|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Planechase Anthology (PCA)||None|
|Magic 2015 (M15)||Uncommon|
|Magic 2014 (M14)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
|2011 Core Set (M11)||Uncommon|
|2010 Core Set (M10)||Uncommon|
Combos Browse all
Wall of Frost
Creature — Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
Price & Acquistion Set Price Alerts
|Have (7)||ironax , richardmv , frederiklw , Melmo , mandoso , PTsmitty , Vasbear1|
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Wall of Frost Discussion
1 month ago
So, I've only been playing with my Arcades deck a little, so this advice is based on my experience which is limited. Arcades only lets creatures with defender deal damage based on their toughness, so all the big butts you have are not going to turn into massive damage. if you load your deck with low cost defender creatures with big toughness (e.g. Steel Wall), you will have more cards in your hand than you need, Arcades is that good at putting cards in your hand (all that is to say, I don't think you need a card draw sub-theme).
Vigilance is awesome in a deck like this so Brave the Sands and Always Watching are better than they seem.
Meishin, the Mind Cage is hilarious. I've only had it out once, but giving your opponents creatures -7/-0 while you swing in with a Wall of Frost just feels good.
Some other cards I would consider are: Wave of Reckoning, Triton Tactics, Sacred Rites, Mizzium Skin, Bar the Door, and Wall of Faith.
Good Luck!! this deck is super fun to play with!!!
1 month ago
2 months ago
Bloodchief Ascension is a strong card to consider. In multiplayer, it is fairly easy to get the required number of counters. On its own, it helps keep you afloat if you have aggressive opponents. It also has the added advantage of going infinite with Mindcrank.
I think this deck is a bit heavy on large, powerful creatures. That's not really what Phenax wants. Dragonlord Silumgar, Hostage Taker, Sire of Stagnation do not really fit with your general strategy. Kami of the Crescent Moon is a bad card--it provides your opponents cards before you get any extra, and, even then, you're giving away 3+ cards for each 1 you draw.
For creatures, i'd definitely consider Hover Barrier, since it provides a large, flying body for an insignificant cost. Wall of Frost is another great option, as it can survive most combats and hinder an enemy creature.
Sol Ring makes almost every deck better.
Graveyard antics provide a solid backup for mill. Animate Dead, Dance of the Dead, and Reanimate provide options for taking your opponents' now-milled creatures. The Scarab God is another solid option, depending on budget.
3 months ago
Nimble Obstructionist has its uses (2 rather different uses, really), and a couple of those could be better than a lot of other cards. A slightly similar card, but perhaps more for the sideboard: Squelch. But it really depends on what you play against mostly - a lot of tron decks or fetchlands, and it should be mainboard. And now we're at it with the counterspells: Remand is sometimes the same as an extra turn. It's even more fun if you add an Isochron Scepter (bounce and draw every turn). A single scepter should do - more than that ends in card disadvantage and artifact removal.
You play a lot of creatures that draws cards when unblocked, so Distortion Strike is perhaps something for you?
You could also consider Curse of the Swine if you meet a lot of big creatures.
Wall of Frost isn't really worth it. It doesn't help you win, and while it doesn't die to Lightning Bolt all other kinds of removal works just fine against it, so it doesn't really hold attackers back as well as you'd like.
3 months ago
Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)
I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.
3 months ago
May be worth it to swap one Assault Formation and one Wall of Frost for the new Arcades - the little bit of extra card draw and allows you to let all of your walls attack without needing to pay mana. You're already in the colors for it, so it shouldnt be too much a stretch to play. I really like the Pariah pick though, i might put it in my Arcades EDH even
3 months ago
Hey, I saw you comment on my deck (Tetsuko & Doran's Assault Formation!), and I'd love to see if I can give you any tips for this deck.
As you already said in your description for this deck, Arcades, the Strategist might be a very good card for this deck, especially if you like control decks. White-Green-Blue is a very nice color combination for a control deck, and the defender creatures you are running just add onto that. Furthermore, this deck as it is now can only make your creatures with defender attack if you happen to draw Assault Formation, which means there are gonna be some games were you won't be able to get it. However, you can play around this with your big creatures.
Arcades, the Strategist also lets you draw more cards, which together with Lead the Stampede and your creatures that make mana allow you to build up a very strong board, However, you do already have Soul of the Harvest, which kinda does the same, but just costs 2 more. For that reason, even if you don't play Arcades, the Strategist, I really like your Lead the Stampedes, If you want to stay mono green you could even play something like Commune with Nature to fetch another creature.
If you're wondering what kind of creatures with defender you get access to when also going into blue and white, here are some nice options: Ludevic's Test Subject Flip can work with your mana ramping, Wall of Frost, Wall of Denial, Stalwart Shield-Bearers, Wall of Omens I really love this card together with your Carven Caryatid and Soul of the Harvest (and Arcades, the Strategist if you want to run it) since it just make you fly through your deck, Dragon's Eye Sentry, Perimeter Captain, and you get access to Rolling Stone, however between Assualt Formation and Arcades, the Strategist, you wont need it. Also you get access to some metagame staples like Path to Exile.
Perhaps a Tower Defense or Shape the Sands (or Aegis of the Heavens (its a new m19 card so tappedout wont let me link it) when playing white) could also make this deck more explosive if you want to go that route, but since you are not reliant on making your creatures with defender attack, Carnage Tyrant is a nice beater, when going into white you also get access to angels which are great late game creatures, you might even think about running card with in their mana costs, like Entreat the Angels, Quarantine Field, Secure the Wastes, Animist's Awakening, Chord of Calling, Enshrined Memories, Genesis Wave, Nissa, Steward of Elements.
Finally, I don't really like Trolls of Tel-Jilad, Terastodon, and Naya Panorama since they don't really do much. I would also up your land count to at least 20, even with all the mana acceleration. Maybe even 22-24. As for your current maybeboard, I like the Axebane Guardian, and all the other card are also good beaters except for Silklash Spider, Prey Upon your defender creatures have no power, even with Assault Formation, not 100% sure on this interaction though, and Elixir of Immortality, If you want lifegain, perhaps a Jaddi Offshoot is better?
I hope this helps you a little! I like the deck and its versatility a lot!