|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
At the beginning of your upkeep, choose one —
- Each player with exactly 13 life loses the game, then each player gains 1 life.
- Each player with exactly 13 life loses the game, then each player loses 1 life.
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1 day ago
I love this deck, but... no Ghostly Prison? No Starfield of Nyx? Let's go full-on enchantress on this bitch. Curse of Misfortunes is monstrous, especially when paired with Overwhelming Splendor. Sigil of the Empty Throne is a beast in enchantments, too. Worth considering is Daxos the Returned but he's not fantastic. Great blocker generator.
Good removal can be Doom Blade, Ultimate Price, Sudden Demise is good vs. blue, Divine Reckoning, Wrath of God, Blasphemous Act, Fumigate. All great with little-to-no creatures. Lightning Helix is also neat.
This one's more optional, but Sorin, Lord of Innistrad is good life gain, gives you a few good blockers. And if you're running Exquisite Blood you might as well have Sanguine Bond up your sleeve to go infinite.
This deck is awesome, super cool and fun. I love the flavor of it, the functionality, and the fact that group hug comes in black.
1 month ago
2 months ago
dylan1119 Thanks for the comment!
Triskaidekaphobia is mostly meant to be cute and maybe make someone lose. While it is 4 mana, it's a Rakdos enabler that doesn't usually draw much attention early in the game.
I'll check out your deck as well. This is one of my more casual decks so I'd like to keep its power about where it is. That said, I know Rakdos colors can be pretty brutal!
2 months ago
I've always wanted to make a Doran, the Siege Tower deck and this seems pretty close. I have a few concerns though with the list as is. Firstly, Modern is a format where having interaction is key. Basically unless your deck is killing on turn 4, it needs to interact with the opponent in some way, or they will walk all over you. Cards like Thoughtseize, Inquisition of Kozilek, Fatal Push, and Abrupt Decay are all good options.
To make room for these, you would probably want to cut some higher CMC things. Tree of Perdition pretty bad unless paired with Triskaidekaphobia and vice versa. Coat of Arms is also likely too slow. Removing some, or all of these cards would allow for more interaction, and set yourself up for the late game, where your deck is strongest.
That being said, in it's current state, it seems like its at least semi-reasonable, and could probably steal a game or match here and there. Also, this may seem obvious, but you don't have to do anything that I suggested. At the end of the day it's your deck and you build it how you will have the most fun with it.