Dissolve

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Theros Uncommon
Promo Set Uncommon

Combos Browse all

Dissolve

Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Dissolve Discussion

golgariizzet on Tribal Morph

3 days ago

yes but still creatures are easy to remove it would i think be wise to have some cards like Fog,Counterspell,Dissipate,Absorb,Dissolve,Forbid,Render Silent,Hindering Light up to you man.

DragonHaiku on House Dimir Lore

6 days ago

Inkfathom Infiltrator is strictly better than Deathcult Rogue

Dimir Infiltrator is better than Dimir House Guard and still retains transmute.

Sygg, River Cutthroat Deserves a place in the deck because of all of the unblockable.

Thassa, God of the Sea also deserves a place in the deck because of all of the blue symbols that would be in play.

Dissolve is also a much better card than Cancel

Changes I would consider:

-4 Deathcult Rogue

-1 Dimir House Guard

-2 Inkfathom Witch

-1 Mirko Vosk, Mind Drinker

-1 Midnight Recovery

-2 Cancel

+1 Dimir Infiltrator

+2 Sygg, River Cutthroat

+2 Thassa, God of the Sea

+2 Dissolve

+4 Inkfathom Infiltrator

Hero's Downfall

22scofield on BLUE - unblockable deck

1 week ago

For WhatIsThisFor:Only one card isn't legal for modern: Counterspell. If you change it for another counterspell type, like: Mana Leak or Dissolve its fully modern legal. And thank you for your upvote.

Memphismaymagic5 on U/W Control

2 weeks ago

Mana Leak is a better choice then Cancel. Even cards like Dissipate and Dissolve are already strictly better then Cancel. Perhaps Disallow (from the new set comming soon) could also work, but that card is going to be a bit more pricey.

I'm not a fan of Sigiled Starfish, it can't attack but it isn't a good blocker either because you need to tap him for the scry effect. You need a finisher instead, which usually is Celestial Colonnade or Dragonlord Ojutai in U/W control. Colonnade is not budget at all, but Ojutai as a 1-off won't hurt your wallet. I would also suggest 2x Hangarback Walker or AEtherling.

JaceTheSwagSculptor on Lazav goodies

2 weeks ago

Your deck is fairly optimized, but I do see some spots in which I think it could be improved upon.

  1. Lands: You do not need 38 lands, 36 would probably be best. Furthermore you should also have fetches in your colors (i.e. Misty Rainforest. Flooded Strand, Polluted Delta, Bloodstained Mire, Marsh Flats, and Scalding Tarn). Trim the lands such as Temple of Deceit and Temple of the False God. Ancient Tomb is a much better option than Temple of the False God. Add Riptide Laboratory as it works well with Venser, Shaper Savant. Homeward Path does not seem worth it, Shizo, Death's Storehouse allows Lazav to get in damage more easily. Nephalia Drownyard is a decent option to give you mill when you have nothing on board.

  2. Planeswalkers: Tamiyo, the Moon Sage does not really do much for the deck and can be cut. I am also not a fan of 7 cmc planeswalkers and think that you should cut either Ugin, the Spirit Dragon or Karn Liberated. I personally think Ugin, the Spirit Dragon does more for the deck as it actually puts things into the graveyard. Jace, Memory Adept and Ob Nixilis Reignited should probably be in the deck.

  3. Enchantments: I'm not a huge fan of Rhystic Study as it gives your opponent a choice, Phyrexian Arena is a much more consistent option.

  4. Creatures: You have wayyyy too many creatures that are just value and do nothing in the way of pushing forward your gameplan with Lazav. Creatures I would cut: Consuming Aberration, Dimir-doppleganger, Diluvian Primordial, Grave Titan, Phenax, God of Deception, Sheoldred, Whispering One, Skithiryx, the Blight Dragon, Wrexial, the Risen Deep, and Wurmcoil Engine. You creature base should mainly consist of cards that draw you cards, ramp you, counter spells, tutor, kill creatures, protect Lazav, lock down the game, or get back something from your graveyard. You will also most likely want a backup win-con usually in an Eldrazi titan, Ulamog, the Infinite Gyre being the best candidate. As for the replacements I can suggest Jace, Vryn's Prodigy  Flip, Bloodgift Demon, Solemn Simulacrum, Burnished Hart, Noxious Gearhulk, Ob Nixilis, Unshackled, Venser, Shaper Savant, and Steel Hellkite.

  5. Artifacts: Mesmeric Orb is a staple for Lazav. I'm not a huge fan of Mindcrank unless your combo-ing with it and as you said you want no combo's. Mind's Eye does not do enough for it's cmc. Lazav should probably have an card that gives him lifelink in either Batterskull or Loxodon Warhammer. Mana Vault should also be in here.

  6. Instants: Desertion is mediocre and is much better off as Mystic Confluence. Dissolve, Hinder, Stifle, and Undermine are all pretty underwhelming as 3 cmc seems to be the spot at which counterspells seem to become average. I'd suggest Forbid, Arcane Denial, Swan Song, Disallow (when it comes out), and Pact of Negation. You also really need at least one kill spell as a catch all for creatures. I would suggest the following Ashes to Ashes, Hero's Downfall, Ruinous Path, Slaughter Pact, and Snuff Out.

  7. Sorcery: I'm not really in love with any of your sorceries except for Demonic Tutor. Temporal Mastery is outclassed by Time Warp. I don't think Rite of Replication is worth it as none of your creatures are really worth copying. As for Bribery, Lazav should always be your primary focus and you should not be relying on your opponent's to win. I could see Rise of the Dark Realms sticking around as a secondary win-con in case the game goes poorly, but you should never really be in that state unless you navigated the game poorly. Traumatize only hits a single player once, Lazav wants something repeatable. Also if Eldrazi titans are big in your meta then Traumatize is pretty bad. Toxic Deluge and Dark Petition should definitely be considerations.

GL and hope this helps!

bookemdann0 on Summons in the Gutter

2 weeks ago

I haven't play tested this deck much,I was wondering how Galvanic Bombardment plays, I like that its cheap, but are you better of with something like Lightning Strike or Skullcrack

Are Mizzium Mortars and Homing Lightning good choices for crowd control in the sideboard?

I was thinking of swapping out Dissolve for Echoing Truth, ideally I would like to use Cryptic Command but that's a bit pricey for me.

Any advice would be much appreciated.

hardhitta71194 on Keep Calm and Tap for Blue

3 weeks ago

Sweet, thanks for all the suggestions man! I'm just trying to go prepared, it will by first time playing anything but kitchen table so I'm kinda nervous. But excited as well!

I plan on getting Thing in the Ice  Flip when I have the money. Such a badass card! Same for Gitaxian Probe. What do you think of running Peek until I can get the probe? I really like Dissolve, defiantly an upgrade! Thanks!

Tormod's Crypt looks like it could be super useful, and I like Flashfreeze and Gainsay, I'll defiantly pick some up.

What would you recommend taking out to fit Delver of Secrets  Flip? One of the higher cost creatures?

And Happy New Years to you too bro! I appreciate you helping me get ready for my Modern event. Do you think I should play this deck or my Vampires?

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