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Target player puts the top five cards of his or her library into his or her graveyard.
Cycling (, Discard this card: Draw a card.)
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Compelling Argument Discussion
1 month ago
stensiagamekeeper thanks for the feedback :)
Saheeli's Artistry definitely is cool and I agree it'll put on quite the show. I've been looking at some other brawl decks and majority of them do seem quite aggro. SO to make Saheeli's Artistry good I need to find other ways to slow down the game until I have the mana I need. Sailor of Means and Prosperous Pirates may help with the ramp and take a hit to the chin to help Saheeli's Artistry succeed.
I'm open for suggestions, I'm gonna play test as much suggestions as I can :)
1 month ago
Saheeli's Artistry is a cool card you could consider. You'll need a lot of manna but making infinite copies of any creature or artifact should win you the game. Pirate's Prize and Hornswoggle also seem reasonable for that reason.
There is an angle to this combo you mightn't have seen. With a Naban, Dean of Iteration or Panharmonicon you can use the extra Naru triggers to copy some other spell on the stack other than the flicker effect. You'll need even more manna on the same turn but if you don't have another etb creature you can psuedo River's Rebuke there board with a Expel from Orazca or something. Subsequently, Running Compelling Argument or Opt could be beneficial as the opportunity cost is so low but it's another way you could draw your library or mill out your opponent.
If you want me to suggest cuts you could tag me in a reply but usually I don't right away because it seems impolite idk.
But seriously, really cool deck. I've been on the fence about building something like this and you've pointed out some interactions I hadn't thought of initially.
2 months ago
2 months ago
2 months ago
I also love cards like Mist-Cloaked Herald with cards like Navigator's Ruin. I feel like Curious Obsession is a great card, and pairs well with Mist-Cloaked Herald, but I think it takes too long to get Navigator's Ruin and Fraying Sanity off.
Expel from Orazca is great, but doesn't pair with getting your opponents to lose cards. You might want to consider replacing this with some Compelling Argument instead
I also think it might be worth looking into Baral, Chief of Compliance, and adding in some of the counter cards (like Essence Scatter, Disallow, Negate).I have personally found it almost not worth putting a card in if you only put one copy in. I feel like I would take The Immortal Sun out and replace it with another Kefnet's Monument, or remove them both and replace them with some counter cards.
3 months ago
I think if you're going for the Fleet Swallower + Fraying Sanity win, it's probably right to focus on only that and take out the other mill cards. Both Navigator's Ruin and Compelling Argument are much, much slower mill options and they actually make Fleet Swallower less effective on its own since there will be less cards in the opponent's library already. :P
Instead, you could add much more card draw to get to Fleet Swallower and Fraying Sanity quicker. If you want to keep the unblockable creature aspect (it kind of splits your win conditions, but I see the appeal) you could go up to 4 Curious Obsession and add 4 Chart a Course for great, cheap card draw, plus maybe 1-2 Pull from Tomorrow to use all the Lost Vale mana on.
It could be a fun option to have a transformational sideboard into mono-U aggro, as in this list, with 4 Skyship Plunderer, 4 Siren Stormtamer (also a consideration for maindeck as it can protect the Swallower), 4 Unsummon, Cartouche of Knowledge, etc. That way people who bring in anti-mill cards will be stranded with useless cards.
A word of advice, though - one advantage of mill strategies is usually that they're creatureless and blank a lot of opposing removal. You'll find this deck is kind of torn between combat damage and milling the library. But the two card win in Fraying Sanity + Fish alleviates that somewhat.
4 months ago
4 months ago
The deck is more of a combo deck than a mill deck. The goal of a combo deck is to find the pieces, so being able to cycle Compelling Argument is a big plus.
I also have Abandoned Sarcophagus which lets me cast it from the graveyard. This means I could potentially cast it twice (before and after Sarcophagus hits the field) for 10 (or more with Fraying Sanity, compared to 6 with the minister (a difference magnified by Sanity). So even if I get Lost Legacy'd and have to resort to traditional mill, the instant is better.
As for Commit, it's there to counter the uncounterable (specifically Carnage Tyrant. In reality that's not been as much of an issue as I thought. Bear in mind though, that the combo will mill an entire deck with pieces on the board, so I could cast Memory, swing with fish and mill everything.