Floating-Dream Zubera

Floating-Dream Zubera

Creature — Zubera Spirit

When Floating-Dream Zubera is put into a graveyard from play, draw a card for each Zubera put into a graveyard from play this turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Common

Combos Browse all

Legality

Format Legality
Highlander Legal
1v1 Commander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Casual Legal
Vintage Legal
Leviathan Legal
Pauper EDH Legal
2019-10-04 Legal
Unformat Legal
Modern Legal
Pauper Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Limited Legal
Canadian Highlander Legal

Latest Decks as Commander

Floating-Dream Zubera Discussion

Daedalus19876 on Araumi's Army of Shadows

2 weeks ago

Lazotep Plating is a COOL idea, I might have to try that! I also keep intending to find a spot for Dreamscape Artist...

I cut Dire Fleet Ravager just because I wasn't certain if I could push through enough life loss in that single turn to not die on the backswing, but I might have to try him again. How have you found it?

I didn't run Obsessive Stitcher because it conflict with my commander's cost, and I found Tideforce Elemental to be a problem because it required the additional blue for the untap.

I'm running Floating-Dream Zubera and Ashen-Skin Zubera over Yarok's Fenlurker because they give me a stronger ability to combine them. It's pretty easy to do both at the same time! Chronic Flooding is interesting.

Overall, this seems like a great list, I can't wait to see where it goes... :D

Daedalus19876 on Welcome to Value Town

3 weeks ago

Nice to see someone else brewing Araumi, I think she's got a lot of potential! Here's my list if you want to compare notes, see if either of us missed anything:


To Drown the World in Death: Araumi EDH [PRIMER]

Commander / EDH* Daedalus19876

SCORE: 25 | 12 COMMENTS | 283 VIEWS | IN 1 FOLDER


My list isn't budget, per se, but it easily could be. All of the combos rely on very low-money cards, it's just the tutors and a few things I had sitting around (like Gilded Drake) that make up the bulk of the cost.

(I'd also love a +1 if you like the deck, but that's secondary.)

The biggest things I feel like are missing in your list are Unesh, Criosphinx Sovereign (let's do the Sphinx of Uthuun ETB-FoF 9 times!), Wake the Dead (a wildly under-appreciated card, which goes infinite with a LOT of things), Fatestitcher (get a free untap from GY), Floating-Dream Zubera (draw 9 for 1U)... I hope my list inspires you!

5dollarMTG on Emerge Eldrazi v1

7 months ago

Hey ConstantVigilance. Cool deck! I've never built around the emerge mechanic before, but it looks like fun. Here are a few initial thoughts.

First, if you want to keep this as budget as possible, I'd recommend sticking to just two colors. Otherwise, all the tap lands can really slow things down. In this case, I that would probably mean dropping black - this would mean giving up Abundant Maw and Mindbender, but that doesn't seem like much of a loss. That would also allow you to run something like Sanctum of Ugin which would help you chain together multiple copies of Elder Deep-Fiend - probably the best thing you can do.

Second, I think you need some interaction early in the game to help you get to your big creatures. If you stick with black, Doom Blade is a super cheap option. If you drop black, you could run a playset of something like Unsummon - which you could also use later in the game to replay your Elder Deep-Fiend. It also wouldn't hurt to have a couple copies of Negate around for early game interaction and late game protection.

Third, for your big creatures, I would try to play a full playset of the very best options - Elder Deep-Fiend, Wretched Gryff, and maybe two copies of Conduit of Ruin. Cards like Vexing Scuttler and It of the Horrid Swarm don't seem nearly as good to me.

Last up: I can see what you're trying to do with the Stichwings, but that's such a high price to pay to get then back! I would probably drop all of them, along with the Bloodbriar, and focus on cards that give you immediate value when they enter or leave the battlefield - Blisterpod, Nest Invader, Foul Emissary, etc. (Or, if you don't care about sticking to eldrazi, you could run card draw pieces like Elvish Visionary, Feral Prowler or Floating-Dream Zubera.) In general, I would try to focus on ramp and card draw, rather than recursion. That's my thought anyway.

Best of luck!

T_Dog345 on T_Dog345

8 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

Dergam on Viscera Seer trigger and Floating-Dream …

2 years ago

If I use Viscera Seer ability to sacrifice Floating-Dream Zubera, can I choose which trigger resolves first? If I scry or draw first?

Thanks!

Pheardemons on Devouring Greed with multiple Zuberas …

3 years ago

So let's just say Ember-Fist Zubera, Floating-Dream Zubera, and Ashen-Skin Zubera are all on the battlefield, and I cast Devouring Greed. All of the creatures die at the same time, so does each Zubera's death trigger automatically go to 3? Will I get to draw three cards, make target opponent discard three cards, and deal three damage to a target creature or player (with the effects of Devouring Greed of course), or do I have to have them trigger separately so that it'll happen in an order of one zubera trigger is at one, the second is at two, and the third is at three?

ragnaerok on

3 years ago

Pauper spirits with Tortured Existence is fun, especially using cards like Plagued Rusalka along with cards like Ashen-Skin Zubera, Dripping-Tongue Zubera and Floating-Dream Zubera. Thief of Hope is a great engine for life drain and getting spirits back to the hand.

If you're keeping the soulshift creatures, I would consider adding Shinen of Life's Roar as a finisher along with Wicked Akuba.

Gnaw to the Bone is solid for survivability, Death Denied is an arcane spell that can get some creature cards back to the hand.

-Sylex- on Underworld Aristocrats

3 years ago

If you're looking for a splash, check out ''Zuberaristocrats'' ( Pauper )

Carrion Feeder is my favorite card, and as a result, I've built many decks around it. Blue gives this deck ''broken'' card draw engines, Mulldrifter and Floating-Dream Zubera. Not really broken, but drawing extra cards with Undying Evil feels good :-)

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