|Commander / EDH||Legal|
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|Duel Decks: Blessed vs Cursed||Common|
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Creature — Zombie
Undying (When this creature dies, if it had no +1/+1 counter on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Butcher Ghoul Discussion
9 hours ago
Ok... there are typically two ways of making a Marchesa deck. The first way is to put in a lot of creatures that can get +1/+1 counters easily (like Butcher Ghoul, Carrion Feeder or Unleash/Modular cards). The problem is, these cards hardly do anything other than putting counters on themselves. Their pretty much duds. So to make up for this, people will put in good sac outlets, cards like Mind Slash, Phyrexian Altar, Ashnod's Altar, Altar of Dementia, Attrition etc. This type of deck gets its engine running STRICTLY from it's sac outlets, (NOT FROM ITS CREATURES) and because of this, it is a bit more reliant on it's commander.
The second type of deck is my preferred method of playstyle. Whereby, the deck IS NOT relying on its sac outlets, but rather on the ETB triggers of creatures. With this type of deck, your not fully relying on your commander. Marchesa is just a perk. If you don't have her out, you can still play your creatures and benefit from them.
This is the Marchesa deck that I personally made. You're welcome to look at it for suggestions.
Commander / EDH
SCORE: 11 | 16 COMMENTS | 6767 VIEWS | IN 16 FOLDERS
Some cards that I would highly recommend putting in the deck are:
- Consecrated Sphinx
- Demonic Tutor
- Diabolic Intent
- Grimgrin, Corpse-Born
- Mind Slash
- Rune-Scarred Demon
- Grave Betrayal
- Sneak Attack
- Scourge of the Throne
NOTE: If you do decide to have this deck be a bit more ETB heavy, Deadeye Navigator and Rite of Replication are also good cards to put in.
1 week ago
Keep in mind that Curse of Shallow Graves is not Modern-legal.
It seems like you want this deck to be rather aggressive. I would at the least suggest Vile Rebirth and Moan of the Unhallowed (Gisa's Bidding works similarly) to get your army started early. Having Army of the Damned as a 4-of is not a good idea, as you may flood your opening hand with them. Having it at a 2 or 3-of and having lower-CMC cards that generate tokens would be helpful.
There's a bit of a contradiction going on in your creature base. You want to have Zombies in the graveyard to cast Skaab Goliath and boost Diregraf Colossus, and yet your creatures hold several incentives for the opponent to NOT kill or block them, or they can't be blocked at all (I am looking specifically at Vedalken Ghoul and Rancid Rats here, and I can never talk smack about Diregraf Captain because I love it too much). If you want to set up Goliath/Colossus, you may want to find different creatures or get some cards that send your own cards to the graveyard (the latter can be rather expensive, though).
Hope this helps!
2 weeks ago
Or, with enough of the life gain options, you could replace both Genesis Chamber and Carnival of Souls with Ashnod's Altar and pay and 2 life to remove the counter from Butcher Ghoul, alternating sacrificing it to Ashnod's Altar and Blasting Station to provide enough mana to keep it up. You'd only need 2 Soul Warden style triggers.
2 weeks ago
You don't need Ashnod's Altar by my calculation.
Butcher Ghoul enters, triggering Genesis Chamber, Carnival of Souls, and Blasting Station.After you let those three abilities resolve a myr enters the battlefield triggering both Carnival of Souls and Blasting Station, so you can sacrifice the Pest to the Blasting Station to take advantage of the untap trigger, or keep a 1/1 myr around for fun.
You now have in your mana pool and an untapped Blasting Station. You lost 2 life, but gained 1 back if you also have Anointer Priest, or you gained 2 back if you instead have Soul Warden. You also either gained a 1/1 myr or dealt 1 damage to a creature or player.
Next you sacrifice the Butcher Ghoul to the Blasting Station, triggering it's undying ability. It returns, triggering everything in the first section, except with an instance of "deal 1 damage to target creature or player" on the bottom of the stack. You spend the you had floating to remove the +1/+1 counter using Hex Parasite's ability. Each time through the loop at this point will deal 1-2 damage (depending on whether you keep the myr) and lose you 2 life. You'll gain 1 life per Anointer Priest or 2 life per Soul Warden, to help counteract that life loss.
2 weeks ago
Butcher Ghoul would trigger Genesis Chamber, and Carnival of Souls, and Blasting Station, sacrifice Butcher Ghoul w/ Ashnod's Altar, and remove the +1/+1 counter from Butcher Ghoul w/ Hex Parasite. Then sacrifice a myr token w/ Blasting Station... the two Anointer Priest would trigger with the myr tokens countering the life loss from Carnival of Souls... ?
Infinite Mana, infinite Damage, Infinite Myr Tokens
2 weeks ago
The intent was to use Chimeric Mass and turn it into a creature, and sacrifice it, with Ashnod's Altar or Blasting Station, killing the Chimeric Mass, then using Salvaging Station to return it to the battlefield. Perhaps I could use a hex parasite and a Butcher Ghoul and Hex Parasite to replace Chimeric Mass and Salvaging Station and trigger the other effects.
Butcher Ghoul would trigger Genesis Chamber, and Carnival of Souls, and Blasting Station, sacrifice Butcher Ghoul w/ Ashnod's Altar, and remove the +1/+1 counter from Butcher Ghoul w/ Hex Parasite. Then sacrifice a myr token w/ Blasting Station... the Anointer Priest would trigger with the myr tokens countering the life loss from Carnival of Souls... ?
2 weeks ago
You're better off doing this: