|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
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Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
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Grim Return Discussion
2 months ago
Remove: Khalni Hydra Skullbriar, the Walking Grave Nissa, Vital Force Tamiyo's Journal Khalni Heart Expedition Profane Command Grim Return Necromantic Selection Treasured Find Thousand-Year Elixir Predator Ooze Behold the Beyond Myth Unbound Golgari Cluestone Coercive Portal Putrefy Diabolic Tutor Ambush Viper Courser of Kruphix Explosive Vegetation
3 months ago
@Kaslay Thanks! Sorry it took so long to reply, but anyways.
Thrilling Encore is a much better Grim Return in my opinion, and will be going in this deck instead of it's cheaper little brother.
As for Gang Up... I can't say I'm a fan. X spells are always iffy to me, and the assist is nice. But chances are, you can solve a table wide problem with a Vendetta or Hero's Downfall. However, despite not being an instant, I do like Virtus's Maneuver. Good value for three mana, so it'll probably find its way in here.
4 months ago
5 months ago
Hey! Nice deck. Look at these cards, they could fit the theme:
Also, how is your land count? It seems a little low....
5 months ago
More solid advice my friend, just upgraded the deck to v0.5 and you definitely helped me cut down on some non-permanents. Grim Return was a hard cut for me, it's definitely one of my shameless pet cards, but at the end of the day I think replacing it with something like Farhaven Elf is the right call. It's definitely standing by in the maybe board though, I love sniping things out of my opponent's yard.
Sidisi, Undead Vizier was supposed to be in my deck, I must have deleted her by accident, but she's kind of the main reason I'm running Mimic Vat. If you haven't considered mimic vat, it's a seriously good include for the value train.
Also, your description for your deck puts me to shame, damn! That is some dedication! Thanks again for the help
5 months ago
You are more than welcome and Im happy to be helping out as much as I can!
For the land count, Im not going to lie, it stresses me out sometimes as well haha. I can say that 4/10 times your hand is pretty well structured, while the rest 6/10 you'd need to mulligan into something playable and rampable. But I find that since permanents can be used an reused, a combination between Wood Elves, Expedition Map, and Regal Behemoth like cards helps me curve out while building early advantage. Note however that I haven't really playtested my deck with my group all that much yet, so this is all theory and testing so far. But you can try it out yourself, and the best thing is that you get to play more sweet permanents (#allthevalue)
Windfall seems a bit awkward to me, but I presume it is to renew your hand and fill your grave. You already have Forgotten Creation for that purpose as far as I understand. So I would say either Credit Voucher, which selectively refills your hands and makes T1 with 2 lands/high cmc cards playable. Or if its about the graveyard filling id say you're covered with Dredge and Perpetual Timepiece. You could also swap it out for Sultai Ascendancy to have redundancy on dumping your top to the grave (with even more control cause you choose what to send there)
Grim Return could also be replaced for some ramp, with the idea of bringing your commander out sooner and reanimating with him (well recasting technically). Plus makes the overall engine a little bit faster, since ramp is always good! Id say maybe for something like Sylvan Caryatid
Now tutors. I see importantly Demonic and Burried Alive as a pseudo creature tutor. Id replace any of them for Sidisi, Undead Vizier and maybe Rune-Scarred Demon. The demon is a bit high CMC so not necessary, but I definitely recommend Sidisi in a creature strategy. Reusable with Mul, and cloneable for value! Speaking of clones, you could double up any creature effect with Phantasmal Image, creature or artifact with Phyrexian Metamorph and any permanent-ANY permanent- with Clever Impersonator.
Well thats it for now.
5 months ago
So to take full advantage of Muldrotha, you need to STACK your deck with self mill and reanimate cards (in case Muldrotha isn't in play). I made a Sidisi, Brood Tyrant zombie reanimate deck (Sidisi's Zombies) if you want to check it out. Here are some that may help you: Paranoid Delusions, Apocalypse Demon, Avatar of Woe, Champion of Stray Souls, Havengul Lich, Pharika's Mender, Taigam, Sidisi's Hand, Jarad's Orders, Rise from the Grave, Vigor Mortis, Grim Return, Fated Return, Sultai Ascendancy, Deadbridge Chant, Svogthos, the Restless Tomb.
Hope you find this helpful!
6 months ago
Heyo, hier mal ein paar Ideen. Also ich wrde wie gesagt ja eventuell noch grn (oder rot) dazu nehmen.
Grn: Altered Ego, Cytoshape, Progenitor Mimic, Spitting Image, Villainous Wealth, Boundless Realms, Beast Within, Beastmaster Ascension, Song of the Dryads, Elemental Bond, Arachnogenesis und ganz viel Manafixing
Rot: Chaos Warp, Possibility Storm, Disrupt Decorum , Goblin Spymaster, Fervor, Dragonlord Kolaghan, Homura, Human Ascendant, Mob Rule und diverse Zauber um temporr Kontrolle ber Kreaturen zu erlangen
und noch ein Haufen Karten, die auch ohne extra Farbe passen wrden: Head Games, Mirrorweave, Shared Fate, Fatespinner, Whip of Erebos, Grave Betrayal, Ogre Slumlord, Sudden Spoiling, Painful Quandary, Diabolic Tutor, Bloodgift Demon, Necropolis Regent, Graveborn Muse, Hedonist's Trove, Illusionist's Gambit, Fool's Demise, Dolmen Gate, Crawlspace, Lightning Greaves, Swiftfoot Boots, Sire of Stagnation, Torrent Elemental
Raus wrde ich noch folgende nehmen: Grim Return