Enchantment — Aura
Enchant landWhenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
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Chronic Flooding Discussion
4 days ago
Concerning Bitterblossom, I see the synergy, but you're using turns 2 and 3 to get them both out, when you should be milling. Are you playing with creatures, or.milling your opponent. Mill is much like burn, in the sense that you should attack your opponent directly and with blinding speed.
If your looking for a guarantee to buy time in a game, I would suggest Darkness,for those terrible aggro and weenie deck matchups.
Sorry if I'm muddling up your thought process by suggesting some radical changes. Check out my page for some.. Unorthodox.. Mill mechanics and strategies.
Good luck, friend!
2 weeks ago
This looks like a pretty good start, but there's quite a few issues here. Your combo is cool, but if you want to use a combo like that, you need to have a lot more ways to fetch combo-pieces. Otherwise, the mill-side of the deck ends up really hurting, as Duskmantle Guildmage and Mindcrank are both very bad on their own. Also you are running many cards that are simply way too slow or expensive for modern. You are also running tons of 2-ofs, not really sure what the reasoning is there. From my understanding, and by looking at your mana-base, you are on a budget, so I'll try to give you mostly cheaper suggestions.
This leaves you 16 slots total to work with. I'd definitely suggest a few things:
Add 2x Visions of Beyond. This card is basically ancestral recall as long as you're milling. Should be a 4-of in any competitive modern mill deck.
Add 2x Archive Trap. Instant speed, and zero-cost potential. The only times you'll want to side this out is the rare Merfolk or Soul Sisters matchup where they don't have any fetches, but almost all modern decks run a minimum of 7-8 fetches, sometimes in addition to various other library searching effects.
Mesmeric Orb and Glimpse the Unthinkable are both expensive, and may be out of your budget range, but they are also some of the best milling spells available. I would highly suggest picking up 4-ofs of each, provided you can afford it.
I'd also suggest running some Darknesss, Damnations, or any other effects that can help you stall out the game to finish milling your opponents. Also consider creatures like Jace's Phantasm or Manic Scribe
Finally, I'd encourage some edits to your manabase. I assume this deck is budget, but some shocks and fetches would go a long way and make hedron crab way better. If that's too expensive, at least try and pick up a couple Underground Rivers which I believe are about $3 a piece.
Anyways, good luck building and milling. :)
2 weeks ago
You have enough of them like 4x Hedron Crab, 2x Manic Scribe, 4x Mind Sculpt, 4x Chronic Flooding, 4x Thought Scour, 4x Archive Trap. That's 22 cards, say you only pull two of them, milling maybe 15 cards. You will never loose 15 cards more than your opponent with Mesmeric Orb or draw as much. At least that's something that never happened to me. And it doesn't matter, if you win with 10 cards or 40.
But of course, that's your decision.
I would also pick Tome Scour or Serum Visions over Thought Scour, drawing a card but milling two less isn't worth it, if you ask me - in my mill deck, I rarely run out of cards and just have to play topdeck.
Which website is that?
If you want, you can check out my UB-Build here
2 weeks ago
If you want, you can take a look at my mill deck at [click me hard], I would apreciate that :)
3 weeks ago
I love this deck, it plays really well and is pretty cheap to boot!One of the biggest problems with Mill is that there is no real way around Leyline of Sanctity. that said, Mesmeric Orb and Chronic Flooding can get there. I'd consider adding Manic Scribe as another way to get around that.
- I find Vapor Snag to be strictly better than Unsummon;
- you probably will need Echoing Truth against non-creaturey decks;
- Hurkyl's Recall against lantern / affinity;
- Bribery is hilarious against nahiri or other similar decks that just drop emerakul and win;
also not super sure about spiral, it just costs too much. that said phantasm is really good.
2 months ago
looks like a solid deck! I have a couple ideas that i hope will improve your deck!
Fleshbag Marauder is super good!
Grimgrin, Corpse-Born is great!
Skithiryx, the Blight Dragon seems out of place
Rise from the Tides seems out of place as well
Call to the Grave is very good
Kalitas, Traitor of Ghet isn't a zombie but makes them and provides a good effect for commander!
Maybe add a some sources of life gain as well, Whip of Erebos is a good one
4 months ago
Quiet Speculation you mentioned, miampizza, & Altar of the Lost. Interesting card I didn't know was a "Thing", i'm gonna think about a deck option with this card, TY. I don't see it really working in here as there is slim pickings for U/B Flashbacks.... but R/U might be fun? W/U???
and slight issues with X4 Delver's in here. you are only at 14 spells to flip him and 22 Creat/Enchants + 24 lands, which = 46 that don't. (do you need 24 lands?) Would Serum Visions help a bit more? or I would lower to a 3X of possibly? even +1X Think Twice -1X Delver/Secrets?
final thought. Chasm Skulker? do you "Draw" enough?
GL, just some thoughts....