|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad (SOI)||Common|
|Magic Origins (ORI)||Common|
Combos Browse all
Return up to two target creature cards from your graveyard to your hand, then discard a card.
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|Have (9)||Yawkcorb , , Candyman949 , ironax , xXThormentXx , Falte , plof , frederiklw , LegendDeer|
Macabre Waltz Discussion
2 months ago
Noxious Revival could be replaced. You don't have much lifelink or any draw outlets, so using it at instant speed doesn't really help. Stitch Together, Macabre Waltz, maybe Grim Return if you can adjust the curve. Plus Mortuary Mire does the same thing and I've had mixed results with it. It can be slow and a bad top deck late in games.
2 months ago
The deck is shaping up well. You could add Frantic Search and Compulsive Research for card draw. Crypt Rats would be another good wipe. Macabre Waltz for recursion. You might consider Relic of Progenitus, Tormod's Crypt, or Scarab Feast for more graveyard hate. Death Rattle would be good for removal. Honestly when we played you were pretty well set, the main problem would protecting your creatures from removal. You had Exhume to abuse which was cool but without it it would've been hard to get value off of your guys and hamper the other player as much as you did.
3 months ago
I have a similar deck that runs Smuggler's Copter and Stromkirk Occultist both of which I cannot live without. Additionally, I love the synergy with Insolent Neonate and Macabre Waltz as they have great payoffs.
5 months ago
Cool deck! Love some mono black shenanigans, but it seems like it could be a little slow. Have you considered Carrion Feeder as a lower to the ground sac outlet? Also, Cemetery Recruitment could be a better alternative to Macabre Waltz, since usually you can get two cards. In bigger thoughts, have you thought about moving a little away from recursion spells and that time spiral combat trick, and more into a little heftier removal package and maybe some more threats? Recursion is good, but in some matchups you're definitely going to run into grave hate, so it's not always as good as just being another good card. Keep up the good work!
on BRG Counters
5 months ago
Hi there! This looks like an sweet take on the -1/-1 counters archetype! I have a few suggestions for you:
- I would recommend running 3 Abrade and 4 Magma Spray instead of 3 Lightning Axe and 4 Fiery Temper, as you only have a few ways to take advantage of the discard.
- Crocodile of the Crossing might be worth considering in place of Rhonas the Indomitable, as it has more synergies with the rest of your deck. Defiant Greatmaw is also an option.
- The Scorpion God seems like an awesome finisher, maybe as a 2-of.
- I'm not really sure why Uncage the Menagerie is in your deck, as the most you'd ever be casting it for is X=3 to fetch Baleful Ammit, Ammit Eternal, and Rhonas the Indomitable, which doesn't seem that good to me. Painful Truths is probably better than it, and also probably better than Cathartic Reunion and Macabre Waltz.
In any case, awesome deck! I hope you have fun with it!
6 months ago
6 months ago
So besides your commander you have only 5 cards that have blue in them. I would go mono black if you are not utilizing that color more with card draw, counter spells, control.
Dread Slaver is good in limited but not edh, it won't stay around long for it to take a bunch of stuff and also people wont mind taking the 3 to keep their dorks. you can replace it with a better beater/ blocker i suggest Scourge of Nel Toth
take out Disentomb and replace it with Reanimate to cut out the middleman, your hand. same goes for Raise Dead i would put in Animate Dead because it puts it on the field and can take from any yard. i would also cut Gravepurge and slot in Zombie Apocalypse yeah it is double the mana but you dont clutter your top deck and get all your guys out instead of slowly over the course of a few turns. remove Macabre Waltz for Dance of the Dead for the same reasons as Disentomb. another mass reanimate spell is Living Death my opinion would to remove Urza's Incubator for it.
to get into more blue take out Sanguimancy and add in Frantic Search for free card draw basically. also remove Underworld Connections for Rhystic Study. Life's Finale can be replaced with Cyclonic Rift. You already have Lord of the Accursed so Graf Harvest can come out for Lim-Dul's Vault to set up what you need. i would take out Liliana's Indignation for Traumatize indulgence is such abad mana sink you should add Dark Salvation as a mana sink and remove From Under the Floorboards. adding Traumatize works well with cards like Undead Alchemist so to slot him in remove Liliana's Reaver in addition to buff this little synergy remove Darkest Hour for Altar of the Brood to make tokens all night.
Haunted Fengraf is slow because you sac lands and you dont even get to choose you target i would replace it with Unholy Grotto. take out Leechridden Swamp for a swamp there are better ways to get to your opponents life with your mana. graveyard decks do not need Reliquary Tower.
i see you arent running the grimgrin-gravecrawler-diregraf captain combo, i would take out Jet Medallion for Phyrexian Altar to be able to kill the table. also for replacements for the captain remove Adaptive Automaton and Prized Amalgam (its slow) for Vengeful Dead and Plague Belcher
i would also try to find more slots for a for like 4 counter spells
you can check out my list for other combos http://tappedout.net/mtg-decks/rise-of-the-dark-realms-4/