Enchantment — Aura
Enchant landWhenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
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Chronic Flooding Discussion
3 months ago
I absolutely love this deck, it has the right mix of control and damage, especially from Remorseless Punishment and Shrieking Affliction, but if I were you I would take out the Chronic Floodings and the Demolishs and add two more Structural Distortions (Because they are waaaaay better than demolish) and add more Rise from the Grave.
4 months ago
With Swans of Bryn Argoll Im not really sure. My enemy draws cards, so his library gets smaller, but he gets a good card advantage. I will think about it :)
4 months ago
I feel like Chronic Flooding could lose its effectiveness after the very early game.My friend runs a casual blue mill and Sphinx's Tutelage is pure domination, especially when he uses Treasure Cruise.Sphinx's Tutelage Also works well with Thought Scour, as when you draw, they are forced to mill again.If you are lacking defense, Swans of Bryn Argoll is better than Guard Gomazoa, but that is up to you.
5 months ago
7 months ago
WryAssassin501, can you have more respect for those who have difficulties building their deck.
xander11, You do not draw enought cards to play sphinx tutelage. I would instead play something like Chronic Flooding or Curse of the Bloody Tome or you can add some Thought Scour. Still put it in your sideboard against mono decks.
8 months ago
If you want to accomplish Laboratory Maniac's condition, I'd recommend looking at Leveler, Arc-Slogger, and Mirror of Fate. All three will instantly or near-instantly empty your library, making Maniac's victory much quicker. Switching the mill for draw acceleration also means you can cast an instant-speed draw spell in response to something that would kill Maniac and end your game. Plus, Leveler and Mirror are easily searchable in blue as artifacts, and Slogger enables Red, which gives some creature removal and alternate win possibilities in the form of burn. Also, Mind Sculpt only works on opponents, as does Archive Trap.
Sphinx's Tutelage will help a lot if you want to mill your opponents, as will Sanity Grinding. If you splash black for access to Breaking / Entering or any of the other nice Dimir mill options, you can add Crypt Incursion for lifegain and anti-reanimation. Also, Incursion can respond to creatures' effects to shuffle themselves or the graveyard back. Mindseeker is too high on the curve to be effective in mill, and works better in more control-based decks, as a sideboard against other control decks.
Hedron Crab is one of my favorite cards in the game. It baits early removal/burn, and if they don't stop it, it can add a solid amount of mill to your deck with no real combos needed. Chronic Flooding works similarly to Crab, but later game, they'll be less likely to need to tap that particular land (or lands). Keening Stone can make a nice end-game push, but it's pretty high manawise. If you feel you can play it, though, it can end games very quickly.
I've always been a huge fan of mill, and I hope this helped.
8 months ago
love the deck build. would Chronic Flooding be a good add to this?
9 months ago
I'd take out the Chronic Flooding. If you use it, they'll just use a different land.