Jwar Isle Refuge

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

: Gain or .

Browse Alters View at Gatherer

Trade

Have (1) gildan_bladeborn
Want (1) Xenasis

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander 2017 (C17) Uncommon
Planechase Anthology (PCA) None
Commander 2013 (C13) Uncommon
Planechase 2012 Edition (PC2) Uncommon
MTG: Commander (CMD) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jwar Isle Refuge occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

UB (Dimir): 1.49%

Jwar Isle Refuge Discussion

ToastedBagl on Infect

1 month ago

Alchemist's Refuge and Jwar Isle Refuge seem solid too.

multimedia on CMDR Ninja Commander

2 months ago

Hey, no deck is jank when it has Top, Rack, Demonic, Drain and Study :)

Baleful Strix isn't a Ninja without Arcane Adaptation , but it has good synergy with Commander Ninjutsu as low mana cost draw. Strix and Yuriko interact as a drawing engine for since Strix has flying and deathtouch it will more than likely attack unblocked. One drop Wingcrafter is good with Yuriko and Ninjutsu because has flying and gives the Soulbound creature flying. It's Soulbound can keep changing since it triggers when a creature ETB and you choose if you want to pair that creature with Wingcrafter.

With the high budget here there's really no reason to play terrible lands such as Submerged Boneyard , Dismal Backwater and Jwar Isle Refuge . Lands that could replace these are Underground River , Darkslick Shores , City of Brass . Mystic Sanctuary is powerful because the card you recur is put on top of your library.

Consider adding Temporal Trespass , Dig Through Time and Treasure Cruise ? More cards that have high CMC for Yuriko's trigger, but you can cast them with delve for much lower CMC. Vampiric Tutor , Lim-Dul's Vault and Insidious Dreams are other instant tutors that put the cards you get on top of your library. Chain of Vapor is good removal spell with Yuriko.

Cards to consider cutting:

  • Spellbook
  • Folio of Fancies
  • Erratic Portal
  • Venser's Journal
  • Downsize
  • Drowned Secrets
  • Price of Knowledge

Good luck with your deck.

king-saproling on I gain a life!

5 months ago

Love me some slow-burn Oloro! I have a similar build except mine tries to climax with a janky combo involving drakes. You might like these: Thran Turbine , Kabira Crossroads , Inventors' Fair , Jwar Isle Refuge , Sejiri Refuge , Tranquil Cove , Glimmerpost , Radiant Fountain , Seraph Sanctuary (super good with Angelic Accord!), Ivory Tower , Paradox Haze , Curse of Fool's Wisdom (curse yourself with this; its super cool, I swear!), Zur's Weirding , Soul's Attendant , Bontu's Monument

multimedia on Subjective Reality Modded

7 months ago

Hey, nice upgrade of the precon.

My suggestions can help to improve the manabase with some budget lands:

Many of the lands suggested prices of them are not being displayed properly for TCGPlayer. They're in fact $1 or less each. These lands in combination with basic lands can help game play giving you more lands that can ETB (enter the battlefield) untapped letting you consistently play spells faster.


Lands to consider cutting:

I offer more advice. Good luck with your deck.

Gidgetimer on Tell us about your best ...

10 months ago

There is a general rule of thumb that it is better to counter the spell that someone searched for rather than the tutor. This obviously isn't always the case but it works out often enough that I was able to use people following it to my advantage once in my Oloro deck. It is late enough in the game that I have 10 mana when the turn starts. Two opponents are tapped out and one has double blue intentionally left up. I cast Sanguine Bond onto a board that already contains Exquisite Blood making sure to represent a counterspell of my own. It resolves and now I just have to get something to trigger the combo instead of waiting until my next upkeep. I Demonic Tutor , again leaving up UU to represent a counterspell. At this point anything that I cast for more than 1 will leave me without the mana for Counterspell and so the tutor is allowed to resolve. I then play the Jwar Isle Refuge that I tutored for and win the game. My opponent showed me that they had the counter and were waiting. Given the circumstances, I think they played right, but that is the best counterspell that I never had.

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