Veilborn Ghoul

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Veilborn Ghoul

Creature — Zombie

Veilborn Ghoul can't block.

Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

wallisface on Eldritch Evolution Zombie Deck

2 years ago

I’d suggest ditching both Veilborn Ghoul and Mikaeus, the Unhallowed. Their mana costs are extremely high for modern, and adding to that they’re both pretty weak for such an investment.

T_Dog345 on T_Dog345

4 years ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

Hybrow on

4 years ago

bradtheimpaler13, thanks for the view and notes..

I cut Glint-Horn Buccaneer early on, cause his secondary only triggers on attack, so not as good as you would think with a 2/4...

I do like Syr Konrad, the Grim though, the one ability that i didnt notice prior was "or leaves the graveyard"... this would be great with Sanitarium Skeleton , Squee, Goblin Nabob , and Veilborn Ghoul ... Madness cards dont actually hit grave, but there is enough ways to get my opponents to discard that this might work out nicely. Will have to find a spot for him.

ClockworkSwordfish on Ball Lightning!

4 years ago

Interesting build. You might like Skullclamp as another way to dispose of your various Ball Lightnings if Greven can't stay in play. Veilborn Ghoul is another interesting option, as he not only has a useful 4/1 body, but he can return himself to your hand for free every now and then - though I suppose you're a little low on swamps for it to be too reliable.

And yes, it's kind of a jank pick, but this is also basically the perfect home for Blood Lust . Maximize your gains and minimize your losses! Chariot of the Sun can likewise help reduce your life loss from any fatties you might pitch, but to be fair most of your critters have 1 toughness as it is.

MrSmall on Zombie Loam (for GP Birmingham)

6 years ago

Thanks for the suggestion, Veilborn Ghoul seems good as squee 5-8

aleister23 on Zombie Loam (for GP Birmingham)

6 years ago

You could add some Veilborn Ghoul and Urborg, Tomb of Yawgmoth to get more value out of infestation.

ClockworkSwordfish on Mad Squee's Zombie Emporium

6 years ago

If you wanted "more" copies of Squee, look no further than Veilborn Ghoul. Another card you don't intend to play, so long as you hit your land drops then you can return him from your graveyard to your hand every turn. That should really give the discard outlets something to work with.

aleister23 on We Are Eat Your Brains

6 years ago

I see very little ramp, but kind of a return from grabeyard back to hand theme here. Maybe you could replace some high mana cards with Zombie Infestation and Veilborn Ghoul to be a little faster with flooding the board with zombies.

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