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Enchant land Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
I have always liked discard decks so the I like cards such as Tome Scour , Chronic Flooding , Doorkeeper , Millstone , Paranoid Delusions , Consuming Aberration , and Phenax, God of Deception . But beware of the card Psychic Spiral .
Maybe replace Doom Blade with Grisly Spectacle or Murder incase your opponents have black creatures. Mind Sculpt and Tome Scour may be helpful for the early game. Chronic Flooding and Curse of the Bloody Tome might be helpful, but not sure. Also, Mind Grind and Phenax, God of Deception could come in handy for later on in the game. Overall, this is a very nice deck. I have my own Budget Dimir Deck as well if you want to check it out for any cards you might like or help me improve my own deck.
Several things I can think of that could help here!
I'd definitely add another Mirko Vosk, Mind Drinker , or maybe even two. He's a great creature, and the only disappointment about him is his slightly weak 2/4 body.
Adding Consuming Aberration would make every single spell you play just that much deadlier.
Take out Coerced Confession and Destroy the Evidence for another Pilfered Plans (total 3 of them now) and another Paranoid Delusions . They're 5-drops, and you'd risk running too many of those if you add more Mirko Vosk, Mind Drinker and Consuming Aberration .
Take out Dimir Charm and Negate for Psychic Strike . It pulls off two of the charms abilities in one, and isn't restricted to sorceries. As for Negate , it does that and more, and can counter creatures.
As for Chronic Flooding , it is horribly evil. I love it.
Consuming Aberration , Mind Grind , andLiliana Vess are great for late game. Also, Jace, Memory Adept would fit well. Chronic Flooding might be good for early game. Nice deck, though. Budget Dimir Deck is my deck if you want to check it out and see if there's any cards you like.
Awesome deck idea! I'mgoing to put this together and run it against some T1/T2 decks just to see what happens.
-Doorkeeper works nicely in this deck, since you're running walls. Tap at the end of your opponent's turn to get that extra mill in.
-If you do decide to run the above two, Triton Tactics would be interesting.
That's all I got. Can't wait to experiment with this!
There are a lot of cards that could speed this deck up, Chronic Flooding being my first choice, but than I risk milling away my only win condition, which I only have 2 copies of, and even worse, I wouldn't be running 28 counterspells! I might want some fetch lands though, to make sure that I have enough counterspells later in the game, that would speed things up a bit!
|Avg. draft pick||13.05|
|Avg. cube pick||11.02|
|Commander / EDH||Legal|
|Return to Ravnica||Common|