Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Ixalan (XLN) Common
Eternal Masters (EMA) Common
Dragons of Tarkir (DTK) Common
Modern Event Deck (MD1) Common
Magic 2014 (M14) Common
Magic 2013 (M13) Common
Premium Deck Series: Graveborn (GRV) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Seventh Edition (7ED) Common
Urza's Saga (USG) Common
Promo Set (000) Rare

Combos Browse all



Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

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Recent Decks

Duress Discussion

xyr0s on SaffronOlive's Ultra-Budget Abzan Rites

14 hours ago

It needs to go without ramp, since the first turns (where another deck would ramp) is spent stocking the graveyard with creatures, Lingering Souls, and Unburial Rites. Now, guess how well that plan goes with Dryad Militant, which you recommended... if you tried to play ramp creatures/spells instead, you'd just get to turn 4 or 5, and then have nothing to reanimate (but a lot of mana to spend on the reanimation).

It's really not that slow. Turn 1 Duress, or land that ETB tapped (it's a budget deck, no fetch-shock here, and that's fine). Turn 2 Grisly Salvage/Satyr Wayfinder for filling the graveyard, and the latter even provides a chump blocker - just enough to drag the game a bit longer, and not be hit too hard by fast aggro. Turn 3 lingering souls or more stuffing the graveyard (preferably stuffing the graveyard, but souls is still good). Turn 4 a flashbacked rites for Siege Rhino or some other big creature - rhino is probably best against fast decks, since it has some lifegain. And while Ashen Rider normally isn't a modern staple, it does pretty well when you reanimate it for 4 mana.

It looks a bit like you advise to keep the lands, and the Siege Rhinos, but otherwise play another deck.

I don't think that "ultra-budget" and "3-color aggro" really fit that well together - there a couple of good cards that are affordable, but abzan aggro/midrange has its strength from some of the most expensive cards in modern - it's not Dryad Militant that wins games for abzan. It's Tarmogoyf and Liliana of the Veil. And they are not exactly friendly with your vallet.

MODANO. on Vampire Deck Help

1 day ago


I think Dusk Legion Zealot could be a good fit to this deck. I would probably also throw in Phyrexian Arena for card draw. You can sideboard in some graveyard hate as Nihil Spellbomb. I would maybe also add Duress since it is just so cheap and good.

For artifact removal, look at this thread: https://www.reddit.com/r/EDH/comments/4637co/artifactenchantment_removal_in_mono_black/

I did a pretty fun BW Vampire deck if you wanna check it in.

PsuedoIntellectual on Rainbow Standard Tokens

2 days ago

Hey man,

You found a good deck. But, if you want to make it better, here's just my thoughts. I'll make a list.

1:Improve the manabase.

Cut some of the colors(down to Abzan).

Add more Sunpetal Grove, Blooming Marsh, and Concealed Courtyard.

When Dominaria comes out, add Isolated Chapel and Woodland Cemetery.

Cut the cycle lands.

2:Improve the creatures.

Cut Tilonalli's Summoner, The Locust God and The Scarab God.

Cut Pride Sovereign and Yahenni, Undying Partisan.

Add more Elenda, the Dusk Rose and Anointer Priest.

Cut Ghalta, Primal Hunger.

3:Add more token generators.

Add Legion's Landing  Flip.

Cut Journey to Eternity  Flip.

Add more Hidden Stockpile.

4:Improve the Planeswalkers

Cut Vraska, Scheming Gorgon.

Add one more Huatli, Radiant Champion.

Maybe add Vraska, Relic Seeker.

5:Improve your token spells.

Add 2 more copies of Sram's Expertise.

Add a playset of Servo Exhibition.

Maybe add Queen's Commission.

6:Add removal.

Cast Out or Fairgrounds Warden could prove useful.

Fatal Push is not out of place.

Vraska's Contempt is also pretty useful past turn 4.


Radiant Destiny could be useful.

Authority of the Consuls and Duress could slow down some games.

Fragmentize is useful against Mardu Vehicles.

Hope this is helpful!

wombatman880 on Relentless Rats Pauper

3 days ago

Might be worth it to play Cabal Ritual, Unearth, Duress, and/or Altar's Reap/Costly Plunder for card draw or Devour Flesh for life and avoiding Echoing Truth issues. I've also seen the suggestion of Peat Bog which is great for the mono-color of this deck but it could be almost as good to just play a bounce land so that you don't lose it after two uses and splash a color with the slight disadvantage that it might be harder [but not much harder] to ensure you always have those two blacks for rats or gary.

AbyssusDraconem on Abzan aggro modern

3 days ago

Loxodon Smiter (sideboard) and Liliana of the Veil would be good inclusions. Since you are gaining a lot of life between Siege Rhino and Thragtusk maybe consider running Thoughtseize over Duress? Also Abzan Charm can be useful sometimes. If youre worried about board wipe since youre currently lacking any, run Wrath of God or Damnation. Consider running another Tasigur, the Golden Fang to feed your Scavenging Ooze.

RaberSaber on Mono Black Discard

3 days ago

why would you have Master of the Feast in this deck it seems very counterproductive also have you considered Inquisition of Kozilek Thoughtseize and Duress if you're on a budget, they're very good for rack decks like this. also, change your deck category from "unknown" to "vintage" or "modern" or "legacy" or whatever this was intended for because i can't put in suggestions.

wombatman880 on Pauper Relentless Rats

3 days ago

turn one Dark Ritual rat, Dark Ritual or Cabal Ritual turn two rat, turn 3 Unearth previously killed rat, new rat, turn 4 Gray Merchant of Asphodel, gain 10 life, opponent takes 10. I think this game is over. I also shouldn't forget Duress is possible on turn one.

CWSchub on Library......Where?!

4 days ago

Hey there! so you splashed blue in the end, I hope you find it more consistent. I can see you want to keep your combo in the deck, but you're going to have to work around it so it's either your only win condition or you add in different winning cards . Your deck is a mill deck, so you should limit the amount of creatures you have to about 10. Additionally, you NEED to reduce your deck to 60 cards. I'll tell you in my opinion which ones you need to drop. And lastly, I'd recommend switching to Modern, Legacy is just too expensive to consider playing. If you do switch to Modern, you won't be able to play Ponder or Dark Ritual or Hymn to Tourach. But I think you'll have more fun playing in Modern.

As I said, for Modern Reasons, you want to drop:
* 4xPonder
* 4xDark Ritual
I'll then suggest you drop:
* 4xIll-Gotten Gains
* 4xNight's Whisper
* 4xMind Sculpt
* 2xMind Grind
* 2xTraumatize
* 4xWight of Precinct Six
* 2xConsuming Aberration
* 2x Lands
If we drop all those cards, we're left at 51 cards (still far too many if we want to add more). But anyway:
* Thoughtseize/Inquisition of Kozilek/Duress
* Mana Leak/Counterspell
* Thought Scour (really good for a mill deck, 1 mana= 3 mill + draw)/Serum Visions
* Doom Blade/Go for the Throat
* 1xMind Funeral
* 2xHedron Crab (works well with Terramorphic Expanse)
* Visions of Beyond
* Glimpse the Unthinkable
* Terramorphic Expanse
* Watery Grave
* Drowned Catacomb
* Haunting Echoes
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