Arcane Lighthouse

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Uncommon

Combos Browse all

Arcane Lighthouse

Land

: Add to your mana pool.

, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

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C14

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Arcane Lighthouse Discussion

Neotrup on Arcane Lighthouse + Asceticism

2 days ago

If Asceticism did not use the term hexproof, Arcane Lighthouse would not remove it, but Asceticism does say hexproof. I'm not sure why you said it does not have an oracle text update using the term hexproof though, as that's exactly what the oracle text says.

Profet93 on Arcane Lighthouse + Asceticism

3 days ago

Refer to the following link...

Link

The term "hexproof" is a shorthand way of stating exactly what Asceticism says. Therefore to my knowledge, Arcane Lighthouse should be able to temporarily get around it. Hope this helps

CaoJin on Arcane Lighthouse + Asceticism

3 days ago

Hi Everyone!

I was having a game of commander with my housemates yesterday when we hit a scenario for which we couldn't find a concrete answer.

In my Yisan, the Wanderer Bard deck I have Asceticism and my housemate has the land Arcane Lighthouse in his Temmet, Vizier of Naktamun deck. The card text for asceticism doesn't specifically say my creatures get hexproof or shroud and there is no oracle text for the card that says it, therefore the activated ability of the lighthouse to make my creatures lose shroud or hexproof would not work.

I was happy to state the effect still worked but he insisted that since the text wasn't on the card then it would not work as intended, I would have thought that since Asceticism grants the same effect but just in full text rather than having the keyword it would still be relevant.

More out of curiosity I was wondering what your guys' take on this would be?

Thormy on The Cat experiment!

4 days ago

I sugest Ghost Quarter. And Arcane Lighthouse

If you're going that heavy in Equips you should put Open the Armory and Steelshaper's Gift. The Puresteel Paladin is also fantastic, even more with Leonin Shikari. Sigarda's Aid is almost a must have, trust me.

For equips i would try to find space for Konda's Banner. Fantastic equip for a tribal Deck. And Stoneforge Masterwork. Maybe Door of Destinies and/or Moonsilver Spear. Angel tokens FTW.

goblinguiderevealpls on Grix and Stones, Draw Cards and Break Bones

1 week ago

Some budget land ideas as well as some ideas to support your largely basic landbase, starting with the latter

With Urborg, Tomb of Yawgmoth and/or a lot of basic swamps in which you already have, Bubbling Muck becomes a powerhouse ritual often outperforming Dark Ritual and Cabal Ritual,

same goes for basic islands and High Tide, easily ramping you to victory at very low $ and mana cost

Alternatively, you could take advantage of basic lands and artifact mana and run things like Price of Progress, Blood Moon, Back to Basics or Contamination to punish the use of nonbasic lands

Some budget yet value non-basics to consider:

Cephalid ColiseumGeier Reach SanitariumArcane LighthouseDesolate LighthouseHalimar DepthsRiptide LaboratoryBuried RuinMirrorpoolOpal PalaceBojuka BogCanyon SloughThespian's StageCrypt of the Eternals

pyroblade5 on Scorpion Group Slug

1 week ago

Tasigur's Cruelty doesn't look like it would do as much you already have a lot of discard that is better than that. What are you trying to reanimate? You're yard or others? Also Corrosive Mentor looks a little redundant most of you're creatures already have wither or are more utility creatures. I haven't played this particular build but it looks to me like your are not planning on attacking and whittling down your opponents creatures through damage. Also Necropede if you are hoping for it as an early chump blocker maybe? But you have better recursion targets and better ways to distribute-1/-1 counters. I would also think about Arcane Lighthouse in your land base to help hit hexproof(not sure how common it is in your meta).Also on the Painful Quandary you are keeping hands really empty so the losing 5 life for every spell adds up really quickly. As for reanimation package if you are looking for other graveyards Sepulchral Primordial is a powerhouse.

xemnas731 on Brago, Eternal King of Value

2 weeks ago

I tried a stax less version of brago but got hated out of my playgroup so now he's stax... Cards that I found to be all stars before the switch were Myr Battlesphere, Ephara, God of the Polis, Panharmonicon (can't believe you aren't running it!), Eldrazi Displacerand Arcane Lighthouse have all helped me out of a number of sticky situations. Cloud/Lightform also do pretty good work too but I understand your reasoning behind not running it, but it always felt good to flip a free permanant

Mj3913 on That Mardoo That You Do

2 weeks ago

got my hands on a copy of Dictate of Erebos... no clue what to switch. Any suggestions from the hive mind? Also... Opinions on adding an Arcane Lighthouse... think it's necessary?

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