Compelling Argument

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Compelling Argument

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Cycling (, Discard this card: Draw a card.)

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Compelling Argument Discussion

Soulus101 on Sanity Swallower

1 week ago

The deck is more of a combo deck than a mill deck. The goal of a combo deck is to find the pieces, so being able to cycle Compelling Argument is a big plus.

I also have Abandoned Sarcophagus which lets me cast it from the graveyard. This means I could potentially cast it twice (before and after Sarcophagus hits the field) for 10 (or more with Fraying Sanity, compared to 6 with the minister (a difference magnified by Sanity). So even if I get Lost Legacy'd and have to resort to traditional mill, the instant is better.

As for Commit, it's there to counter the uncounterable (specifically Carnage Tyrant. In reality that's not been as much of an issue as I thought. Bear in mind though, that the combo will mill an entire deck with pieces on the board, so I could cast Memory, swing with fish and mill everything.

Pabs4444 on Sanity Swallower

1 week ago

It mills for more than Compelling Argument (6 over 2 turns rather than 5 in one turn) and has the benefit of being a chump blocker. It is just something to consider. Why do you have Commit / Memory in your sideboard? That is the most anti-mill card in Standard currently. (Not trying to be rude. Just curious. Are you trying to mill yourself out to get to Fleet Swallower quicker?)

Pabs4444 on Sanity Swallower

1 week ago

It mills for more than Compelling Argument (6 over 2 turns rather than 5 in one turn) and has the benefit of being a chump blocker. It is just something to consider. Why do you have Commit / Memory in your sideboard? That is the most anti-mill card in Standard currently. (Not trying to be rude. Just curious. Are you trying to mill yourself out to get to Fleet Swallower quicker?)

Soulus101 on Sanity Swallower

1 week ago

It's surplus to the goals of the deck. I prefer Compelling Argument for the cycling.

Hyperalgialysis on Blue Red Control - budget: 23 euro

2 weeks ago

Bloodwater Entity is probably stronger in here than Cryptic Serpent, only because it is evasive and recurs a card for you. Since it looks like the way you intend to win is with Enigma Drake, you may get more use out of Magma Spray than Shock for things like Scrapheap Scrounger, or at least have it is a sideboard card. I am a little curious why you are running Compelling Argument when Essence Scatter would probably do much more for you. If you want more damage to a player Inferno Jet is pretty cool. One last thing, Invigorated Rampage Sure Strike and Dive Down can make Enigma Drake very scary very fast.

jacobwmtg on Sawmill

3 weeks ago

I would run Mesmeric Orb or Mind Sculpt Compelling Argument is two slow.

Jaytotheareokay on What library? (Mill works in standard)

1 month ago

I have had some success with (basically) Fatal Push, Yahenni's Expertise, Harsh Scrutiny, Duress, Fraying Sanity, Fleet Swallower, Compelling Argument, and a small treasure package. Adjust some spells around your meta, but running discard/destruction with what mill is available ends up being effective enough to be fun. See what rivals brings.

munky702 on R/U Riddleform Tempo

1 month ago

If you have a good setup in hand, you can also use Compelling Argument to pump up your Enigma Drake, and give him at least +1 to max +6. Which could be useful

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