Arcane Lighthouse

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
Commander 2014 (C14) Uncommon

Combos Browse all

Arcane Lighthouse

Land

: Gain .

, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Price & Acquistion Set Price Alerts

CM2

C14

Ebay

Have (41) perrin515 , ZombieFood , westdoorblowsnow , Lindough , DrPopular , KipIsKosher , jrschnoebelen , prass1 , Vergil_Redgrail , althekoolkid , thetechzombie , ecurps , Lucretian , FireRogue , jwitzleben , zetsupower , SpottedGee , retropman , Gabeph , BillyBalverine , gosora , TuckerMTG , duff87 , Shiromakuro , Dsmonsta , Riku580 , cklise , KINGofORESKOS , dhanson , bpiser95 , RobbyFoxfur , zakman550 , Sparky41 , louisjrt , Regulus1010 , Bluboltar , jhTheMan99 , lorddarkstar , Azdranax , mentor6 , abby315
Want (116) Synchlor , 95civicdude , shagreel , buildingadeck , TheGreatLiar , Sonlin , Turtlelover73 , Ariumlegion , edster , notsaying , Mikker , pphhaazzee , epic-jargon , ryaniskool , Synapse , Blue_Otaku_No.1 , RoninH3RO , jdjargon , TWarlock , darthnuchi , Kevmane , flipdipple , Yoshi400x7 , Sevventh , darbodeluxe , snowmaster55555atgmaildotcom , kovellen , marsp44 , TotalSundae , planetsabc , randalfwarren , Dadaman11 , chawrles , Je2ter , Gypsyhatten , AlphaSp , hax0rm4n , thegreatj03 , Spinalripper , MementoMuffin , saidypoo , Linx1550 , NobleSlay3r , kvfd1719 , DeifiedExile , JoshebBasshebeth , golgariizzet , Fullmetalmage , cnlmoore , zelias , Dreyvor , vashaclarens , corys , Wolfninja , Monduck , CarlyRaeJepsenMTG , jtaddeo , Orbrunner , XavierDisaster , 10_lands_in_a_row , Loading_Error , callmecapn , puppixx , blaze333 , scitomniares , ybladey , Dienekes , PlayNemesis , MirrorMountain , Kurush , xorthias , AyyAyyRon , JorntheDishwasher , Fatbirdlarrys , Dac2 , zephyrmoth , corruptgargoyle , Oloro_Magic , StolenVHS , abascon , Benq466 , Devonin , ThatOneGuyAI , Roccovsky , DDrew , Clockwork_Control , DudeMan1031 , chriscar0702 , WhiteLance , pandythemonky , KichigaiKagaku-sha , Guigehlen , crossboss , Devils66613 , SilverGalaxE , ReliableSenpai , Legendofriver , jimdarkmagic , luxzora , Zombii , PrincessOfMind , Lunrael , mechflip , blerwymm , SilvanSage , rand_al_thor , AllhydeNoJekyll , Nicsor49 , vovoomz137 , WexAndywn , Zaes , RedZebra , STYKE , roflcopter68 , Iquasi , its_mescalito

Arcane Lighthouse Discussion

SwiftCheese on Oops All Lands

1 month ago

itsbuzzi Thanks for this. It looks like Detection Tower and Arcane Lighthouse can get around hexproof. I think they should be in the deck. Now I need to find what to take out...

jkicker1 on Inalla, Archmage Ritualist: Welcome to the Cult!

1 month ago

Thinking of swapping out these cards:

  • Reliquary Tower: While playing I found that having no max hand size was not that necessary as card draw was used more to keep hand stocked at 7. Also notably with Omniscience drawing a lot of cards, I can play them before the end of turn. Finally, sometimes I find that I am drawing cards because I want to discard certain cards in my hand so I can mana cheat them out with graveyard retrieval.

  • Arcane Lighthouse: This deck does not use enough single target removal to warrant a colorless land drop.

  • Nevinyrral's Disk: Without a built-in synergy like Avacyn, Angel of Hope or having Mairsil, the Pretender being my commander, this card is too slow of a board wipe. There is enough non-specific permanent removal in the deck to play something faster like Damnation.

  • Ashnod's Altar and Trophy Mage. Very rarely do I find a need for a sacrifice outlet and without another cheap but powerful artifact, Trophy Mage does not have any real good fetch target.

eatmygender on Blinded By The Light - Seer $40 Budget Colors

2 months ago

For upgrades that can be mainboarded due to their low cost:

Anyways, I love the deck! A strange strategy for a strange Commander. Might put this together sometime to make my Foil Blind Seer useful.

Guerte on [[Primer]] Gonti - Night Market Shenanigans

2 months ago

SurpriZe: I recently replaced Arch of Orazca with Arcane Lighthouse. Haven't gotten to use it yet, but I'm sure I will.

========================================

I played my first two games of commander in over a year tonight, and by first, I mean with physical cards.

Game 1 vs Atraxa Superfriends:

I got stomped pretty hard in this one. Kiora, the Crashing Wave emblem with Ugin, the Spirit Dragon closed out the game on that one.

Game 2 vs Atraxa Superfriends and Breya Artifacts:

This game was awesome. There was a lot of back and forth interactions throughout the game. Atraxa was able to ultimate a Jace, Unraveler of Secrets and Tezzeret, Artifice Master, and we were also under an Ensnaring Bridge.

I'm sitting at 14, Breya at 34, and Atraxa at 35. Atraxa has a Karn Liberated, Teferi, Temporal Archmage, and Atraxa out, along with a couple thopters. My turn, I cast Kokusho, the Evening Star to bait out the emblem counter. I then cast Living Death and bring back Duplicant, Vulturous Aven, Ravenous Chupacabra, Sidisi, Undead Vizier, Rune-Scarred Demon, Kokusho, the Evening Star, Sheoldred, Whispering One, and Gray Merchant of Asphodel. I drain each for 16 (I also have a Necropotence out), putting them at 18 and 19 and gain 32 to go to 46. I exploit Gary from Aven, draw 2 and lose 2 down to 44, and then exploit Kokusho from Sidisi, bringing them down to 13 and 14 and me up to 54. I use my two tutors to go grab Ashnod's Altar and Lifeline (the two creature removal effects didn't matter). I then dump 10 life into Necro, sculpt my hand to contain Ancient Tomb, Cabal Coffers, Lifeline, Ashnod's Altar, Go for the Throat, Animate Dead, and Reanimate, and pass.

It's Breya's turn, and he casts Merciless Eviction naming Planeswalkers, and states he's more nervous about them than my creatures, and he didn't want to lose what creatures he had.

Atraxa goes, can't do much, and EOT brings out Teferi, Hero of Dominaria.

On my turn, Sheoldred triggers, and I bring back Gary for the win.

Had Breya chose to exile creatures, my line of play would have been GftT to bait out the emblem counter, made enormous mana with Coffers, then drop Lifeline, Ashnod's Altar, and Meteor Golem, followed by Animate Dead and Reanimate on Kokusho and Gary, and then loop with Lifeline/Altar to close out the game.

========================================

I definitely had a blast tonight. I played against two people I never met, made some good friendships, and I'm looking forward to playing more. I'm really glad the second game went the way it did. It played out beautifully.

Falco101 on Yuriko, Ninja Fun

2 months ago

Here's some land recommendations to both speed up the deck and give them more utility. All recommendations are under $20.

Lands to swap:
Sunken Hollow instead of Rupture Spire
Underground River instead of Shimmering Grotto
Morphic Pool instead of Transguild Promenade
Drowned Catacomb instead of Grixis Panorama
Tainted Isle instead of Esper Panorama

Since you don't need to fetch a lot of basics, I'd swap a few basics for dual lands to ensure you always have your colors, ~10 basics is more than enough for a deck
Creeping Tar Pit
Dimir Guildgate
Darkslick Shores
Dreadship Reef
Secluded Glen

Utility Lands worth including:
Arcane Lighthouse
Temple of the False God
Nykthos, Shrine to Nyx
Field of Ruin
Ghost Quarter
Inventors' Fair
Ash Barrens
Isolated Watchtower
Tolaria West (Transmute this land, to fetch another one you need)
Crypt of Agadeem
Reflecting Pool
Spire of Industry
Shizo, Death's Storehouse
Hall of the Bandit Lord

Zieo333 on The Chamberlain

2 months ago

My broad reccomendations for the direction are to go with more of an artifact based playstyle incorperating ways to trigger Macar as many times per turn as you can while clearing the field. then use all your mana for a in shot kill on everyone. a few card reccomendations are as follows but its just what caught my eye Royal Assassin Skirsdag High Priest Scrap Trawler Avatar of Woe Sheoldred, Whispering One Karn, Silver Golem Tragic Slip Tendrils of Corruption In Garruk's Wake Jandor's Saddlebags Strionic Resonator Voltaic Key Icy Manipulator Glaring Spotlight Arcane Lighthouse Illusionist's Bracers Koskun Falls No Mercy Holdout Settlement Hero's Downfall Beacon of Unrest Night's Whisper Unwinding Clock Blinkmoth Urn Scythe of the Wretched Puppet Strings Paradise Mantle

Rednad on Talrand EDH

2 months ago

Weiter:

Protection für Talrand erforderlich. Lightning Greaves?

Neben Mystic Remora auch Rhystic Study?

Gegen Voltron ggf. Tolaria West um Arcane Lighthouse zu suchen?

Load more