|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Rare|
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Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Overwhelming Denial can't be countered by spells or abilities.
Counter target spell.
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Overwhelming Denial Discussion
6 days ago
Let's get you some wincons, and fix that landbase.
First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.
Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.
- Storm Sculptor + Tishana, Voice of Thunder
Now for some wincons:
-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).
-Spelltwine. - River's Rebuke
-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)
Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.
Last couple of swaps to make:
The bling: Staff of Domination (more kydele comboing)
other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor
1 week ago
Highland Lake also run more then 33 god damn lands, Pyromancer's Goggles can come out, Bident of Thassa can come out for a deck like this you want competetive cards thats not it, Hammer of Purphoros trade for Lightning Greaves i'll get you a pair, Overwhelming Denial is not a good counterspell, Quietus Spike trade for a Basilisk Collar.
2 months ago
But overall Block would have to go to BFZ for Awaken, Surge, and Landfall all in one. Those three keywords combo well with cards like Skyline Cascade turning Lands into free reuseable spells when you have Slab Hammer in the mix. Locking down a Red Aggro deck with Skyline Cascade and Rush of Ice is pretty hilarious. But, so is 0 mana artifacts and Surge. Overwhelming Denial was a huge help in facing off against Esper decks, of which there were many. Good time for Esper.
The Eldrazi were done very well and had some nice counter spells. Using counterspells to add mana was pretty awesome. So was using countered cards in exile as fuel to return those same counterspells for reuse. It wasn't too bad a time for mono-blue, a lot of interesting interactions.
Using several of them to build in Modern now. Seems like BFZ makes up half of all my Modern deck ideas. Counter spells didn't make the cut though.
Some of the new sets are really pushing things though with cards like Spell Swindle further turning counters into rewarding ramps. Though I wish Surge and Rebound were in a single Block instead of seperated between DTK and BFZ. Both keywords are a little limited but would work so well together. Preferably without having to use 2-3 colours just to access enough cards or favouring Blue/White and Blue/Red respecticely. Would like to see all colours be able to use Rebound to power their Surge spells, particularly in Mono decks.
That would become my favourite Block.
2 months ago
will be the sum. For example, if both Wizard's Lightning and Wizard's Retort are exiled, you'll have to pay to use Elite Arcanist's ability. On resolution you'll copy both cards, and be able to cast either or both (or neither) without paying their mana costs.
Overwhelming Denial + Unstable Footing will cost you , with the option to pay another to deal 5 damage. You will not be able to pay the surge cost, so any abilities check whether surge was paid will not work.
Rebound is an ability that only applies to a spell cast from your hand, as these copies are cast from exile, it does not apply.
I have no idea what you're trying to do with Exquisite Firecraft.
Lightning Bolt + Scatter to the Winds will let you cast Lightning Bolt and counter it with Scatter to the Winds, but you will not be allowed to pay the awaken cost, so you can't animate a land with it.
With Kaho, Minamo Historian, if the ability is copied, you'll end up exiling 6 cards. They won't be distinct, any time you activate the ability you'll choose one of the cards still exiled and cast it. You won't get to cast two unless you copy the activated ability.
I'll get back to you one Mindswipe, my mind is burning out.
When you copy a spell, you keep the mode and target the same. Most things that copy a spell will let you choose new targets after copying, but nothing to my knowledge lets you change modes.
3 months ago
First thought is that if you have the budget, switch out Cancel for something else; it's been outclassed pretty hard. Disallow and Overwhelming Denial are both good options, and the latter has good synergy with Rewind.
Angel of Flight Alabaster gives your spirits a second chance if something goes wrong.
4 months ago
Ok, are you playing in MTGO or paper? Either way, here are the cards I might take out, either because they are too slow, or they are better in multiplayer (or they are just bad). Dark Salvation, Prized Amalgam, Noxious Ghoul, Liliana's Reaver, Army of the Damned, Crux of Fate, Vanquisher's Banner, Noosegraf Mob, Vindictive Lich, Dread Summons, Endless Ranks of Dead, Altar of Dementia, Sol Ring, Undead Alchemist, Kindred Dominance, Geralf's Messenger, Never / Return, Call to the Grave Grimgrin, Corpse-Born. You could definitely take out others as you play the deck.
Here are some good cards that would be good to have, but not all will make the cut. Rings of Brighthearth, Basalt Monolith, Talisman of Dominance, Arcane Denial, Counterspell, Lim-Dul's Vault, Swan Song, Pact of Negation, Snapcaster Mage, Jace, Vryn's Prodigy Flip, Toxic Deluge, Damnation, Leyline of Anticipation, Vedalken Orrery, Teferi, Mage of Zhalfir, Thought Vessel, Glen Elendra Archmage, Commander's Sphere, Solemn Simulacrum, Gilded Lotus, Cyclonic Rift, Overwhelming Denial, Search for Azcanta Flip, Forbid, Bloodchief Ascension, Urborg, Tomb of Yawgmoth, Underground Sea, Sunken Ruins, Cavern of Souls, Ancient Tomb.
I'm sure there are many other cards that would be great in the optimized version of this deck, but these are the ones I can think of right now. Also, I am not extremely familiar with the current meta of MTGO(?) 1v1 commander, so there may be cards that are good because of the meta. You will want to do some research and you will definitely make changes as you play. Have Fun!
8 months ago
hahahaha I asked you wrong, sorry! I tell you in another way xD
Thanks for your answer
8 months ago
I love this deck!! :D
Let me make a suggestion: how would you like to include Overwhelming Denial??
I'm interested in your opinion ;)