|Commander / EDH||Legal|
Printings View all
|Saviors of Kamigawa (SOK)||Uncommon|
Combos Browse all
Footsteps of the Goryo
Sorcery — Arcane
Return target creature card from your graveyard to play. Sacrifice that creature at end of turn.
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Footsteps of the Goryo Discussion
1 week ago
SynergyBuild, thank you for all the suggestions! Goblin Lore is really sweet, the discarding at random has been really fun with tibalt and digs deeper than my other looters. I have actually had a lot of success with the Obzedat, Ghost Councils as the opponent normally has to deal with them immediately before it gets out of hand. It's the best target for Footsteps of the Goryo and it's an easy discard choice. Also, Iname, Death Aspect can filter them all out of the deck, thinning it and letting us draw more of our bombs.
For the mana base, I have had pretty good success with just 20. Since there is so much looting, I usually never have trouble hitting 5+ mana. I do like the idea of going up on white sources and increasing Lingering Souls as that card does work.
Thanks again for the tips! It has been surprisingly fun to pilot and the budget Through the Breach/Goryo's Vengeance feel has been awesome for 60 bucks. Let me know how you edit yours and the results! :D
3 months ago
If the creature dies the cards go to the graveyard seperately and are no longer melded, Footsteps of the Goryo would only be able to return one of them, not both. Remember that Bruna, the Fading Light only returns another creature when it is cast, not when it enters the battlefield, so it won't trigger if you reanimate it with Footsteps of the Goryo.
3 months ago
So you meld Bruna, the Fading Light with Gisela, the Broken Blade at the beginning of your end step. Footsteps of the Goryo only kills the creature it returned at the end of your turn and as Bruna, the Fading Light and Gisela, the Broken Blade melded, the card you return doesn't exist anymore so the effect doesn't happen
3 months ago
Splendid Reclamation, Evolutionary Leap, Dance of the Dead, Necromancy, Realms Uncharted, Voldaren Pariah, Exhume, Collective Brutality, Corpse Dance, Diabolic Intent, Duplicant, Griselbrand, Rune-Scarred Demon, Wurmcoil Engine, Volrath's Stronghold, Footsteps of the Goryo
4 months ago
first of all:
modern is a fast format. 5 and 4 mana spells or abilities that are 3 colored, like you have, are not likely to even hit the battlefield because you'll die before it even happens (in most cases). if those 5 & 4 drops are not important to you, i suggest removing them from the deck, and putting creatures like Bile Urchin, Bloodbriar, Bloodflow Connoisseur, Bontu the Glorified, Child of Thorns , Corpse Hauler, Doomed Necromancer, Frostling, Mortician Beetle
and sideboarding Boggart Forager
i'll keep searching for you tomorrow, hope this helps for now
4 months ago
kayakenobiYour dismissive tone with regards to actual ways in winning a game aren't needed. woohoo boonweaver comments like the one you just posted reek of ignorance, and don't really serve to aide in a sensible discussion.
If you're claiming your deck isn't budget because of one singular land, but refuse to acknowledge the common staples (Flusterstorm, Force of Will, Pact of Negation, Grim Monolith, Mana Crypt, Mana Vault, Timetwister, etc) that any competitive deck is likely to run, then I hate to break it to you, but you're running a budget deck in comparison.
I still don't see any answers to actually dealing with combos, so I also don't really know what you're talking about; if you're referring to your "T1 wheel", that doesn't deal with anything. As someone who built a Kess list, I'd give you a round of applause for not only fueling my graveyard, but refilling my hand.
That Boonweaver combo is not the only way to build Child, but it is currently the most competitive build that has currently been submitted.
For context, I built a deck a few months back that deliberately focused on sacrifical spells, even some that probably shouldn't target your creatures like Killing Wave for 0 - which helped trigger Child of Alara, or reanimate spells like Footsteps of the Goryo. I would never dream of considering it as competitive simply because I designed it to board wipe at any given turn. Similarly, I wouldn't consider a deck with over 50 land, a plethora of ramp spells, some Amonkhet Block gods and Ulamog to be considered competitive either. I apologize if being blunt hurts your feelings but your deck is more in line with a kitchen table/casual deck than a cEDH deck.
5 months ago
how about less things to reanimate and more things that make sure you stay alive long enough to reanimate them? you have access to black, red, and white, so play the best removal spells in those colors. Fatal Push, Lightning Bolt, Path to Exile. Lightning Axe can be both removal and a way to discard your combo pieces. If ur going for big, bomby reanimations, get rid of the cards that don't win the game for you when you reanimate them, ie Woodfall Primus, Ashen Rider, Siege Rhino. I also think you have too many reanimation spells. I'm not sure which ones you'd consider to be the best for what ur trying to do, but i'd probably keep Unburial Rites for sure. I made a Reanimator deck built around Flayer of the Hatebound and Footsteps of the Goryo called Grixis Flayer Reanimator, if you want to look at that.