|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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At the beginning of your upkeep, choose one —
- Each player with exactly 13 life loses the game, then each player gains 1 life.
- Each player with exactly 13 life loses the game, then each player loses 1 life.
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2 weeks ago
dylan1119 Thanks for the comment!
Triskaidekaphobia is mostly meant to be cute and maybe make someone lose. While it is 4 mana, it's a Rakdos enabler that doesn't usually draw much attention early in the game.
I'll check out your deck as well. This is one of my more casual decks so I'd like to keep its power about where it is. That said, I know Rakdos colors can be pretty brutal!
3 weeks ago
I've always wanted to make a Doran, the Siege Tower deck and this seems pretty close. I have a few concerns though with the list as is. Firstly, Modern is a format where having interaction is key. Basically unless your deck is killing on turn 4, it needs to interact with the opponent in some way, or they will walk all over you. Cards like Thoughtseize, Inquisition of Kozilek, Fatal Push, and Abrupt Decay are all good options.
To make room for these, you would probably want to cut some higher CMC things. Tree of Perdition pretty bad unless paired with Triskaidekaphobia and vice versa. Coat of Arms is also likely too slow. Removing some, or all of these cards would allow for more interaction, and set yourself up for the late game, where your deck is strongest.
That being said, in it's current state, it seems like its at least semi-reasonable, and could probably steal a game or match here and there. Also, this may seem obvious, but you don't have to do anything that I suggested. At the end of the day it's your deck and you build it how you will have the most fun with it.
1 month ago
2 months ago
When you have cards that require a lot of mana to play, like Chandra, Flamecaller, Liliana, Death's Majesty, Nicol Bolas, God-Pharaoh, and Nicol Bolas, the Deceiver you've got to have a way to stall the board until they hit the field.
Unfortunately having a lot if little Creatures won't be enough.
Your Opponent will be able to trade with a lot of them.
The ones s/he can't will just be picked off by destruction spells.
You're better off playing a Control strategy, where most of your spells Counter or kill your Opponent's Creatures.
Fevered Visions is excellent in that type of deck as it gives you draw. Control decks do NOT want to run out of cards.
2x Dragonmaster Outcast would move to the Sideboard.
All the current Sorceries would come out, too.
You would not want seven Enchantments. That is taking up too many spaces needed for Instants.
I know it's in there to interact with the Tree, but you'd take out 3x Triskaidekaphobia.
Take a look at Destroy the Gatewatch for an example.
You want to focus on two colours and SPLASH for the third. To do this have cards hitting the field later in the game, which require the third colour.
Maybe a couple of Blighted Fen.
You'd add Instants that I mentioned above.
I think that could be a VERY interesting style of deck.
You could borrow some of the ideas from #1 Black Zombies.
Once you've decided on a more cohesive theme, and adjusted the deck, let me know and I'll take another look at it.
Hope that helps a bit.
2 months ago
If you're running Tree of Perdition, I suggest also running Triskaidekaphobia for the lols. Also, there are two other sweet infinite mill combos besides Mind crank and Guildmage/Ascension that are worth considering. Illusionist's Bracers + Tidewater Minion allows you to infinitely untap creatures you can use to mill your opponents. Deadeye Navigator can go infinite with Altar of the Brood if you have any creature that untaps lands on entering, like Cloud of Faeries + Palinchron + Peregrine Drake . The combo can also work if you have Sage's Row Denizen instead of the Altar since all of these are blue creatures. A struggle I had with my own deck is the lack of tutors. Since you're in UB, you can conveniently use any of the Transmute cards that can find your combo pieces if you feel like turning your deck into a more combo based one. Dimir Infiltrator + Muddle the Mixture + Shred Memory can all find you the Guildmage and Mindcrank (even Cloud of Faeries and Illusionist's Bracers if you end up running them) and Dizzy Spell can find Ascension and Altar. Another sweet card to consider is Disciple of Deceit which basically gives you a free Transmute on any non-land card in your hand whenever it untaps, allowing you to, ideally, search for anything. Now I don't know what your meta is like, but regardless board wipes are a must. Running your typical black board wipes like Damnation, Toxic Deluge, Decree of Pain, In Garruk's Wake, and Black Sun's Zenith is fine but you need ways to get rid of non creature permanents, a struggle for black. Cyclonic Rift + Nevinyrral's Disk are good for this.