|Commander / EDH||Legal|
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|Commander 2013 (C13)||Uncommon|
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Disciple of Griselbrand
Creature — Human Cleric
1, Sacrifice a creature: you gain life equal to the sacrificed creature's toughness.
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Disciple of Griselbrand Discussion
1 day ago
Cool Deck, I love graveyard interactions! I own one myself (with a different commander and a different color combination though) and it's always an absolute blast to play with it!
I also took a look over the suggestions the other users gave you which seem to have brought the deck in good shape already! However, there were also some suggestions which didn't make it in your deck 'til now but which I would consider absolutely awesome, so I will mention them again. Just so you know.
Those cards are Blood Artist, Greater Good, Dictate of Erebos and Grave Pact. Each one of them are working absolutely great in here! Dictate and Pact control your opponents board state, Blood artist works perfectly with your commander and Good is an awesome draw AND sac engine. It really is everything you want!
Greater Good is also a good transition to my next point. For combo it's important to get the cards you need and I already see that you play a ton of good tutors which is good but I still miss some draw engines to make your deck even more consistent. Right now your draw engines are Yavimaya Elder, Smothering Abomination, Grim Haruspex, Skullclamp and Solemn Simulacrum which make a total of 5 cards but I would greatly recommend to play at least 8 cards of that category (10 would be even better to achieve your goals). Cards that do exactly that AND fit to your commander are Phyrexian Arena, Harvester of Souls, Necropotence, Bloodgift Demon, Dark Prophecy and Kothophed, Soul Hoarder. Since some of them also cost life I'd recommend Disciple of Griselbrand which grants some lifegain and is also a sac engine. Aand last but not least, Attrition is also a very nice addition to your deck!
Cards you could consider to cut are:
Avenger of Zendikar: It's super powerful but doesn't really synergize with what you wanna do and it has quite high cmc.
Dread Return: I feel you have more than enough recursion, especially since your commander herself does the same. I even think you could cut 2-3 more cards of that category.
Elves of Deep Shadow: Since you only play two colors that mana ability isn't worth the damage. Rather play any other one mana elf dork.
Well, I hope I could help you with this! Keep up the good work. Did I mention I love graveyard interactions?
4 days ago
2 months ago
Sandwitcher, Thank you for the suggestions! Magister Sphinx has been an idea I have toyed around with in my head before but I chose not to go with him because I already get hated out fairly often. I actually am thinking of taking Sorin Markov out soon because of this same reason. This is actually my first time hearing about Disciple of Griselbrand and I absolutely love that!
2 months ago
Oloro is th best Commander, gaining life no matter what is really great. In my deck i have included Magister Sphinx but sometimes i feel like its too much:) And as with Oloro is almost impossible to have less life then your opponent and you already have Sanguine Bond just include Disciple of Griselbrand and sac the Serra Avatar. The whole deck I've build is based around this, with more targets and tutors and people are really sad to get killed out of nowhere. However, I am not sure how many times they will endure to repeat this :)
2 months ago
First off I want to say I love the deck! I had one for the longest time and enjoyed it quite a bit!!!
So lets talk card choices,
I think i like the rest of the tri-land cycle (Savage Lands) over the vivid cycle. They always produce different color mana and can't run out of charges.
Once you start upgrading those options Cascading Cataracts might be a cut. It doesn't allow you to cast Horde of Notions on curve and the mana fixing shouldn't be such a concern once you upgrade a bit.
I'm not convinced Amulet of Vigor is necessary either. If you're just running it to untap ETB tapped lands it's effect is kinda wasted i think. Haven't played it like this so if you have good experiences with it keep it in!
Hoofprints of the Stag is soooo slow
Metallic Mimic is a small effect in a big game
is Stigma Lasher necessary?
Malignus is just a big beater, no extra effects
Grave Sifter could be cut for a cheaper card
Now onto the possible additions!!
Frost Lynx, Wispmare, Forgotten Ancient, Nevermaker, Spitemare, Ingot Chewer, Lord of Extinction, Whisperwood Elemental, AEthersnipe, Bane of Progress, Greenwarden of Murasa, Rubblehulk, Chameleon Colossus, Crib Swap, Nameless Inversion, Taurean Mauler,
Buried Alive is like a triple tutor.
You could do with some more mass creature kill i think. 4 mana Wrath of God, Day of Judgment and Damnation allow you to cast them then your commander on back to back turns. plus they're cheap enough to cast then cast something else. Aura Shards is really good too
3 months ago
Making some more changes, for the better, I hope. I did a total deck break-down on paper to see what cards I had that were doing what, and I may break down in the description later on. I'm wanting some more recursion options, so I added Palace Siege and will also be adding Oversold Cemetery. These cards will help run the deck if Meren is out.
I'm also seriously looking to add Buried Alive and Gray Merchant of Asphodel, and possibly Merciless Executioner and Fleshbag Marauder. I just need to figure out what to cut, and I think I have that narrowed down, too. Deathgreeter is likely to get cut, and Disciple of Griselbrand is on the chopping block, too. Disciple of Griselbrand might stay, just because he can be a sac outlet. Deathgreeter only offers life gain, and isn't a sac outlet himself, so he just doesn't quite do enough work.
3 months ago
Battlegrace Angel possibly not good enough
Bloodbond Vampire for a back up karlov. this is iffy
Chant of Vitu-Ghazi, remember to block then tap for convoke.
Contemplation, combo off!
Honor the Fallen - on theme graveyard hate that's also a combat trick
Mastery of the Unseen this needs a lot of mana to be great, but maybe you'll get some good use out of it. It's kinda iffy though
Resplendent Mentor this could be an all star if you go heavy white
Royal Herbalist combat tricks for karlov
Exsanguinate is good
Use all the life you gain for benefits, like card draw! Ambition's Cost, Ancient Craving, Graveborn Muse, Night's Whisper, Ob Nixilis Reignited, Phyrexian Arena, Read the Bones, Dark Tutelage, Underworld Connections
or recursion Phyrexian Reclamation
Some possible cuts
Sacred Cat dosen't seem strong enough for commander
Orzhov Charm What mode are you adding this for?
4 months ago
Hey friend (: it's my pleasure.
First, for potential cuts: Bloodbriar (there are better options like Mortician Beetle), Agent of Erebos, Eater of Hope, Pharika's Mender, Skullwinder, Vampire Aristocrat (see Bloodthrone Vampire), Vampire Nighthawk. Also, depending on how you feel about your top-curve creatures, those could be flex spots.
I love how strong this deck is with ETB abilities and "when this dies" abilities. Treasure Keeper is phenomenal, for one. You've also got excellent one-shot sacrifice outlets like Devour and kickers and so forth. The permanent sacrifice outlets like Viscera Seer and Jarad are great, but there are few enough of them that you might have trouble sticking a sacrifice outlet.
So, what I would focus on at this point would be finding ways to cheat your fatties into play from the grave, and finding redundancies in your "permanent" sacrifice outlets. There's nothing worse than being a reanimator player with no grave and no ways to sacrifice creatures (it happens...and not always on bum draws). Splinterfright, Jarad's Orders, self-mill like Deadbridge Chant, and anything Dredge (like Stinkweed Imp) will fill your grave with creatures for you, so that when Meren has sixteen counters you'll actually have targets worth pulling. Disciple of Griselbrand, Nezumi Bone-Reader, Birthing Pod are all ways to get more sacrifice triggers when you want them. And don't be afraid to up your curve with Xathrid Demon or other high-CMC win-condition-like cards.
Then, I guess if you're feeling extra adventurous, I'd investigate ways to produce more tokens, because a lot of those sacrifice effects are still powerful for non-tokens, and tokens will help you go wide when you stick Pathbreaker Ibex. Golgari Germination, Verdant Embrace, Ogre Slumlord are all options. The worst part about GBx reanimator imo (I run Karador, Ghost Chieftain) is that the endgame is pretty grindy, so going wide with tokens is a must for me if you want to play a second game.
So, in summary, the deck is super strong in staples/ramp/card draw/core mechanics. Self-mill/extra sacrifice/token synergies are things you can pick and choose to personalize and make it fun for you, the pilot. Best of luck, and be sure to mention me if I can help with anything else!