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Endless Ranks of the Dead
At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.
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Endless Ranks of the Dead Discussion
6 days ago
Personally, I would build him zombie focused, with all the lords, Vengeful Dead, Shepherd of Rot, and Paradox Haze to trigger the zombie life loss 2 times a turn. You would generally want 8-10 mana rocks (like Commander's Sphere ), draw cards like Phyrexian Arena, and the sacking cards like Grave Pact. Endless Ranks of the Dead and Diregraf Colossus just get ridiculous. GL with this.
1 week ago
Im not sure if your trying to stay budget or not
1 week ago
I'm not sure I agree about Dread Summons though. Even in the example you gave it performed quite well. The point of it isn't just to create zombie tokens, but also to put more creatures in graveyards for reanimation. In your example it gave you 4 zombie tokens and 4 more creatures in graves that could be reanimated with Scarab God. Not bad.
1 week ago
@man1ac Totally agree about Endless Ranks of the Dead, very underwhelming card in the deck. Also Dread Summons underperformed. If you play against spell decks, it's pretty dead card. I'll run Rewind instead. 5-6 counterspells feel about right. Also Torment of Hailfire might be a good card in the spot. You either kill your opponents or make them discard and sacrifice permanents, hopefuly creatures you can eternelize later.
1 week ago
Here are some enchantments I thought of.
Aegis of Honor Authority of the Consuls Blind Obedience Bloodchief Ascension Commander's Authority Counterbalance Declaration of Naught -name their commander Endless Ranks of the Dead Followed Footsteps Hatching Plans Necromancer's Covenant Phyrexian Reclamation Skywise Teachings Soothsaying Telepathy Thassa's Ire Training Grounds if you are using abilities Illusionist's Bracers for your Commander's ability
1 week ago
Odysseus_97: Endless Ranks of the Dead has been VERY underwhelming. The only time it has really done anything is when I am already about to win the game. Early game it is useless, and late-game it is situational. It might fit in some decks, but I am not a fan.
Memory Plunder is a card that I wanted to play-test and see how it goes. There is quite a bit of mill in this deck, and getting back any Instant or Sorcery the is milled at instant speed seems really good! I know it is not much early game, but I have high hopes it will be great!
I agree with man1ac. I look forward to you sharing your experience with us!
2 weeks ago
Odysseus_97 I made over 20 matches with these changes (I think some of them are because of me) and maybe I can say something to this:
Endless Ranks of the Dead : I had this card out a few times and early game it's an absolutely useless card. I late games where you are allowed to have 4-5 Zombies worth stuff like Grave Titan it's Game Over when you can at least counter the one wrath that is coming. So Ranks it's just playing in a win which you will get anyway.
Dread Summons I tried it few times to get better board presence and mostly cast it for X 4-6 and best case we're 4 Zombies at a table of 4..... That's simply not enough to reserve a place in the 99...
Now I'll need to attend my flight from Faro to Munich and will get back to you for the Dreamborn Muse later (She is awesome!!!!!)
2 weeks ago
Endless Ranks of the Dead OUT FOR Phyrexian Altar:How has Endless Ranks of the Dead performed? Cause to me it seems like an extremely good card, also since you will be able to say it triggers before your commander and may be able to add 3 extra zombies and then scry an extra 3 and drain opponents for 3 life more? The 2/2 zombies are good as both blockers, sacrifice targets, attackers and your commanders triggered ability. The card seems sweet, why is this one on the cut list?
Phyrexian Altar ..... You know all the reasons for adding this card ;)
Temple of Deceit OUT FOR Nykthos, Shrine to Nyx:Seems like an excellent swap, Temple of Deceit lets you scry 1, which is maybe useful turn 1 or 2 and then never again with your commander, and most of the time the card will probably stay on top. And it enters tapped, which slows the deck down. Nykthos, Shrine to Nyx enters untapped and makes alot of mana thanks to the devotion, so seems way better than Temple of Deceit. Dont know what your devotion is on the board most of the times and how good it will work out, but i do think this land is better in every way.
Dread Summons OUT FOR Memory Plunder:I have to say i dont see how good Memory Plunder will be, might depend on your playgroup, but is it that often there is an instant or sorcery in a grave that is worth copying for 4 coloured mana? To me Dread Summons seems like a way better card tuning up your zombie hoard and commanders ability and it targets all your opponents, that may be true for the copied spell as well but does that happen? Also, you have couple of ways to make infinite mana in your deck, does that not work amazingly with Dread Summons, with a Altar of the Brood this seems to get a lot of extra cards in graveyards? Maybe overselling Dread Summons a bit here, but i have a hard time seeing what Memory Plunder is really good for.
Cemetery Reaper OUT FOR Dreamborn Muse:Cutting Cemetery Reaper seems good, the second worst lord after Risen Executioner. But aren't you going to have the most cards in hand during the game? Won't Dreamborn Muse mill you way more than your opponents? And if you have Paradox Haze out it will just mill you even more.
And to me it seems like Endless Ranks of the Dead and Dread Summons seems to good to cut, but again might need some reasons i haven't seen. Or it is from your playtesting that has shown these results :)