|Commander / EDH||Legal|
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|Return to Ravnica (RTR)||Common|
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Enchantment — Aura
Enchant landWhenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
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Chronic Flooding Discussion
1 month ago
I didn't even realize Chronic Flooding was a thing, that will definitely be going in.
I'll consider the Tidewater minion. The original version of this deck that I had on paper had more/bigger spells like Dreadwaters, Mnemonic Wall had more targets, and also a reason to have more land, but since that got removed due to being slow, that edit will be made.
Wall of Kelp looks good, I'm just not sure I'll be able to find any to make a paper deck for it. I already might have to replaced some of the older cards like Shield Sphere simply because they aren't easily obtainable for me. As for the Drift of Phantasms itself, I was looking at the blue defenders in Gatherer and considered it to be a strict upgrade to my original solution to flying creatures, which was Monastery Flock.
1 month ago
I would suggest going down to about 20 lands, most pauper decks dont use more than that, unless theyre stompy or eldrazi tron sometimes.
Chronic Flooding is a great fit here. I'd go with a playset. They basicly have to pay 1 to not be milled each turn for each chronic flooding.
3 months ago
Did you guys check the weather? I hear we're expecting Chronic Flooding.
3 months ago
Hey thanks for the feedback!
I really like Laquatus's Creativity and Whispering Madness since they're like a Forgotten Creation that I don't have to wait for the effect to trigger on, plus the cipher option on Whispering Madness is nice for the flexibility.
I initially had Deep Analysis and Sever the Bloodline in my first draft of this list but ended up cutting them for other cards. I still really want to include Sever the Bloodline as it is pretty decent removal and the flashback option is great, but I'm not sure what I would cut at the moment. I don't know how I missed Cackling Counterpart when building this, I'll have to figure out what I'm dropping but I definitely want to add him in so thanks for that suggestion.
I'm not too keen on Greenwarden of Murasa due to his CMC and the fact that he's $1.00 at the moment. I would definitely include him if it brought them to the battlefield instead of my hand, is there anything like him that does that I'm not already running?
Bitter Revelation and Mental Note seem a bit underwhelming to me, I feel like it's kinda like a less impactful Tracker's Instincts/Commune with the Gods/Forbidden Alchemy/Grisly Salvage but having a few more similar options might be good. I'll have to play the deck a few times and get a feel before I decide on that.
I 100% agree on Chronic Flooding, I like that it's more controlled and you don't have to worry about it decking you too much, gonna swap those out for each other.
Embalmer's Tools was another card I had in the first draft of this list that I ended up cutting, it's another card I definitely want to include but am not sure what to cut, probably going to end up dropping Blossoming Wreath as you suggested earlier as I agree that it's not that impactful/worth taking up a slot so I might put it in to replace that.
Fact or Fiction and Epiphany at the Drownyard are both great cards, just need to make room for them, probably going to drop Feldon's Cane since I wont be as worried about decking myself without Curse of the Bloody Tome to make room for one of these.
Extractor Demon is already in the list haha, but yeah very good.
I'm liking Gather the Pack probably going to drop something like Wreath of Geists because I feel like there's already enough options for +x/+x per creature in graveyard in the deck already but we'll see.
Thanks again for the feedback.
3 months ago
Greenwarden of Murasa could be good, maybe over crop sigil
Mental Note could be clever
Chronic Flooding seems better than the curse of the bloody tome
The new explore creatures form Ixalan could be good as well
Embalmer's Tools could be a clever way to mill yourself to hit creatures and create an army
Extractor Demon seems good
Gather the Pack seems cool
Possibily cut feldon's cane, with elixir of immortality you have alot of inevibility
maybe blossoming wreath as well, gnaw to the bone does more work and having spells just gain you life aren't worth it a lot of the times IMO
I haven't had good expirences with temple of the false good, maybe cut for Rogue's Passage for a go tall creature?
This is a really sweet deck! Very budget and looks like it plays out in fun and unique ways each game. I really like tinkering with budget decks, as you can probably guess, and I am currently working of a couple of my own. If you have the chance maybe check them out? Un-FLICKING-believable!!!!!!!!!! is my newest. Thanks and keep building budget brews!
4 months ago
I'd suggest that you replace Mirko Vosk, Mind Drinker - he costs 5 mana and mills only if he is not removed by your enemy and is not blocked by a flying creature. If you want that kind of mill you can play Mind Funeral instead which only costs 3 mana. If you want to have a creature you might have a look at Circu, Dimir Lobotomist. Other nice creatures are Jace's Phantasm or Consuming Aberration, but they dont work well with Ashiok, Nightmare Weavers exile ability.
Also Chronic Flooding doesn't really do much to slow the game vs aggro decks. Most of the time you're better of with some removal.
4 months ago
First of all, you probably want to remove Ponder due to its illegality. Consider replacing it with something like Serum Visions, which offers longer-term deck fixing than other cantrips for 1 mana. You might want to consider something like Sphinx's Tutelage or Jace's Erasure which offer consistent, long term milling for cheap in the early game. Good control for on-board creatures include Claustrophobia and Ice Cage (although it gets removed quite easily). You might want to consider replacing something like Mind Sculpt with those to last into the late-game where you can play your bigger mill spells.
5 months ago
I would drop the defender 1-of's and put in 2 more Hedron Crabs. Your defensive base is good with all of your walls, I would concentrate on more mill speed.
This has potential and is a bit different in approach than what I've seen. Kudos.