Chronic Flooding


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Return to Ravnica Common

Combos Browse all

Chronic Flooding

Enchantment — Aura

Enchant landWhenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.

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Chronic Flooding Discussion

ginko2580 on Unscrupulous Experimentation

1 month ago

Quiet Speculation you mentioned, miampizza, & Altar of the Lost. Interesting card I didn't know was a "Thing", i'm gonna think about a deck option with this card, TY. I don't see it really working in here as there is slim pickings for U/B Flashbacks.... but R/U might be fun? W/U???

ideas for in here though, one Is legal Modern, one isn't I think?? Treasure Cruise or Dig Through Time might work in here.

and slight issues with X4 Delver's in here. you are only at 14 spells to flip him and 22 Creat/Enchants + 24 lands, which = 46 that don't. (do you need 24 lands?) Would Serum Visions help a bit more? or I would lower to a 3X of possibly? even +1X Think Twice -1X Delver/Secrets?

I like your Skaab Ruinator in the SB... could you get away with SB 2x Artful Dodge and add in Skaab? (if you do, you should think about Delver suggestion above a little more).

not sure how far you are going with the "Self-Mill", but, Tome Scour, Chronic Flooding? +Laboratory Maniac???

final thought. Chasm Skulker? do you "Draw" enough?

GL, just some thoughts....

frogkill45 on Boom milled

1 month ago

I know this is budget mill so ill try to keep some cheap options in here for youHedron Crab / Mind Sculpt / Tome Scour / Dream Twist / Oboro, Palace in the Clouds (just one) / Chronic Flooding / Jace, Memory Adept / Mesmeric Orb / Sanity Grinding /

The_Grape on Thought Police

5 months ago

I absolutely love this deck, it has the right mix of control and damage, especially from Remorseless Punishment and Shrieking Affliction, but if I were you I would take out the Chronic Floodings and the Demolishs and add two more Structural Distortions (Because they are waaaaay better than demolish) and add more Rise from the Grave.

vheissu on Enchantment Mill Mono-Blue

6 months ago

Hey awesome511, thanks for the hinds.With Chronic Flooding you are right, in the late game he has so many mana that he can ignore the enchantet lands. I will exchange it with Sphinx's Tutelage.

With Swans of Bryn Argoll Im not really sure. My enemy draws cards, so his library gets smaller, but he gets a good card advantage. I will think about it :)

awesome511 on Enchantment Mill Mono-Blue

6 months ago

I feel like Chronic Flooding could lose its effectiveness after the very early game.My friend runs a casual blue mill and Sphinx's Tutelage is pure domination, especially when he uses Treasure Cruise.Sphinx's Tutelage Also works well with Thought Scour, as when you draw, they are forced to mill again.If you are lacking defense, Swans of Bryn Argoll is better than Guard Gomazoa, but that is up to you.

Ookami008 on Casual Mill needs Help!

7 months ago

my advice would be: another Traumatize; 2-3 Countermand; a Drowner Initiate; a playset of Chronic Flooding; a Broken Ambitions; a Duskmantle, House of Shadow and a Brain Freeze or two.

Drakender on First Mill Deck

9 months ago

WryAssassin501, can you have more respect for those who have difficulties building their deck.

xander11, You do not draw enought cards to play sphinx tutelage. I would instead play something like Chronic Flooding or Curse of the Bloody Tome or you can add some Thought Scour. Still put it in your sideboard against mono decks.

Shriekgeist is not that good in my opinion. Diluvian Primordial cost a lot of mana. You may remove those to play some of the cards I just suggested instead.

EXTRATONE on Crazy Mill

9 months ago

If you want to accomplish Laboratory Maniac's condition, I'd recommend looking at Leveler, Arc-Slogger, and Mirror of Fate. All three will instantly or near-instantly empty your library, making Maniac's victory much quicker. Switching the mill for draw acceleration also means you can cast an instant-speed draw spell in response to something that would kill Maniac and end your game. Plus, Leveler and Mirror are easily searchable in blue as artifacts, and Slogger enables Red, which gives some creature removal and alternate win possibilities in the form of burn. Also, Mind Sculpt only works on opponents, as does Archive Trap.

Sphinx's Tutelage will help a lot if you want to mill your opponents, as will Sanity Grinding. If you splash black for access to Breaking / Entering or any of the other nice Dimir mill options, you can add Crypt Incursion for lifegain and anti-reanimation. Also, Incursion can respond to creatures' effects to shuffle themselves or the graveyard back. Mindseeker is too high on the curve to be effective in mill, and works better in more control-based decks, as a sideboard against other control decks.

Hedron Crab is one of my favorite cards in the game. It baits early removal/burn, and if they don't stop it, it can add a solid amount of mill to your deck with no real combos needed. Chronic Flooding works similarly to Crab, but later game, they'll be less likely to need to tap that particular land (or lands). Keening Stone can make a nice end-game push, but it's pretty high manawise. If you feel you can play it, though, it can end games very quickly.

If you still want to go both routes, however, Psychic Spiral can turn games around very quickly. Finally, Whetwheel can give a mana dump at the end of each turn.

I've always been a huge fan of mill, and I hope this helped.

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