Chronic Flooding

Chronic Flooding

Enchantment — Aura

Enchant landWhenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.

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Chronic Flooding Discussion

Drakender on First Mill Deck

1 month ago

WryAssassin501, can you have more respect for those who have difficulties building their deck.

xander11, You do not draw enought cards to play sphinx tutelage. I would instead play something like Chronic Flooding or Curse of the Bloody Tome or you can add some Thought Scour. Still put it in your sideboard against mono decks.

Shriekgeist is not that good in my opinion. Diluvian Primordial cost a lot of mana. You may remove those to play some of the cards I just suggested instead.

EXTRATONE on Crazy Mill

1 month ago

If you want to accomplish Laboratory Maniac's condition, I'd recommend looking at Leveler, Arc-Slogger, and Mirror of Fate. All three will instantly or near-instantly empty your library, making Maniac's victory much quicker. Switching the mill for draw acceleration also means you can cast an instant-speed draw spell in response to something that would kill Maniac and end your game. Plus, Leveler and Mirror are easily searchable in blue as artifacts, and Slogger enables Red, which gives some creature removal and alternate win possibilities in the form of burn. Also, Mind Sculpt only works on opponents, as does Archive Trap.

Sphinx's Tutelage will help a lot if you want to mill your opponents, as will Sanity Grinding. If you splash black for access to Breaking / Entering or any of the other nice Dimir mill options, you can add Crypt Incursion for lifegain and anti-reanimation. Also, Incursion can respond to creatures' effects to shuffle themselves or the graveyard back. Mindseeker is too high on the curve to be effective in mill, and works better in more control-based decks, as a sideboard against other control decks.

Hedron Crab is one of my favorite cards in the game. It baits early removal/burn, and if they don't stop it, it can add a solid amount of mill to your deck with no real combos needed. Chronic Flooding works similarly to Crab, but later game, they'll be less likely to need to tap that particular land (or lands). Keening Stone can make a nice end-game push, but it's pretty high manawise. If you feel you can play it, though, it can end games very quickly.

If you still want to go both routes, however, Psychic Spiral can turn games around very quickly. Finally, Whetwheel can give a mana dump at the end of each turn.

I've always been a huge fan of mill, and I hope this helped.

jeskai-Ninja on Deck Erasure

2 months ago

love the deck build. would Chronic Flooding be a good add to this?

RovkirHexus on Mill by draw

2 months ago

I'd take out the Chronic Flooding. If you use it, they'll just use a different land.

golgarigirl on

2 months ago

My pick to replace would be any of your mill cards. Mill is very hard to do in commander if you don't commit to it (meaning you'd want to build a whole deck around milling, not just play a handful of cards), so I would remove Mind Sculpt, Dreadwaters, Mindeye Drake, Chronic Flooding, and Curse of the Bloody Tome. If you need somewhere to look for your first few replacements after mill Wavecrash Triton, Retraction Helix, and Rites of Refusal would be some other cuts.

One more suggestion for a mono-color deck: Strata Scythe Now you can kill someone with commander damage off of little Jace there!

simicmunkey92 on

2 months ago

golgarigirl,Cheez_berger11, zelian12, BreadManDan. Ok guys updated the deck! :D replaced the general, removed the double lands, added Nykthos, Shrine to Nyx and now I'm sitting on 105 cards what cards should I remove and what cards should I swap with what. Here's the list of available suggestions I have right now: Reality Shift, Dissipate, Mind Sculpt, Mnemonic Wall, Chronic Flooding, Psychic Barrier aaaand Dissolve. I'm still working on getting the other cards on my maybe list from PucaTrade.

simicmunkey92 on

2 months ago

Cheez_berger11 ok I added sol ring to the to get list I removed the double lands added 10 island and found Reality Shift, Jace, Vryn's Prodigy, Nykthos, Shrine to Nyx, Dissipate, Mind Sculpt, Mnemonic Wall, Chronic Flooding, Psychic Barrier and Dissolve what cards should I remove and what cards should I swap in the deck?

ComradeJim270 on That's mine, this is mine, everything is mine.

3 months ago

The main thing I'm seeing are that your mill spells are far too low-impact for EDH. Any instant or sorcery that doesn't hit a very large number of cards is probably not worth including unless it's just milling as a side benefit, like Psychic Strike does.

I'd consider Mind Funeral the benchmark. I don't personally run it, but it's the most low-impact one-shot mill I'd put in a deck like this.

What you actually need are repeatable sources of mill. This will free up more card slots for other effects and will have much more impact in a long game. You again want high-impact things. Not Codex Shredder... Mesmeric Orb. Not Chronic Flooding... Memory Erosion. Those effects will add up very fast.

I'd absolutely add Phenax, God of Deception. If you Traumatize someone, you can then tap Consuming Aberration to mill their entire library. Even if they have an Eldrazi titan, you can copy it with your commander... or Dimir Doppelganger.

Mindcrank goes infinite with Duskmantle Guildmage.

There's other suggestions I can make, but I don't want to overwhelm you. You can see my current list at: I Know You Are, But What Am I!?. I've moved away from the mill plan a bit, but see if that gives you ideas!

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Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Return to Ravnica Common

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