Here are some ideas
Merfolk Looter Actually just looters in general are great in this kind of deck.
Grave Titan because value
Rise of the Dark Realms because who needs low cmc spells, amiright?
Terastodon can deal with annoying shit or turn your lands into more annoying shit.
bigguy99 this deck still unfinished. I did this with the cards I have here, but thanks for your help.
I like this, +1
Probably drop the mana by one or two. Focus more on mill. Maybe drop one or two of the Negate/Essence Scatter to max out Psychic Strikes.
Need a couple of heavier hitters. Maybe Benthic Giant ; hexproof is handy and it's got decent power/toughness.
Any thoughts on Nemesis of Reason ? It not only mills like Jace's 0 but also is a great 7-mill outlet with Phenax for when opponents are using deathtouch. Also, since you don't have a lot of draw options, things like Curse of the Bloody Tome , Hedron Crab , and Paranoid Delusions could keep opponents milling even when your hand is sparse. Cipher cards work really well with Dimir Infiltrator , which can combo with phenax when you don't have delusions to produce the same effect, hassel-free. If you don't want to eat up a lot of slots, Creeping Tar Pit is also unblockable and the enchants don't go away when it turns back into a land. Chronic Flooding is a great, mill-themed way to dissuade your opponents from tapping all their mana.
Curse of the Bloody Tome can auto-mill for you like a Hedron Crab , every turn but doesn't rely on landfall, and Chronic Flooding can make casting that spell they can only just afford a much harder decision for your opponent.
|0.02 TIX||0.02 TIX|
|Avg. draft pick||12.78|
|Avg. cube pick||11.02|
|Commander / EDH||Legal|
|Return to Ravnica||Common|