|Commander / EDH||Legal|
Printings View all
|Core Set 2020 (M20)||Rare|
|Core Set 2019 (M19)||Rare|
Combos Browse all
Creature — Bird Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Return target creature card from your graveyard to the battlefield tapped.
7 months ago
Yes, the second ability stacks. The ruling from Gatherer "Each time Vizkopa Guildmage’s second ability resolves, a delayed triggered ability is created. Whenever you gain life that turn, each of those abilities will trigger. For example, if you activate the second ability twice, let those abilities resolve, then gain 2 life, each opponent will lose a total of 4 life."
I like your additions. Endrek Sahr, Master Breeder is great, just make sure to sac those thrulls before they kill him. Thrilling Encore is a budget version of Rise of the Dark Realms and is a good placeholder until you decide you want to make that investment for your black commander decks.
There are a few other cards that that aren't on theme like: Aegis of the Gods , hexproof is good, but the creature is easy to kill. High Priest of Penance is a sold card but you want to give it indestructible or at least more toughness so you can abuse the damage trigger.
Also I would look at your high casting cost spells, if you don't see them making a big impact on the game you may want to switch them out. Lich's Mastery means you die to any type of Disenchant , which is a big risk. Gravewaker takes 13 mana to reanimate a creature Debtors' Knell is right at the edge of your budget, but is a better card. Plea for Guidance can only find 8 cards in your deck, and black has so many other tutor options.
11 months ago
I have yet another completely different way to build this deck. This is my sixth time typing this comment, because my damn internet keeps cutting out. I'm starting to get very irritated. That being said, I'm gonna try and be brief about this.
It's gravestorm. Get as many deathtriggers as you can in one turn.
You could also run a few infinite combos if you want:
There's a deck that does exactly what I'm talking about, and it does it very well. It's cEDH, and you're probably not looking for that, but it is a good way to see what I mean if you don't already. Garna The Broflame
I hope I've adequately served my Queen!
11 months ago
Your deck doesn't seem to run enough instants and flash cards to play Sinister Sabotage well. I would also cut Unexplained Disappearance for slots. -Etrata, the Silencer as it doesn't help with the gameplan of this deck. Etrata does better in a dedicated Helm of the Host deck. I also don't see too many good targets for Quasiduplicate here. Most of your stuff doesn't even have strong enter the battlefield triggers to copy.
You could go for undergrowth cards with your surveil. Put in more Enhanced Surveillance to cycle through your deck quicker and then maybe add in some of these cards for graveyard interaction: Gruesome Menagerie, Gravewaker, Isareth the Awakener, Lotleth Giant, Mnemonic Betrayal, Moodmark Painter, Narcomoeba, Creeping Chill, Bone Dragon
Additional Disinformation Campaigns also work pretty well with Nightveil Sprite, as forcing the enemy to discard two cards early on can stunt their gameplan.
1 year ago
So first thing's first, I like to go heavy on creatures. Creatures are ultimately what lets you win unless you do some jank combo or are super into burn.
I find a lot of success with Ritual of Soot. I play 2x in my deck and it works beautifully.
I match up against a lot of burn (monored, sometimes Boros), and some burn/control (Izzet burn & counter). Not much experience with UWx. But it's the same concept, more or less.
I find creature recursion is key here. Let them waste their spells on cards they assume are threats, then bring those threats back out.
Jungle Creeper is nice as an early-game to mid-game blocker. The downside here is that in order to go from the graveyard to the battlefield in the same turn you need 8 mana of two different colors. So this is really a card that will trade off back and forth between turns.
Gravewaker is really good because you can bring anything back straight from the graveyard to the battlefield for 7 mana of one color. He's great as a late-game boss that can go toe-to-toe with most dragons / drakes in the game.
Additionally, there is Demon of Catastrophes which you can get out T3. You Llanowar Elves T1, Jungle Creeper T2, sac JC and Demon of Catastrophes T3. T4 you can Ritual of Soot to clear the board and swing for 6, and T5 bring JC back to your hand or play a Planeswalker or whatever you want.
Like I said, I play heavy on creatures and use them to build off of each other. I understand that's a completely different deck design from what you've got, but you asked for advice and that's mine.
Also, there's that new Severed Strands that works well with JC / Gravewaker. Idk about it though. I don't run it, but I thought I'd mention it.
1 year ago
Trade the Deckhands for Dimir Spybug and trade the Gravewaker for Doom Whisperer You get evasion in spybug but you arent stuck at just a 2/2 the whole game. As for doom whisperer. You could have a spybug and a phantasm out, surveil down to 1 hp and swing in for lethal. Some food for thought.
1 year ago
Thanks I'll probably end up finding space either a couple of Costly Plunder or Abnormal Endurance. Plunder is hands down better as an all purpose response to bounce/exile but endurance really shines in enabling unexpected trades and triggering etb/death effects. I like Demon of Catastrophes but Whisper, Blood Liturgist is hard justify given the lack of large creatures to recur and its frailty. I know Gravewaker and his ability isn't a great deal either recurring mostly 2-3 mana creatures but in late game mana will likely be more plentiful than creatures.
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