Arcane Lighthouse


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Uncommon

Combos Browse all

Arcane Lighthouse


: Add to your mana pool.

, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 52%

1.05 TIX $0.08 Foil

Isle of Cards

$2.68 Paper


Have (3) raymaverick97 , SamCre1993 , gosora
Want (1) DudeMan1031

Arcane Lighthouse Discussion

JaysomeDecks on No

2 days ago

I'm not sure if you're intending to put a full deck, or just leave it as is as a control core, but with your focus on Maze of Ith, I would suggest also including Tolaria West. It is essentially a land-tutor, as it only fetches a 0cmc card, but it is a fantastic way to dig your maze out of the 99.

Glaring Spotlight usually doesn't make the cut in most decks, but it is worth considering, since both maze and your commander need to target. A possibly better option would be Arcane Lighthouse, as it doesn't waste a card slot. It does, however, require mana to activate.

Oh, and possibly one of the most overlooked cards in EDH, Kor Haven provides yet another "Ith" effect, but with the added bonus of leaving the attacking creature both tapped and open to damage.

(If you don't like the old art, the Expedition print has fantastic art and is quite cheap by comparison. $25, but it's an option)

foxboy93 on Alesha's Red Wedding V2.0

1 week ago


The deck usually runs out of gas, so I'm trying to find stuff that let's me refill. At its worst, if I can't cast alot of spells like with my Rule out, then drawing cards isn't as bad, so mentor might be worth trying it out.

As for tutors, I do run a few but nothing that can get me something I can flash in usually. As for Prophet, if I was running more sac outlets then maybe. Right now I have 4 ways to sac at instant speed so my stuff won't exile. As for dealing with hex and shroud, Arcane Lighthouse let's me use it politically and let's me target stuff I normally can't.

carpecanum on Bruse and Tana Voltron

1 month ago

One good hit with Tana and Confusion in the Ranks would let you steal every creature on the board.

Possibly throw in Arcane Lighthouse and sideboard Bonds of Mortality to make things more vulnerable to Warstorm Surge and other targeting effects.

Kessig Wolf Run, like Elder of Laurels can make your guys bigger, but the big surprise is when you hit an opponents creature in a multi-player game

Dreyvor on Make Like a Tree and Leaf

1 month ago

-1 Doom Blade +1 Putrefy : Much more flexible single target removal slot.

-1 Grim Contest +1 Mortify : Same idea as Putrefy, much more flexible card that ensures the creature you want to die does so.

-1 Ayli, Eternal Pilgrim +1 Ikra Shidiqi, the Usurper : If the idea is to get as aggressive as possible than Ikra is a much better option for life gain than Ayli. Ayli thins your board to gain life and Ikra just needs to connect with a player to allow you not to have to worry about the crack back from other players.

-1 Wrath of God +1 Retribution of the Meek : This could be a better option for your deck to leave the board state not only more manageable if in a bad position, it costs one less white and misses most of your creatures.

+1 Lignify Would be a cool include for spot removal that stays on theme. The other benefit is that you can lock someones commander out of the game until they find enchantment removal, this can be better than just allowing them to put the card back to the command zone.


-1 Blossoming Sands OR -1 Selesnya Sanctuary +1 Sunpetal Grove : The tempo loss is real with these lands when there is a better alternative.

Also -1 Scoured Barrens for +1 Isolated Chapel : The tempo loss is real with these lands when there is a better alternative.

-1 Jungle Hollow OR -1 Golgari Rot Farm +1 Woodland Cemetery : The tempo loss is real with these lands when there is a better alternative.

I would also consider putting in +1 Windswept Heath for -1 Krosan Verge. The tempo loss from Verge coming in tapped can hurt while the fixing of Windswept can be nice being able to go grab an off color fetch if you are missing a black source.

-1 Reliquary Tower for +1 Arcane Lighthouse You could also consider putting in if you are having problems with Shroud or Hexproof. It can also be used as a political bargaining piece around the table. Functionally you could replace it with

deadlyclassact on Budget GW Selesnya Tokens

1 month ago

Have you thought about throwing in some Arcane Lighthouse? It'll help with the shroud. To deal with Poison and Indestructible (presuming Shifting Sliver, Virulent Sliver and Sliver Hivelord) I'd recommend adding in a couple of board wipes. Nevinyrral's Disk is a good one, Aligned Hedron Network and Final Judgement are good for clearing poison and indestructible threats.

GoldenDiggle on Dream Horizon

1 month ago

This looks pretty fun! Have you considered using Paradox Engine? It acts like a psudeo-Intruder Alarm. (and is super fun with mana dorks, Cryptolith Rite, and Citanul Hierophants.)

I always wanted to run land shenanigans with Kruphix. Natural Affinity all lands, tap your little creatures for mana, drop an Evacuation, then just play Kruphix from your hand. Epic level wipe.

I'd see if you could get an Arcane Lighthouse for pesky shroud.

Mj3913 on S/O to all Pucatraders...

1 month ago

Hey all, looking to finishing up/improve some of my Commander Decks. I have alot of points accumulated to get some of the more valuable things, just need people willing to send. I am offering a 25% bonus on all of my wants. My username is the same on here if you want to look me up (tried linking, just takes you to puca page, not my profile). I will list my wants on here so you don't waste your clicks if you don't have anything to offer. Thanks in advance, I'd be super appreciative to receive anything from my list. I have enough points to cover the entire list + bonus (Half on send confirmation, half on reciept of cards)

All one of's, not worried about sets, condition NM/SP, if less send pictures.

Bloom Tender

Life from the Loam

Lotus Cobra

Temple Garden (not expedition)

Balefire Dragon

Titania, Protector of Argoth

Garruk, Primal Hunter

Michiko Konda, Truth Seeker


Arcane Lighthouse

Odric, Master Tactician

Tajuru Preserver

Champion of Lambholt

Return to Dust

Thraben Doomsayer

Yavimaya Elder

Mentor of the Meek

Spellbreaker Behemoth


Pieguy396 on Darksteel lose all ability

1 month ago

Due to the layering system, power and toughness changing effects (e.g. +3/+0, -1/-2, etc.) are applied after power and toughness setting effects such as Darksteel Mutation. Any creature enchanted by Darksteel Mutation and equipped with Loxodon Warhammer will be a 3/1 creature with indestructible, lifelink, and trample, regardless of whether or not the creature was equipped before it was enchanted.

"loses all other abilities" just means that any abilities on the actual card don't apply. See Arcane Lighthouse, which not only makes creatures lose hexproof and shroud but also prevents them from regaining hexproof and shroud.

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