Compelling Argument

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Compelling Argument

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Cycling (, Discard this card: Draw a card.)

Compelling Argument Discussion

__theblackthorn on Milling in the Name of

1 month ago

You might look into Compelling Argument and Thought Collapse as well. I currently play a similar version and just started running Ghostly Flicker for extra Cancrix triggers. Definitely fun when you get multiples into play.

keevel on Dimill

3 months ago

I love mill, I love people playing mill. I went overboard on my own mill deck -Mission Brief Trap. but there are a ton of ways to play Mill.

This appears to be a first deck/budget deck, which means that while Flooremoji's suggestions are very powerful, they're likely not the next step for this deck. You already have Glimpse the Unthinkable , which is a powerhouse but probably want a selection of higher powered budget options. Below is a good selection of the most efficient mill cards that won't break the bank and will allow you to customize the deck to your personal play-style, whether that is control or it is card-burn. You're already using some of these, but any of these would be more efficient than Compelling Argument , Mind Sculpt , Drowned Secrets and Psychic Corrosion .

(Please not that despite what is mentioned above, that crab is not the only mill creature to see some competitive success.)

Best budget mill cards:

The problem with Jace, Memory Adept , Lilliana Vess, Fleet Swallower , Mirko Vosk, Mind Drinker , Szadek, Lord of Secrets and The Haunt of Hightower is their casting cost. You need to not be tapped out during your opponents turn anytime on or after turn 4. You want to have Instant speed milling, creature removal available. All these cards require you to go shields down likely without immediately winning the game (in fact, it is impossible for Fleet Swallower to win you the game). This applies to your 4 drop creatures as well, but they, at least, are more likely to be able to be cast in later turns without tapping out.

Your remaining card slots should use your favorite removal spells mixed with card draw and spells to keep you alive.

Flooremoji on Dimill

4 months ago

My sugestions are to:

Cut the Non-Ashiok Pwks. They are two slow.

Cut All of your creatures.

Cut Mind Sculpt and Compelling Argument

Cut your Enchantments.

Cut Your Instants.

Cut 1 land.

This gives you 27 free slots.

To fill them up:

Add:

4x Hedron Crab ,

1x Glimpse the Unthinkable ,

4x Visions of Beyond ,

4x Archive Trap ,

2x Crypt Incursion ,

2x Surgical Extraction ,

2x Mission Briefing ,

3x Fatal Push ,

3x Ensnaring Bridge ,

2x Mesmeric Orb .

The lands can be upgraded as follows:

Keep 3 Island s and 2 Swamp s, cut everything else. This gives you 19 lands to work with.

You can add 1x Bloodstained Mire ,

2x Darkslick Shores ,

3x Field of Ruin ,

2x Flooded Strand ,

1x Oboro, Palace in the Clouds ,

4x Polluted Delta ,

2x Shelldock Isle ,

and 2x Watery Grave .

If you want cheaper upgrades, ask me for some budget replacements :)

Another good thing to do to upgrade you decks is to look at similar decks without buget restrictions so you can see what sort of cards the decks play.

Chrno_Darko on Mono U Illusions

6 months ago

Thank you!, my reasoning behind the Compelling Argument is that it can be used both like a card draw via cycling or to boost the Jace's Phantasm with the milling effect.

Flooremoji on Mono U Illusions

6 months ago

I like your deck! Maybe cut the Compelling Argument for somthing like Preordain ?

BubbleMatrix2357 on Persistent Control

8 months ago

Oh damn, sorry about that! I guess I shouldn't rely on TappedOut to be correct about legality info haha! So just the Fraying Sanity , Compelling Argument , and Winds of Rebuke need to be replaced? That shouldn't be too bad. I'll change it soon, thanks Flooremoji!

Kurush on Illusions mill

9 months ago

WhirlwindKyo you are right, Compelling Argument is probably better than Paranoid Delusions and it would make sence to switch them. I would not, since I think Paranoid Delusions is underappreciated card and therefore something I would like to see in the deck.

WhirlwindKyo on Illusions mill

10 months ago

Any room for Compelling Argument? Having the option to mill and draw at either end of the game would seem appealing

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