|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Mythic Rare|
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Creature — Snake Hydra
Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
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|Have (18)||rebelteddybear , ApocTroll , bakeraj4 , Splashy , LoneCrusader399 , CAPT.Shock , saj0219 , Kvothe1115 , , Auriel , Friedrice24 , Riders_of_Brohan , joshw335 , DudeMan1031 , Cyrk , Swamy , ShishkyBob , Justinaut|
|Want (3)||timmyb , SeditiousCanary , Willshire610|
Hooded Hydra Discussion
3 weeks ago
I think I would lean towards mulling. There's a good chance of finding a land with Peek so I would keep against uninteractive decks, but Death's Shadow is interactive enough that I think you should lean towards mulling.
3 weeks ago
Pretty solid deck for first draft!
I would drop some of the mana rocks if you're gonna run Bane of Progress, perhaps replacing them with Darksteel Ingot and some land fetchers like Wood Elves or Fertilid. Bane of Progress is certainly good, but the double-edged nature of it makes it a hard include for me.
1 month ago
Alright I took a look.
I'll give you a list of cards I would remove and a list of cards to be considered.
Admonition angel - hell no they get their stuff back immediately
skybind - I might have missed why it is in there?
elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps
oran reef hydra
selvala - unless it's your general or group hug I would try to refrain giving decks card draw
I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.
Avacyn .... It's avacyn
Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.
Emeria Angel is a not bad option for land fall
Those were already in your maybe board and good options
Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry
Seasons Past - better than wildest dreams
Hooded Hydra - mana sync with secondary value
Gelatinous Genesis - Late game mana sync
Emeria, The Sky Ruin - getting 7 plains should be easy
Garruk's Packleader - I didn't see how many guys with 3 or over you have
Oracle of Mul Daya - expensive but she is good
Aura Shards - better in token decks but you don't have much removal
Glare of Subdual - better in token decks
Genesis Wave - late game win con?
Bear Umbra - a form of ramp
Vigor - expensive but strong
Into the Wilds - since you like your ramp so much haha
Darien, King of Kjeldor - don't touch me!
Lifeblood Hydra - beater plus lifegain and card draw on death
Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB
Greater Good - might be ok, works better with power 5+
Greenwarden of Murasa - more recursion
Primordial Hydra - always scary
Aid from the Cowl - It might work with all your perms?
Scute Mob - Scute Mob. And Scute Mob.
Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible
1 month ago
If this is token focused it would be beneficial to put in a token spamming planeswalker or two for constant token play (I recommend at least one is Freyalise for the extra mana ramp at the same time).
Lastly, I know they only have populate 1 but Rootborn Defenses and Druid's Deliverance have really saved my hide on several occasions, especially when paired with Ready / Willing or Dramatic Reversal.
1 month ago
Mitotic Slime comes to mind. Reef Worm is sorta like that, but in the wrong colors. Abzan Ascendancy/Golgari Germination/Gutter Grime/Requiem Angel are sorta close, Belfry Spirit turns the creature it haunts into a card like that, Brindle Shoat, Tuktuk the Explorer and Doomed Dissenter just get bigger. Liege of the Hollows gives everyone squirrels when it dies. Symbiotic Elf, Symbiotic Beast, and Symbiotic Wurm turn into insects. Chasm Skulker explodes into a pile of squid (wrong colors again tho). Maalfeld Twins breaks apart into 2 zombies, and Mausoleum Guard into 2 spirits. Promise of Bunrei makes one of your dudes explode into spirits. Sporogenesis is kind of a cool card that makes your guys explode into saprolings on death. Sprouting Thrinax is good. Wurmcoil Engine is a popular one.Goblin Marshal/Mogg War Marshal makes goblins when he ETBs and dies. Hallowed Spiritkeeper, Hangarback Walker, and Hooded Hydra all work. Jotun Owl Keeper in blue again. Mongrel Pack is another one, as is Murder Investigation. Theres a whole bunch of "Penumbra" cards from odyssey that all make a black clone of themselves when they die (e.g Penumbra Wurm). Ulvenwald Mysteries turns each dead guy into a clue that it then turns into a soldier.
If I were to make a commander deck around this idea, I would go with a Jund, not Abzan, sacrifice deck led by Sek'Kuar, Deathkeeper, or perhaps Shattergang Brothers. In addition to these you have a ton of guys that just make 1 token on death- Seed Guardian, Sifter of Skulls, Pawn of Ulamog, Tukatongue Thallid, Blisterpod, Myr Sire, etc.
2 months ago
2 months ago
2 months ago
Hello! So I got some ideas from looking at your deck that I think will be good. They are all basically cards that can take advantage of having a large creature, card draw, sac outlets, token machines, and/or graveyard recursion... Selvala, Heart of the Wilds, Disciple of Bolas, Momentous Fall, Garruk, Primal Hunter, Rishkar's Expertise, Fruit of the First Tree, Reyhan, Last of the Abzan, Whisperwood Elemental, Ogre Slumlord, Tooth and Claw, Hooded Hydra, Hangarback Walker, Cauldron of Souls, Twilight's Call, Rise of the Dark Realms, Grimoire of the Dead.
I'm noticing the average CMC of my suggestions is like 5...hmmm so who knows how many you can even use at once... Good luck with your deck, and Happy gathering!!