Wall of Mist


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common
Core Set 2019 (M19) Common

Combos Browse all

Wall of Mist

Creature — Wall

Defender (This creature can't attack.)

Price & Acquistion Set Price Alerts




Have (1) hosshughes
Want (1) 2OfHearts

Wall of Mist Discussion

Hexaflexagon on Standard Wall Mill

2 weeks ago

Hey mistarilledawn,

Here is your decklist. Feel free to tune the manabase and/or change the deck to fit your playstyle.

4 Arcades, the Strategist

4 Portcullis Vine

4 Psychic Corrosion

3 Patient Rebuilding

4 Wall of Mist

4 Sinister Sabotage

4 Drover of the Mighty

4 Wall of Vines

4 Golden Guardian  Flip

2 Novice Knight

4 Temple Garden

4 Sunpetal Grove

4 Hinterland Harbor

4 Glacial Fortress

3 Island

2 Plains

2 Forest

Good Luck,


jonny909090 on Izzet attempt maybe reeee

3 weeks ago

Hello, I dont play to much izzet but I have a few suggestions.

Crackling Drake to replace Enigma Drake. A little harder to cast but synergize with jumpstart better.

Maybe Runaway Steam-Kin or Electrostatic Field for the Wall of Mist

Lastly, Gateway Plaza instead of a few of your basics. Otherwise maybe switch the Guild Summits out for draw spells. I fell like only having 4 triggers for guild summit kind of wastes its potential.

5c0r910n on UG Mill

3 weeks ago


I like the idea of the Scapeshift combo, But it does require running alot of gate, and since there is no simic gate as of now, i can only run like 2 different gates.

I thought about Wall of Mist, but i think I like the treasure from Gleaming Barrier alot better for end game desperation plays. Also Gatecreeper Vine costs 2, and does none of the thing you said it does.

KaladeshKat on UG Mill

3 weeks ago

Have you considered Guild Summit + Scapeshift ? If you can drop 80 bucks for a playset of scapeshift that is basically an instant-win in later turns.

As for walls, Wall of Mist is another 2-drop out of GRN, 0/5 with no abilities though. Gatecreeper Vine is 1 green, and it allows you to sacrifice any creature with defender to draw a card. That will be nice once you get your mill enchantments up.

FSims81 on Izzet a good time?

4 weeks ago

You're very creature heavy for a deck designed to burn. I would drop the Wall of Mist completely and at minimum 2 each of Goblin Electromancer and Smelt-Ward Minotaur. You don't have a bunch of high cost spells so you won't see much benefit from 4 Electromancer on the field. Same with the Minotaur, in that you only need one out to benefit. Cut those cards to add in more spells. More Ionize would be a great addition because it counters, burns, and triggers Snipe and Field. You may also want to consider dropping 2 Beacon Bolt for some Shock. Shock is faster to cast, and more importantly targets anything where as the Bolt is only for creatures. I would also get rid of Invert / Invent completely and add additional burn spells. You don't have to worry about searching spells out if you're loaded up on them to begin with.

dusterGGG on Creatureless mono-Blue Mill

1 month ago

Keeping some creatures in your sideboard could help against aggro. Surge Mare can eat most burn spells, kill small creatures, trade with somewhat larger ones, or swing into a empty board if you want to loot, and Wall of Mist is just as bulky, but has no utility. Diligent Excavator can help you mill, and Vodalian Arcanist is a mana dork, but they both die to Lightning Strike.

BioProfDude on Drowned Secrets - Mill Deck

2 months ago

Why not Millstone? It's in M19, so it's standard legal. Also, I would go with about 2 extra land and more counter spells. Two additional land to power cards like Mill Stone and Surge Mare. To make room, you can cut back a bit on creatures, then add cards like Essence Scatter and Negate.

I disagree that Tempest Djinn has no place in a mill deck-- you need another way to win. However, I don't think your deck needs more creatures. Rather, I think you can trim Wall of Mist and either (both?) Omenspeaker or Dimir Informant.

Oh, a less expensive (money cost, not mana cost) version of Mission Briefing is Flood of Recollection. It's sorcery speed instead of instant speed, but same mana cost and does the same thing. It also only costs pennies.

Cool deck idea! +1 from me!

Bxbx on [GRN] Mono Blue Drowned Secrets Mill

2 months ago

Thanks for the feedback!

The Induced Amnesia + Release to the Wind combo looks interesting, especially because it can be used to mill the opponent or to draw cards yourself. But it would require a bigger reconstruction of the deck, so I will shelve this idea for now.

Shore Keeper, Wall of Mist and Diamond Mare are interesting options. Shore Keeper looks a bit too costly. In my testing, paying the 6 mana for Memorial to Genius was already too costly, because I always needed the mana for my immediate survival and was never able to activate it. Wall of Mist looks rather boring because it cannot trade with early creatures. But Diamond Mare could be very good because of the lifegain. I'll try this one first!

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