|Commander / EDH||Legal|
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Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)
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Scarab Feast Discussion
1 week ago
arice332534 I could definetly run it in the sideboard, but scavenger isn't the only card to remove a graveyard and blood sun does nothing against the other cards. Also, just like you said, nobody in our playgroup runs scavenger so it's not a problem for me.
In my opinion, blizzard made sure this deck doesn't get out of casual play.
1 month ago
I appreciate the suggestions, but emptying my Graveyard hasn't been a problem, as of yet.
I'll look into Scarab Feast, if it starts to be.
1 month ago
Scarab Feast is a very precise way to fix up graveyards. And the cycling could be relavent quite often as well. Not sure if it works In practice but it could be worth trying.
1 month ago
I would suggest that in the current format meta- try to have 10-12 spells for removal/Control/hate. Pirates are great but 34 is to much of a good thing.
Also, Deadeye Tracker doesnt play well in competitive as a side card for the current Graveyard decks. Its problem is 2 fold. First, every single board control/hate card deals with it, second, it doesnt effect the board when it etbs. It has to stay in play till your next turn. For you to be able to drop 2 more mana to get rid of 2 cards.
Scarab Feast will play more consistently for you right now.
1 month ago
-3-4 Duress for control and R & B creature hate.
-Scarab Feast for GPG and U/B midrange.
1 month ago
Very cool idea. Feels a bit Jundy.
Standard is not my area of strength, but I will hazard a few suggestions.
I might cut a land or two, as well as a Sweltering Suns, to play a few Torment of Scarabs.
I might also go to 3 and 3 of Harsh Scrutiny and Lay Bare the Heart to play 2 Fatal Push in the main.
I would sideboard some number of Scarab Feast so you can exile an opponent's The Scarab God before its end of turn trigger or exile its targets when it's on the battlefield. I would also sideboard 2 or 3 Lost Legacy to hit your opponent's win cons in games 2 and 3. I would also sideboard 1-2 Hour of Glory against The Scarab God, and 1 more Vraska's Contempt for R.
You might even run 1 Mastermind's Acquisition in the main so you can tutor or go to your sideboard to get Scarab Feast or Lost Legacy in game 1, and then just swap it out for one of those cards in games 2 and 3.
I think you should find room for a Torment of Hailfire as a closer.
I also wonder if Reaver Ambush and Moment of Craving might be good sideboard cards for the former's exile effect against The Scarab God and the latter's life-gain against R.
Finally, I would test a few games with Kitesail Freebooter instead of Dreamstealer. The Eternalize effect is not a bad mana sink, but if you had to choose between that and 3-4 cheap discard or exile effects, I'd go with the discard or exile.
Have fun testing!
1 month ago
Thebiggalactus I like The Scorpion God as an addition to the list, though the deadlands seems like a bit of a nombo with 4 Blood Sun in the main. I'll check it out and see if it's feasible! Also, the deck is a bit weak to graveyard interaction, but that also depends on the graveyard hate. Crook of Condemnation and Scarab Feast definitely are troublesome, but I think the new Silent Gravestone actually almost helps the deck. I never target cards from my graveyard, with the exception of the Nissa -3 ability, so gravestone whiffs a lot. If they exile everything, I think I can live with that, depending on what stage of the match we're in. Thanks for the feedback, and the +1!
2 months ago
As for a sideboard, the main things i like to have are answers for creatures, answers for noncreatures, hand disruptions, and some catch-alls.
Noncreature removal: Being in monoblack you don't have access to noncreature removal spells. The only thing that comes to mind off hand is Ratchet Bomb but that's a little slow. ( tokens have a converted mana cost of 0)
Against control decks with a lot of counterspells: Hand dispruption is your friend here. They can't counter your rats if you take them away. This is also nice against combo decks as you can take their key combo piece before they can cast it. While you have despise in the mainboard, if you're in a matchup where it can't hit the spells you need you could run Duress or Inquisition of Kozilek as a budget Thoughtseize.
creature removal: Right now you don't have too many ways of dealing with a specific creature. It might not be a bad idea to put some of these in the mainboard as well but good options are Fatal Push, Go for the Throat, or Hero's Downfall. A couple of board sweepers in the board can be good if things get too crazy against a deck that runs a lot of creatures but awkwardly it will kill the rats as well. Damnation is the most efficient but due to it being like 20$, Crux of Fate is a good substitute.
Graveyard hate for decks that abuse their graveyard: This one is black's specialty. While Leyline of the Void and Bojuka Bog are effective, it turns off your ink eyes. What you can do though is waut for them to cast a spell targeting something in their graveyard. if you respond by casting something like Extirpate, Cremate, Scarab Feast etc, the card you target will be gone when their spell resolves and if that was the only target they chose when they cast their spell, it will be countered as its target is no longer there.
Lastly you could throw in a couple copies of Pithing Needle to take care of any miscellaneous activated abilities like planeswalkers.