Dutiful Attendant

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Dragons of Tarkir Common

Combos Browse all

Dutiful Attendant

Creature — Human Warrior

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

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Dutiful Attendant Discussion

Workman4137 on Creature's Army leader Meren

2 months ago

I see. That Yavimaya Elder will definately help me out with ramp and card draw though, and I'm trying to get a Sheoldred, the Whispering One.

Of course, the theme of this deck is creatures. Creatures, creatures, creatures! And benefiting from their death! And the Winding Constrictor while helpful, she already gets the basic cap of 12 experience counters pretty frequently and consistently in practice.

However, I am trying to get a Gemstone Array because I doubt an infinite combo involving Dutiful Attendant Eternal Witness Victimize Ashnod's Altar Korozda Guildmage Hydra Broodmaster and the aforementioned Gemstone Array . Of course, this is extremely overcomplicated of an infinite but it works wonders for meren.

tschiller on Athreos, wololoing Orzhov style

2 months ago

Thx benelas16 and subzero719 for your inputs, took some of it to the maybe's, the ones who are not there were already in the deck when I first constructed it, but fell off when I had to cut it to 60. Teysa, Orzhov Scion looks very interessting, but is making me wonder about the ruling: "When a black creature is put into graveyard from play" -> Let's assume Dutiful Attendant gets saced by myself for example with Altar's Reap: First I can get me a creature back from my graveyard, independent from if my opponent pays the 3 life or not, so far so clear. My opponent decides to NOT pay the 3 life, so Dutiful Attendant died, but not went into a graveyard because of Athreos, God of Passage: does Teysa, Orzhov Scion trigger now? Hopefully you get what I mean :D

tschiller on Athreos, wololoing Orzhov style

2 months ago

@BobbaFedUp: mainly to keep opponent away from attacking in the first turns, or at least to make it a draw in the first combats.

@Kolanskyman I'm kinda dependant on my graveyard with Dutiful Attendant, so I wouldn't consider this atm. Secondly it's not a human. But ty anyway ;)

Sparky41 on

4 months ago

I like Carrier Thrall more than Dutiful Attendant, considering how infrequently he's good. On turn three, a 1/2 that probably won't find anything in the graveyard is bad, and late game, he's no shining star either.

total_euphoria on Atharmonicon

5 months ago

How about Jet Medallion to reduce casting costs, Crypt Ghast for ramp, Harvester of Souls and Infiltration Lens to aid draw and Doomed Necromancer/Dutiful Attendant for reanimation? Plus Butcher of Malakir is essentially a flying gravepact, whilst Zulaport Cutthroat is another Blood Artist.

ThatGuy4242 on Graveyard Smash

5 months ago

I absolutely love the deck. After seeing this I am now determined to make my own variation including some of the following suggestions. Btw this is so long because its also a note to myself.

SmokeyBear15 on Shirei's Daycare

7 months ago

Hey there! Thanks for looking at my deck (Let 'em Die [Primer: Shirei, Shizo's Caretaker])! Here's some general suggestions for you:

First off, creatures don't come back with Shirei when equiped with Skullclamp, since it boosts their power. And no Ashnod's Altar or Viscera Seer? Those two sac outlets are amazing here.

Pawn of Ulamog and Sifter of Skulls are amazing token producers. The eldrazi tokens they make can be used for mana ramping, and can sacrifice themselves for death triggers. Neat! I'm testing out the Fabricate abilities of Weaponcraft Enthusiast and Marionette Master as well.

Smothering Abomination, Harvester of Souls, and Grim Haruspex are great for generating card draw for every creature that dies. Vampiric Rites is a 1-drop enchantment (kinda hard to remove) that gives you card draw. Maybe take out the one-time use spells like Read the Bones for these.

I personally like Deathgreeter over Bottle Gnomes, and it has pretty consistently done a higher amount of life gain. Zulaport Cutthroat is a must-have, IMO. It's often my quickest wincon. Gray Merchant of Asphodel and Falkenrath Noble are good for this too, if you have ways to reduce their power to recur them.

You do have a fair number of things with >1 power, or that boost their power. I might recommend Plagued Rusalka, Fume Spitter, and/or Necropede as ways to reduce the power of your bigger creatures, or as a form of removal against your opponents. Maybe instead of Drakestown Forgotten.

You have a lot of discard effects (which is good!), but several of them are sorcery speed (Sadistic Hypnotist, Brain Weevil, Augur of Skulls) or need to be paid for (Drainpipe Vermin). Or that don't recur at all Sadistic Augermage. I might recommend more stuff like Noxious Toad, Mesmeric Fiend, or Disciple of Phenax. That can be used on each opponents turn.

Scarblade Elite doesn't work unless you have another Assassin in graveyard, and only up to 4 times max, and doesn't even recur itself under Shirei. And I like Dutiful Attendant over things like Death Denied or Gravepurge. Maybe look into Living Death as well?

Hope that's not too much info! Welcome to the Perpetual Weenie Murder Club!

TheVectornaut on

8 months ago

Let's see if I can offer anything here. I'd start by deciding what format this deck is going to be in. It's constructed as if it was in standard several months ago, but it's currently situated squarely in modern. As such, I'll make all suggestions from the modern card pool. If you're building for standard or for unlimited casual, let me know and I can update my suggestions.

The first thing that jumps out at me is the 32 land count. This is very high, even for the relatively high 3.54 average converted mana cost you have. I'd cut the lands down to something like 24-26, and if you can lower the average CMC by adding low-cost cards, then you could even move into the 20-22 land range. Without going into the value of dual lands, I will say that Holdout Settlement and Radiant Fountain both lack much of a purpose in this deck and could just as easily be basics.

I think the most interesting thing going on here is the exploit combo idea with Sidisi, Undead Vizier and Chasm Skulker. However, since you mention that you like dragons, I assume you want them to be the central focus of the deck. In addition to the dragons you have, U/B also has Silumgar, the Drifting Death, Keiga, the Tide Star, Deathbringer Regent, Necromaster Dragon, and Ruthless Deathfang. You could also use Acid-Spewer Dragon and Belltoll Dragon, but I find they don't offer enough value for the cost. Some cards that synergize with dragons are Haven of the Spirit Dragon, Foul-Tongue Invocation, Crux of Fate, Dragonlord's Prerogative, and Silumgar's Scorn. All of these can fit well in the control shell you've already set up. Most decks I've seen run something like 5-8 dragons with the rest of the spells being control magic. This means you'll probably want to cut any other creatures whether they're just weak (like Ukud Cobra) or not conducive to the control plan (like Chasm Skulker). However, if you're more interested in mixing dragons with the exploit mechanic, I'd focus on Dragonlord Silumgar and Ruthless Deathfang and add in some more ways to exploit/things to exploit. Profaner of the Dead and Vulturous Aven come to mind for exploiters, but I know there's plenty of others form Khans block. Dutiful Attendant and Sultai Emissary, similarly, are some guys to sacrifice.

Something else to consider is just upgrading to better versions of cards, budget permitting. Snapcaster Mage, for example, is usually going to be better than Call to Mind. Another example is running Thoughtseize over Despise. Otherwise, cards like Icy Blast could probably just be counterspells.

Finally, I'd change the planeswalkers around to fit the deck. For one, you can't have 2 different versions of a walker out because of the planeswalker uniqueness rule, so I'd cut one of the Jaces. Jace Beleren is definitely who I'd drop since the mill theme isn't supported by anything else in the deck. If you feel you need another walker, I'd look into the popular control option Ashiok, Nightmare Weaver.

Those are just my initial thoughts. If you have any questions, feel free to let me know.

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