or 23 seems more appropriate for this deck. It also seems like you might be a bit slow to combo; you need 5 of your 20 lands to even cast Polymorph, and it won't often be safe to tap out on Turn 5, so it seems like you'll be idle for 7-8 turns, which could be dangerous.

I really like the inclusion of Cloudform and Runechanter's Pike; the kill out of nowhere with Inkmoth Nexus seems pretty plausible if you get a chance to pike it. Disrupting Shoal also seems like a brilliant way to protect your combo if you get into a counter war, since you'll probably have left over cantrips, so it can hit a Spell Pierce for free.

With that in mind, here are the changes I might make:

First, I would cut 2 Blinkmoth Nexus for 2 Faerie Conclave, just to make sure we can hit our consistently. I think there might also be reason to cut a Thirst for Knowledge; most of the time, I think this deck can't afford to tap out on Turn 3, which means we're looking for an EoT Thirst; I also don't think you want to be discarding Pike, especially if you're in dig mode. The extra slot makes room for a third Faerie Conclave, so the deck is on 21 lands and 9 manlands. I think this deck could also benefit from the Training Grounds + Umbral Mantle combo, considering that it's playing so many manlands; if you combo of G1, they'll board in a bunch of hate, and they probably won't see a different combo coming. I'm not sure exactly what could be cut here. You'd be adding a redundancy combo, so losing Emmy to Cloudform wouldn't be as much of a risk; that might allow you to cut an Emrakul; you might also be able to cut some Cloudforms, and then see if it's possible to shave combo protection.

All of this is sort of half-baked, though; I'm sure you've thought about at least some of these things, and that there are good reasons for omitting them. The only think I really think will be a problem is the low land count.

Also, although I'm not sure how this would go exactly, this deck could probably make a splash. The three main contenders are white (for incredible sideboard options, Path to Exile, and Myth Realized, which I think would be great in a Polymorph deck), green (for Khalni Garden, which was a major piece in the original Extended Polymorph deck, along with Beast Within and some ramp), or black (for Fatal Push, discard to protect your combo, and maybe Bitterblossom).

As for the sideboard, I have a few ideas. First, I've had a lot of success with Gigadrowse in mono-blue sideboards; if you topdeck it, it pretty much buys you a turn, and bringing it in against other combo decks could work here. I would also play some Swan Songs (maybe even in the mainboard); they protect your combo, stop your opponents from shredding your hand, and can give you Polymorph targets in a pinch. Pongify and Rapid Hybridization are good creature removal, and Hibernation actually wins a lot of games when your opponent doesn't expect it. Beyond that, it's hard to say; if your LGS has a decent number of Affinity players, you'll need the full set of Hurkyl's Recall to stay competitive, but otherwise you probably can't afford the slots. For now, I would suggest that you get 20 or so generic blue sideboard cards, then look into more specialized cards if there are specific decks you need to beat.

(I'm not sure if checking or unchecking suggests on this site, so you may get a ton of extraneous suggestions from this comment. Sorry about that.)

KIngWiggins on LF Cards for deck by ...

1 month ago

Trying to make the deck by 1/25 for when a friend comes to visit so I am opening it up to a bunch more trades and versions than i initially would habe. I have unlisted stuff as well if I can get multiple cards from the list.

3x Baral, Chief of Compliance
1x Desperate Ritual
2x Grapeshot
3x Remand
4x Manamorphose either art
3x Pyretic Ritual
1x Noxious Revival
3x Serum Visions (any set of old art)
4x Shivan Reef
4x Spirebluff Canal

2x Empty the Warrens
1x Gigadrowse
4x Pieces of the Puzzle
1x Wipe Away

I have my Binder, as well as some unlisted if trading for multiple cards is an option, otherwise I can look at other binders.

I will greatly appreciate and consider most reasonable offers.

KIngWiggins on LF: UR Storm Pieces, H: ...

1 month ago

Happy Holidays to all!

Looking for specific UR Storm pieces. The ones marked in Bold are the ones I only want Foil at this point. The others marked foil I'd be open to regular or foil at this point.

3x Baral, Chief of Compliance
3x Goblin Electromancer

1x Desperate Ritual
2x Grapeshot
3x Remandfoil icon
4x Manamorphose (MMA Only)
3x Pyretic Ritual
4x Sleight of Hand Starter or Portal 2
1x Noxious Revival

2x Empty the Warrens
1x Gigadrowse
4x Pieces of the Puzzle
1x Wipe Away

Also potentially interested in:
4x Shivan Reeffoil icon

I have my Binder, as well as some unlisted if trading for multiple cards is an option, otherwise I can look at other binders.

chadsansing on Izyt "evry cast counnts"

2 months ago

I love playing control. Nice list!

I wonder if you need Gigadrowse if the plan is to go wide with Peezy. Maybe more permanent removal like Incendiary Flow would be better or something like Peer Through Depths for card selection. Similarly, my control friends tell me to play Mana Leak over Remand in case you can hard-counter something. Maybe the Unsubstantiate could be a flex spot for conditional removal like Spell Snare or Negate.

Have you tested with Hurkyl's Recall, Shattering Spree, Shatterstorm, or Vandalblast over Smash to Smithereens? Have you tested with some graveyard/Counters Company hate out of the sideboard like Grafdigger's Cage?

Happy brewing!

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